Kingfisher Little League Rules

 

T-Ball

 

1.            A player cannot obtain an age higher than his age group before January 1, of the current year. Example: 6 year olds cannot turn 7 before January 1 of the current year.

2.            Score will not be kept.  Scorebooks will not be allowed to be kept by coaches or fans.  This is a recreation league where we are trying to teach the players the game of baseball.  All players will play in the field, and all players will be in the batting lineup.

3.            The number of outs per inning will not need to be kept.  All batters will bat once each inning.  Once all batters have batted, the inning is over.

4.            Bases will be a distance of 70 feet.

5.            The batting arc will be located 10 feet from home plate between the foul lines.

6.            The field position mark will be an arc located 40 feet from home plate between foul lines.

7.            A thrown bat arc will be located 7 feet behind home plate from foul line to foul line.

8.            Throwing of bats will not be allowed. Bats thrown outside of the arc around home plate will result in the batter being ruled out and the base runners will be held at their current positions. Bats that are dropped inside the arc and roll outside the arc will not be considered a thrown bat. 

9.            A catcher's starting position will be designated by a line behind the thrown bat arc. Catcher should be on grass area behind home plate.

10.       Games must start with no fewer than eight players.

11.       Every child must play both a fielding and batting position in each game.

12.       There will not be a maximum number of defensive positions.  The team must play with a regulation infield consisting of catcher, pitcher, 1st base, 2nd base, 3rd base and shortstop.  All other players must be positioned behind the infield.  Infielders must assume a normal playing position, they may not be positioned directly behind the 40-foot arc.

13.       All defensive players (excluding catcher) must stay beyond the 40-foot fielding mark until the ball is batted into play.

14.       Only 1 defensive player can be within 10ft. of the 40-foot fielding arc and will be required to wear a helmet.   NO EXCEPTION TO THIS RULE.

15.       Defensive plays at first base must consist of a thrown ball (with the exception of the first baseman). Example: Balls hit to players other than the first baseman must be thrown, not run, to the first baseman. Defensive plays at other bases may either be thrown or ran. The first baseman may run and tag the base if the ball is hit to him/her and the first baseman makes the fielding play.

16.       The pitcher may field a hit ball and tag the batter out if the batter is running towards the pitcher, if the batter has already run past the pitcher on his way to 1st base, the pitcher must throw the ball to the 1st baseman, not run the batter down from behind.

17.       Two defensive coaches will be allowed on the field.

18.       Three offensive coaches may be used.  One batting coach at home plate, one first base coach that stays in the first base side foul territory, and one third base coach that stays in the third base side foul territory.  No offensive coach is allowed in the field of play.

19.       All players will be placed in the batting order.

20.       Runners may not advance on overthrows to any base.

21.       Runners may not advance once a fielded ball is thrown to the infield. The "Infield Line" will be designated by an imaginary line between first and second and second and third. Runners one half of the way between bases when the ball crosses the infield line will be allowed to proceed to the next base only.

22.       All balls hit in the dirt area will be considered live balls. Defensive players can field a ball in the dirt first and run it to a base other than the first (throwing rule).

23.       Batters, base runners, catchers and pitchers must wear batting helmets. Chin straps are advised but not required. If the batter has no chin strap, the helmet should fit snug on player.

24.       One offensive coach may assist the batter. Once the ball is in play, the batting coach removes the batting tee and bat from the playing area.

25.       The batting coach shall place the ball on the tee.  Once the defensive players are ready, the umpire will then announce, "Play Ball".

26.       A legal batted ball is one that travels beyond the batting arc and remains past that line and within the foul lines. Base runners advance on legally batted balls.

27.       Since there are no strikeouts in T -ball, batters may swing until they are able to place the ball into legal play.

28.       An inning will start as soon as the last out or all players have batted for the home team in the previous inning. Each half inning will consist of all players having an at-bat.

29.       1 hour time limit. All batters getting an at-bat each inning.  Once all players have batted, that half inning is over.  The batting order may be changed from inning to inning, just as long as everybody gets to bat.  Please don’t make the same batter bat last each inning.  Mix it up.

