Glow
{
	Flats
	{
		LAVA1
		LAVA2
		LAVA3
		LAVA4
		NUKAGE1
		NUKAGE2
		NUKAGE3
	}
	
	Walls
	{
		SFALL1
		SFALL2
		SFALL3
		SFALL4
		ROCKRED1
		ROCKRED2
		ROCKRED3
	}
	
	// Subtle lights for water. Optional. Just delete // before each definition
	
//	Texture "FWATER1", "1011E5", 8
//	Texture "FWATER2", "1011E5", 8
//	Texture "FWATER3", "1011E5", 8
//	Texture "FWATER4", "1011E5", 8

}