3D Gallery Section
I've been building 3-D models for quite sometime now. Other than creating architectural models, I've also tapped into free-form modelling which poses numerous challenges. How should it be built? What're the limitations set? What should the outcome look like? These questions are oftenly answered by the modeller during the process of building. In most cases, I've always built my models in a low polygonal format. This helps me cut down the processing time in terms of rendering and file size. It also acts as a prototype for upgrades in the near future. Presented from this page is a number of my models since I've gotten into it. Some may look crude, while others look good. I've also catalogued them into a few divisions comprising of: environments, characters, mechanical objects, and miscellaneous objects. Simply browse through any or all the divisions that would interest you. If you want to see the images presented in a larger format, simply select the image and this will automatically turn on a new browser window with the larger image presentation. 3D Gallery Categories Architectural and
Interior models Character Works Machines in 3D Sceneries I also have a number of 3-D models assembled with a fellow modeller, Arnold Agraviador, who has a good share of credits to building this webpage. If you wish to view some of the models we've constructed for the release of Cybersage Software's Unnatural Habitat, you can proceed to the Cybersage Game Models Section of this portfolio pages. Notice. All images and models are subjected to be upgraded, regardless to geometry and maps used, for the purpose of presentation updates. They will be edited and reformatted, as well as the HTML files, in accordance to the discrepancy of this webpage's author only. |