StormWorld
Previous News : November 1997


30th November 1997

    UltraCallus V1.21 is out
    A minor update has been made to the Callus front end program UltraCallus which fixes the save states and previews directory bug.

29th November 1997

    Project Unreality ( N64 emulator ) released
    The debut release of the N64 emulator by Michael Tedders is now available for download at Emulators Unlimited. Make sure you get a copy of the ROM, PONG, which is also available there, otherwise you won't have any ROMS in which to test this emulator with. Also ( of course ) a copy of the emulator will be available for download at the official Project Unreality homepage.

    UltraCallus V1.2 is out
    A new version of the front end program UltraCallus has been released, new in this version -

      - Callus.exe and roms can be in different directories.
      - Nothing's written in Callus or roms directories
      - Previews, savestates and temporarly files are written in the UltraCallus directory. (v1.2 changes
        directories automatically)
      - Nice 'no preview' :)
      - YOU can add, edit and remove games YOURSELF.
      - Old preference file is no longer compatible, so you'll have to redo all your preferences... Sorry. :(

28th November 1997

    Added BAO to the SNES links page
    Added a link to the translation site BAO Computer Entertainmemnt. They are currently translating the Anime game EMIT (??) from Japanese to English.

    Need some animated GIFs??
    Check out this site for all your animated GIF needs, simply called the Animated Gif Artists Guild, it contains a monstrous collection of animated GIFs in which you can use for your website. Currently the collection stands at around 1500+ but the collection is continually growing.

    Romancing Saga 3 patch update
    Draken's Den have released a new translation patch for the SNES game Romancing Saga 3. Here is what has been translated so far -

      - Prologue : 99%
      - Story Dialogue : 5%
      - Menus : 70%
      - Battle Formations : 80%
      - Towns Names : 10%
      - Human Names : 50%
      - Monsters Names : 40%
      - Techs (Human Attacks) : 25%
      - Monster Attacks : 30%
      - Spells : 15%
      - Items : 30%
      - Weapons : 10%
      - Armour : 10%

27th November 1997

    Sci-tech Display Doctor 6.0 released
    Scitech Software have released a new version of their Display Doctor program.

    New version of ICQ leaked out
    Apparently there is a new version of ICQ somewhere on the internet and no there isn't a copy of it on Mirabilis's site (yet) because this version is not an official release.

    Next Generation Online interviews Shigeru Miyamoto
    There is an interview with Shigeru Miyamoto ( creator of Zelda, Mario and Kirby ) over at Next Generation Online.

26th November 1997

    Bookmarks to Favourites converter or vice versa
    Here is a very handy little program in which you can download. What it does is it converts your Netscape Bookmarks to Internet Explorer Favourites or vice versa, an invaluable little program to have if you need to retain the same bookmarks / favourites for both browsers.

    New version of SNES Explorer
    There is a new version of the ROM hacking program SNES Explorer. New in this version -

      - Now saves settings
      - Support for Zsnes 0.20x
      - Removed support for Snes9x
      - Added some hacking features
      - Improved ROM features
      - Improved Header features
      - Bug Fix

    Emulation Camp has moved
    Emulation Camp has moved to a new server, update your bookmarks now.

    Cabbe and Org's site
    The guys who have dumped so many arcade ROMS for people, the most noticable ones being the Capcom arcade ROMS in which Callus supports, have now setup their own homepage called ROMLIST. Check it out...

    Game Menu updated
    The universal front end program Game Menu ( written by Jim Pragit ) has been updated to version 3.1.

    SNES emulator SNEeSe is to be continued
    Yes I know News-u-lator posted this up a week or so ago but I didn't post it up on my site because I wasn't 100% sure if it was being continued. But now ( after receiving a reply from the author ) I can safely say, yes the SNES emulator SNEeSe is back, so break open those champagne bottles and let's all celebrate. ;-) From the e-mail in which I received...

      - SNEeSe is now being resumed.. I hope this delights at least a few people ;)

    With regards to the home page not being updated...

      - My homepage is out of date.. I no longer have access. I am looking for a new home now !

25th November 1997

    Rockman : The power battle arcade ROM
    Well all you Callus users can now breathe a sigh of relief, the Rockman ( Jap ) arcade ROM is now available for download at Dave's Video Game Classics.

    Just me :-)
    Ok I have been having a few problems, some of them being, problems with my ISP and because I have been sick, so the following news you probably all have read by now. :)

    Super Dante patch updated
    There is a new translation patch out for the SNES RPG creator Super Dante.

    Final Fantasy IV patch updated
    Hellstorm has updated his translation patch for Final Fantasy IV, now the translation is 47% complete.

23rd November 1997

    Site maintenance
    I have split up my old news page into a page each for every month, making it a lot easier for you to find what you are looking for and also reducing the load time considerably.

22nd November 1997

    Arcade boards which can be dumped
    Here is a partial list of Cabbe and org's available arcade boards in which they currently have in their possession. If any emulator author out there is interested in creating a emulator for them, then email them at the following address [email protected]

      - Indiana Jones "Temple Of Doom", Road Runner, Road Blaster, I Robot, Badlands, Championship
        Sprint, Centipede, NBA Jam, Mortal Kombat I, Mortal Kombat II, Cruis'n Usa, Chase HQ, Top Speed     Over Drive, Big Run

    Callus utilities page added
    I have added a Callus Utilites page which will house the links to utilities such as front ends and anything else.

    Dave's Callus message board is back up
    Dave's Callus message board is back online, make sure you read the message at the top of his message board otherwise you will suffer his wraith. :-)

    New version of SNESKey
    There is a new version of the program SNESKey. For all those people out there who do not know what SNESKey is, then read the following extract from the SNESKey home page.