30.       A 9-inch Incrediball will be used. Home team will supply the ball and is responsible for placing the Tee. Last Home team to play for the evening will be required to put Tee away. ALL TEAMS ARE RESPONSIBLE FOR CLEANING UP THEIR AREA OF ANY TRASH BEFORE LEAVING (whether someone plays next or not)!


Machine Pitch
  1. A player cannot obtain an age higher than his age group before January 1, of current year. Example: 8 year olds cannot have turned 9 before January 1 of the current year.
  1. Bases will be a distance of 70 feet.
  1. Pitching distance will be 42 feet.
  1. The pitching machine speed shall be set at 52rpms for each league and tournament game.
  1. Prior to the beginning of each game, coaches from both teams will be allowed to test the accuracy of the machine. If any adjustment is necessary then this shall be done to the satisfaction of both coaches and the umpire.
  1. Once the game has started, any adjustment to the machine's accuracy will be allowed with the agreement of both coaches.
  1. Once the ball has been put in play, time will be called by the umpire once the lead runner has been stopped.
  1. Ten (10) players will be allowed on the field with four (4) outfielders.
  1. All rostered players will bat in the order turned in at the beginning of each game; this means, if a team has 15 players all will bat. If a team member arrives late, his or her name shall be added to the bottom of the line-up.
  1. If a player bats out of order, automatic out will occur only if player batting out of order completes his at bat.  Mistakes may be corrected without penalty being assessed prior to completion of at bat.
  1. Five (5) pitches per hitter or three (3) strikes whichever occurs first. If fifth pitch is fouled, batter keeps swinging until he or she hits or strikeout occurs. NO WALKS. Three (3) outs per inning.
  1. A time limit of 1 hour  for league games and 1 hour for tournament games.
  1. Players will be allowed to steal bases except home base. Players may have ten (10) foot lead off of bag in facing batter position. If  runner is stealing, he may leave as soon as the ball leaves the machine.  If catcher misses the ball, the runner may still advance but can only advance one base. ONE BASE IS THE MAXIMUM A RUNNER MAY STEAL ON ANY ONE PITCH.
  1. Bunting is allowed. NO FAKE BUNTING.
  1. Seven (7) runs maximum per inning.
  1. Fifteen (15) run rule after three innings.
  1. Five (5) maximum innings per game unless tied. There will be no tied games.
  1. Home team will be allowed to finish inning regardless of how many runs they are behind. Home team coach’s decision is final in determining if he wishes to complete inning.
  1. No infield fly rule.
  1. Home team is official scorer.
  1. Home team is responsible for getting the field ready for their game as well as placing pitching machine. Last home team to play for the evening will be required to put machine and cords away. ALL TEAMS ARE RESPONSIBLE FOR CLEANING UP THEIR AREA OF ANY TRASH BEFORE LEAVING (whether someone plays next or not)!
  1. No automatic out if nine or eight players are present.
  2. If pitching machine or adult pitcher is hit by baseball, the ball is dead; batter and runners advance one base.
  1. To avoid injury, infielders will not be permitted to retrieve baseball which has entered into the 5 foot diameter around the pitching machine, the ball is dead; batter and runners advance one base.
  1. Coach will be permitted in playing area, but only in the outfield, while game is in progress.
  1. The ball size shall be 9.0 inches.  Regular baseball.
  1. Umpires decisions will be final on all judgment calls. Rule violations are required to be submitted in writing along with a $25.00 protest fee. All protests will be reviewed by league coordinator and umpires for ruling.
  1. Coaches and umpires will follow professional conduct at all times as well as fans. Profanity or excessive arguing over umpire calls will not be allowed. Coaches can ask for an explanation from the umpire, but it must be done in a proper manner. Coaches, which abuse the conduct rule, will be given a warning from the umpire. If improper conduct continues, the coach will be removed from the game and the ballpark and MUST serve a one-game suspension. Two ejections from games in a single season will call for the immediate removal of that coach from the league for the remainder of the season.
  1. Player pitcher must wear helmet.
  1. Birth certificates must be carried by the coach to all games in tournament.
  1. Runners may not advance on overthrow to any base.

 

 

 

 

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