EEL: MORAY
Original Animal Characteristics
Description: While largely maligned as vicious, ill-tempered eels, moray eels are actually secretive & shy ambush predators. While they can excrete a poisonous slime or mucus which acts to protect their skin, moray eel bites are not poisonous per se. However, because of the bacteria found in their mouths, the bite of a moray eel can have additional detrimental effects. Also of note is their unique set of secondary jaws, known as pharyngeal jaws, which are found in the back of the throat and, like the xenomorph aliens from Alien, be projected forward to further grasp prey, which is then dragged down the esophagus for swallowing.
Size Level: 8
Height: typically 5 feet (1.5m) long.
Weight: up to 154 pounds (70 kg).
Build: Long
Mutant Changes & Costs
Total BIO-E: 45
Attribute Bonuses:+2 to M.E., +3 to P.S., +2 to P.P.
Human Features
Hands: None. In this case, the character has no arms or hands whatsoever. Any objects will have to be manipulated by mouth (treat as Partial Hand), or, if available, by Prehensile Tail.
5 BIO-E for Partial Hands. The eel develops a pair of stubby (Partial) hands and short arms along the upper part of the body.
10 BIO-E for Full Hands. Gives the mutant eel a full pair of hands, arms and narrow shoulders.
Biped: None. Character has no legs, and moves along the ground by slithering. This is not necessarily slow; indeed, the character can maintain a rapid pace, equal to half the character's Spd attribute. The character can rear up on the upper part of the body while continuing to slither with the lower section.
20 BIO-E for Full. Character has mutated a full set of legs and feet.
Speech: 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; Long body, at least five times as long as it is wide, entirely covered with smooth and slimy skin. Head is short with one nostril on top and gills to either side, with the mouth being notably large and round. The eyes are fairly large. One or two dorsal fins will be present.
5 BIO-E for Partial; Body is long and sleek. Head is smooth, with a large, rounded mouth.
10 BIO-E for Full; Entirely bald, with smooth skin. Body is long, with smooth muscles that clearly ripple just below the skin
Natural Weapons:
5 BIO-E for 2D6 damage Grasping Teeth
10 BIO-E for 3D6 damage Pharyngeal Bite (already includes Grasping Teeth bite & damage)
20 BIO-E for Diseased Bite (food poisoning equivalent damage)
25 BIO-E for Paralytic Poison Slime: If exposed skin comes into contact with the slime, as in the case of hand to hand combat, the victim must save vs Non-Lethal Poison to avoid paralyzation for 1D6 melee rounds.
Mutant Animal Powers:
Automatically gets Breathing: Gills and Swimming: Master
5 BIO-E for Nightvision
5 BIO-E for Hold Breath (in the air)
5 BIO-E for Predator Burst
10 BIO-E for Breathing: Lungs
10 BIO-E for Camouflage Pattern
10 BIO-E for Advanced Smell
20 BIO-E for Breathing: Dual Breathing
Vestigial Disadvantages:
-5 BIO-E for No Gills
-5 BIO-E for Webbed Hands & Feet
-5 BIO-E for Nearsightedness
-10 BIO-E for Diet: Carnivore
-10 BIO-E for Nocturnal
-10 BIO-E for Vestigial Head (flares like a cobra's hood when angry or excited)
-10 BIO-E for Dehydration: Mild
Notes:
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