| rosebud | ได้เงิน 1000 Simoleons
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| house (house number) | โหลดบ้านที่ต้องการทันทีโดยอัตโนมัติ
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| prepare_lot | เช็คและแก้ไขทรัพย์สินที่เสียหาย
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| water_tool | เพิ่มน้ำบริเวณที่เลือก
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| edit_char | โหมดสร้างตัวละคร
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| interests | แสดงนิสัยและความสนใจของตัวละคร
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| rotation (0-3) | เปลี่ยนมุมกล้อง
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| route_balloons on | แสดงเส้นทางในการเดิน
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| route_balloons off | ยกเลิกการแสดงเส้นทางในการเดิน
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| plugh | ชาวซิมส์พูดว่า "plugh"
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| porntipsguzzardo | ชาวซิมส์พูดว่า "porntipsguzzardo"
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| xyzzy | ชาวซิมส์พูดว่า "xyzzy"
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| autonomy (1-100) | ตั้งค่าระดับการคิดเองของชาวซิมส์
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| sim_speed (-1000-1000) | ตั้งค่าความเร็วของเกม
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| set_hour (1-24) | ตั้งเวลาในเกม
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| save | เซฟเกม
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| quit | ออกจากเกม
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| crash | Crash game
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| debug_social | Enable debug flag to show outcome choice dialogs for social interactions
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| move_objects on | Move any object
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| tutorial off | No tutorial object generation when tutorial house is loaded
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| restore_tut | Restore tutorial
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| hist_add | Add new family history stat to the current family
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| write_destlist | Appends the route destination list to AllRoutes.txt every time a route is found
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| auto_level | Architecture tools automatically set the level as needed
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| import (FAM file) | Automatically import and load indicated FAM file
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| flush | Completely flush app to VM file when running Windows NT
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| shrink_text (font size) (text) | Create shrunk_text_#.bmp files
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| draw_all_frames off | Draw all animation frames disabled
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| draw_all_frames on | Draw all animation frames enabled
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| draw_origins | Draw colored dots at each person's origin
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| core_dump | Dump entire memory to core_dump_[date:time].txt
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| dump_happy | Dump selected person's most recent list of scored interactions to a file
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| dump_mc | Dump selected person's motive contribution curve to a file
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| sim_log end | End sim logging
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| cheats cht (filename) | Execute "file.cht" file as a list of
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| draw_floorable off | Floorable grid disabled
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| draw_floorable on | Floorable grid enabled
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| assert | Force an assert for testing
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| log_animations | Log animations in the event log window
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| map_edit off | Map editor disabled
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| map_edit on | Map editor enabled
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| browser_failsafe | Prevent web browser crashes
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| preview_anims off | Preview animations disabled
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| preview_anims on | Preview animations enabled
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| title_info | Programmer stats
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| #import | Read in behavior tuning constants from Tuning.txt
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| rebuild_cp | Rebuilds entire control panel/UCP from scratch
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| refresh_faces | Refresh the BMP_ resources for all people whose IFF files are writable
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| refresh_textures | Rematch dependent textures and regenerate bitmaps for all user characters
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| fam_test (opcount) | Run series of random operations on unhoused families
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| history | Save family history file
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| draw_routes on | Selected person's path displayed
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| draw_routes off | Selected person's path hidden
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| log_mask | Set event logging mask
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| edit_grass # | Set grass change value
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| grow_grass (0-150) | Set grass growth
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| lot_size # | Set lot size
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| sim_limit (millisecond) | Set maximum milliseconds to allow simulator
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| bubble_tweak (z offset value) | Set z offset for thought bubbles
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| path (directory path) | Sets the neighborhood directory to the
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| lot_border () | Sets up the borders of the lot with non-editable flag
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| allow_inuse | Sets whether menu items appear for in use objects
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| memview | Show memory view window in debug builds of the game
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| sim_log begin | Start sim logging
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| swap_houses (house number) (house number) | Swap the two house files and updates families
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| sweep off | Ticks disabled
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| sweep on | Ticks enabled
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| title_info on | Tile information displayed
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| title_info off | Tile information hidden
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| visitor_control | Toggle allowing visitors to be controlled using the keyboard
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| report_assets | Toggle assets report
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| auto_reset | Toggle automatic object reset feature
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| sim_peek | Toggle calls to PeekMessage within sim loop
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| cam_mode | Toggle camera mode
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| all_menus | Toggle display of unavailable interactions in person control menus
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| music | Toggle music
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| obj_comp | Toggle object compression in save file
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| tramsformations quats | Toggle quaternion
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| sound_log | Toggle sound log window
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| sound | Toggle sounds
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| html | Toggle web page creation
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| reload_people | Total reload of people skeletons, animations, suits and skins
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| soundevent | Trigger sound event
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| write_routes | Write out an RTE file every time a route is found
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| #export | Write out behavior tuning constants to Tuning.txt
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