EQ § Census
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Date Article January Censuses | ||||
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January Results |
January 30, 2002 5pm PST New Census: guess who's still the #1 Class in EQ?
Here are the results:
* class balance alert: classes in danger of extinction §§§
January 19, 2002 9pm PST New Census Results!
Here are the results:
Commentary For the 2nd week in a row Warriors, Clerics and Monks have placed 1st, 2nd and 3rd respectively. The warrior seems to be entrenched as the most played class at lvl 60 by far. Let's examine why this is so. I remember "a long time ago, in a galaxy far away..." back when Verant actually had free and open official message boards, Warriors were one of the first class to make their grievances known to the Devs. I'll never forget the title of that thread that caught my attention "Verant, hear the cry of the warrior". Now 2 years later and 3 expansions later the warrior is the uber god class of EverQuest. The numbers don't lie:
If you exclude the newly added Beastlord as a class, with the 14 original classes in a balanced world each class would comprise 7.7 % of the population of players. As of this latest census there are 5 level 60 warriors for each level 60 shadowknight. What's wrong with this picture? Plenty. I have to ask the following questions:
The Devs at Verant are the caretakers of the EverQuest universe. We should expect them to:
If you've played EverQuest from it's inception like I have you realize that playing the same character for all those years is a labor of love. It's no longer a game. It's an investment of your heart & soul not to mention your precious time. Your online avatar becomes an extension of your person in an online setting. At level 60, I think that Verant needs to realize that they have a responsibility and a duty to make sure that you are adequately rewarded for you hard work and perseverance--especially if you are a casual player. When we roll up our level 1 characters, we put our faith and trust in Verant. We rightfully expect that our chosen class will be able to be dine at the banquet that is EverQuest. Not as a dog picking up scraps under the table but as a class that has power and respect that a level 60 rightly deserves. No class should be disposable at level 60. Every class should be needed and required not just warriors, clerics, monks, enchanters and rogues. I see a disturbing trend that bodes ill for EverQuest when certain classes become the favored children of the Verant Devs. For example, Verant made some positive changes to the hybrid experience penalty. For some reason, the numbers of players playing level 60 hybrids are shockingly low. Hybrids were on the verge of extinction up until that point and in my opinion are very much on life support right now despite the changes. As I mentioned earlier, the median percentage for each class should be 7.7%. Currently there are 4 classes in the latest census that are below 5%: Paladins, Magicians, Necromancers and Shadowknights. If nothing is done to address the utility of these classes at lvl 60 I predict they will be pretty much extinct as relevant classes by the release of the next expansion. These numbers are a wake up call for the Devs at Verant. There's an old saying that "the customer is always right...". Players (customers) are not choosing to play (buy) these level 60 classes so they retire them and roll up more warriors, clerics and monks. The less players that play unpopular classes the less clout these classes have which puts them in a vicious circle. Verant needs to so some serious soul searching and start addressing the concerns of the under played classes. They need to see the numbers and have the humility to accept the fact that no one knows the game better than the players. That may come as a shock to Verant but it's the truth. The Census Taker §§§
January 11, 2002 3pm PST Updated Pie Chart
Updated the pie chart colors into 4 groups: red for tanks, green for healers, yellow for hybrids and blue for casters. Hopefully this should make it easier to see at a glance the visual distribution of the major class types in the census. The Census Taker §§§
January 10, 2002 6pm PST Welcome to EQ Census
The designers of EverQuest need to take heed and watch how people do vote with their feet. All of the spin in the world from the PR division of Sony Online Entertainment won't make a player play a class if that class stinks. When the designers of EverQuest fail to provide the player with lasting enjoyment and a sense of purpose in groups or on raids then those players leave for greener pastures and swell the ranks of oversubscribed "needed" classes. EverQuest was designed to be a group game. When certain classes are irrelevant to a group or guild at level 60 this betrays the spirit of original intent of this game. I ask you, who really knows this game? the players or Verant? The players, to quote George Bailey from It's a Wonderful Life "do all the living and dying around here...", it's they that truly know the game and they gravitate to classes that are rewarding and in demand. Numbers don't lie. Rather than argue about the pros and cons of one class or another, I think we should let the numbers do the talking and let the viewer decide. I will however put forth my commentary from time to time on the state of class balance in EverQuest. While this poll is unscientific, it is one player's attempt to get at the truth of where all classes stand at their ultimate destination--level 60. Since official information about class distribution is unavailable from SOE, I have no alternative but to do the census myself with the aid of my trusty scribes. I hope you find this website useful. Thanks for stopping by! The Census Taker §§§ January 10, 2002 2pm PST The results are in!
Here are the results: The Winners 1st place: Warrior 16.6% 2nd place tie: Cleric and Monk 9.6% 3rd place: Enchanter 9% The Losers 12th place: Paladin 4.0% 13th place: Magician 3.5% 14th place: Necromancer 3.0%
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*(note: Beastlords are not counted in this census as the class is so new) -- email me your comments and suggestions at -- This page is © EQcensus 2002. All rights reserved. *Everquest is a trademark owned by Verant and Sony Online Entertainment, Inc. §§§ |
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