Zzap! Megatape Loader ===================== info by Fabrizio Gennari This loader is used by most (not all) games in Zzap! megatapes. Encoding: --------- Threshold: 416 clock cycles Data endianness: least significant bit first. Lead-in byte: $80 Sync byte: $AA Structure: ---------- The pilot tone is made up of short impulses. Then lead-in byte, sync byte and data bytes follow. No checksums are present. The start address is always 2049 ($0801). The end address is stored in the loader's header chunk: low byte is stored at location 855 ($0357) and high byte is stored at location 859 ($038B).