CUTTLEFISH
Original Animal Characteristics
Description: Cuttlefish are marine animals belonging to the Cephalopoda class (which also includes squid, octopuses, and nautiluses). Despite their common name, cuttlefish are not fish but molluscs. Cuttlefish eat small molluscs, crabs, shrimp, fish and other cuttlefish. Their predators include dolphins, sharks, fish, seals and other cuttlefish.
Size Level: 1-4
Height: up to 20 inches (50 cm)
Weight: up to 23 pounds (10.5 kg)
Build: Short
Mutant Changes & Costs
Total BIO-E: SL 1 = 80, SL 2 = 75, SL 3 = 70, SL 4 = 65
Attribute Bonuses: +5 to I.Q., +4 to Spd
Human Features
Hands: Partial hands are automatic, because the tentacles are the equivalent of partial hands.
5 BIO-E for Full. The tentacles have developed three branches at the end of each which serve as two fingers and a thumb.
15 BIO-E for Full Humanoid arms and Hands (MiO, page 42) Note: must be bought for EACH Extra Pair of Arms for full use.
Biped: None; Crawls along with arms.
2 BIO-E for Four legs for walking (MiO, page 42).
5 BIO-E for Four legs for running (MiO, page 42).
5 BIO-E for Two-legged Biped (MiO, page 42).
10 BIO-E for Two-legged Biped with a second pair of partial limbs used as both arms and legs (MiO, page 42).
15 BIO-E for Two-legged Biped with a third pair of partial limbs used both as arms and legs (MiO, page 42).
Speech : 5 BIO-E for Partial or 10 BIO-E for Full.
Looks: None; huge head with loose, bulbous back (see picture); large eyes; brown, leathery skin.
5 BIO-E for Partial; Huge head and thick neck; long, flexible body; multiple arms protrude from upper torso, humanoid legs and body form; clearly not human!
Full Human Looks are NOT available.
Natural Weapons:
5 BIO-E for 1D4 damage Beak.
10 Bio-E for 1D4 damage Denticled Suckers (The suckers of all decapods have horny rings. These rings often carry sharp claw-like teeth and in some species these have been modified into hooks. The advantages of hooks are uncertain. They could be designed for sinking into soft-bodied prey, such as other squid, or they could act as grappling hooks for hard-body spiny prey where suckers would be ineffective)
Mutant Animal Powers:
Automatically gets Breathing: Gills and Swimming: Basic.
5 BIO-E for Advanced Vision
5 BIO-E for Powerful Suction Cups per pair of arms. (RH, 10)
5 BIO-E for Extra Intelligence Quotient
5 BIO-E for Buoyancy: Neutral
5 BIO-E for Brute Strength
5 BIO-E for Hold Breath (in the air)
10 BIO-E for Breathing: Lungs
10 BIO-E for Black Ink Spray. (RH, 10)
10 BIO-E for Swimming: Master
15 BIO-E for Multi-Limb Coordination. (RH, 10)
20 BIO-E for Breathing: Dual Breathing
20 BIO-E for Chameleon Camouflage Power. (RH, 10)
20 BIO-E for Lethal Poison (Tetradotoxin)
Vestigial Disadvantages:
-5 BIO-E for Reptile Brain: Prey
-5 BIO-E for Color Blindness
-5 BIO-E for No Gills
-5 BIO-E for Vestigial Tentacles
-10 BIO-E for Diet: Carnivore.
-10 BIO-E for Prey Eyes
-10 BIO-E for Nocturnal
-10 BIO-E for Light Sensitive
-10 BIO-E for Vestigial Arm
-20 BIO-E for Dehydration: Extreme
-20 BIO-E for Soft Body (� normal S.D.C.)
Notes:
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