      - SNESKey is a program which lets you connect one or more video game controller up to your PC's
        parallel port to simulate keyboard input.

    Zophar's Domain has moved
    As you all probably know by now, Zophar has moved his site to a new server, update your bookmarks now.

    New version of UltraCallus
    There is a new version of the front end program UltraCallus for the arcadae emulator Callus.

21st November 1997

    Game FAQs galore
    If you are having troubles in beating a particular game then why not pay this site a visit ( GameFAQs ), it contains FAQS for pratically every game out there, be it a console game, an arcade game or a computer game.

    Oops, my mistake ;-)
    Opps, I think I have made a mistake in saying that Sim-SNEX is a new SNES emulator, it is actually just a SNES ROM Information tool which displays information about a SNES ROM, sorry about that. :-)

    Final Fantasy IV patch update
    Blasted has made yet another update to his Final Fantasy IV translation patch. It has been translated all the way up to Mysidia now.

    Another new front end program
    Here is yet another new front end program ( called Surface ) in which you people can try out, it is a Windows front end program which supports a number of emulators including Callus and SNES9x.

    A new SNES emulator
    There is a new SNES emulator in the works, simply called Sim-SNEX, the current download is a very very very early ALPHA version. So early in fact that none of the video routines are present, the only thing in which it currently does is print out the SNES ROM specifications.

    Callus HTML front end
    Another front end program has been created for Callus but this one is a bit different. Unlike the other 2 front end programs which are written specifically for the windows platforms, this front end program ( Eel ) was written in HTML so all you need is a Web Browser in order to use this program. Please note however that since the actual launcher is written in Visual Basic, you will also need a copy of the file VB40032.DLL.

20th November 1997

    Geocities counter
    Damn geocities counter has gone all bonkers, maybe it is time for a new one. :-)

    Callus links page added
    I have added a Callus links page to my site, on that page you will find links to other Callus sites, like Callus message boards, the Callus home page etc...

    New patch for Romancing Saga 2
    There is a new translation patch out for the SNES game Romancing Saga 2.

    Callus message board news
    Well as you probably all know by now, Dave's Callus message board has been taken offline due to the fact that people continuously ask for ROMS even though one of the rules stated above the message board said "Do not ask for ROMS". Hopefully though Dave might reconsider this and put the message board back up. As for the other Callus message board ( The Callus Forum ), it has moved again, so everyone update your bookmarks. :-)

19th November 1997

    ZSNES front end Dynamic ZSNES updated
    The ZSNES front end program Dynamic ZSNES has been updated once again to V2.01.

    A new Callus message board
    A new Callus message board ( called The Callus Forum ) has been setup for you to submit your comments, questions etc. about Callus.

    Another ROM site added
    Added another ROM site to the ROM site links page.

    Game Land is back
    The ROM site Game Land is back again, make sure you check it out for all your ROM needs ( well nearly all of them :-).

    New Final Fantasy IV patch from Blasted
    Blasted has released a new translation patch for the SNES game Final Fantasy IV. Although the translation is not as advanced as Hellstorm's patch, it is however catching up rapidly.

    New Dragon Quest VI translation patch
    DeJap have released a new translation patch for the SNES game Dragon Quest VI.

    Another Callus front end program
    CallusW is another front end program in which you can use for the arcade emulator Callus. This particular front end program is written in Visual Basic and thus requires you to have the VB libraries as well as the program itself in order for you to use it. If you don't have a copy of the VB libraries, then that's ok because the author also supplies a copy of them on his webpage.

18th November 1997

    Another interview with SNEmul
    Another interview with the authors of the SNES emulator SNEmul can be found at nEMU.

    PCI Sound Blaster card
    Gamecenter.com takes a look at the first Sound Blaster sound card to feature a PCI interface.

    Stupid Geocities advertising
    If you people are becoming annoyed with the advertising which pops up now and then before an actual page, make sure you voice your opinion on this through the feedback form in which THEY provide on their advertising page ( NOT my feedback form =). Hopefully they will stop this soon, please don't be deterred by this, rest assured if they give me a choice, I will definitely choose NO advertising or if I have to advertise then I will choose a option which doesn't irritate you visitors as much.

    Games in which Callus can (eventually) run and more...
    Here is a site for all you people out there who are interested in what games the CP-System 1 board can play and the ones in which Callus will eventually emulate. The site also contains information on which games are using which Capcom System board, be it 1, 2, or 3.

    New translation patch
    The webmaster of RPG emulation has a new translation patch ( for the SNES game Final Fantasy IV ) on his site. This latest patch has now got 34% of the game translated to english.

    New Callus message board at Dave's
    Dave ( from Dave's Video Game Classics ) has setup a new message board on his site specifically for Callus users, so if you have any questions which relate to the arcade emulator Callus, make sure you visit Dave's Callus emulator message board.

    What's new page is no more
    I have decided to move my what's new page to the front page because it is probably more convenient that way. I have also added subheadings to every piece of news for quicker viewing, I hope you like the changes. :-)

    More arcade ROMS dumped
    Saw over at Emu Xpress that some more arcade games have been dumped by Cabbe and Org -

      - Muscle Bomber Duo
      - Caddilacs And Dinosaurs
      - Mercs
      - Nemo
      - The Punisher
      - Quiz & Dragons
      - Warriors Of Fate

    New Emu News Service
    A new Emulation News Service called the News-u-lator has started up, this site like EMU News Service will provide daily news updates on anything in the emulation scene. Hmmm, some healthy competition for Jim. :-)

    Callus Rom link page added
    Ok I have added a page on my site for links to places where you can find ROMS for the arcade emulator Callus, whether this will be of much use to people, who knows. :)

    ZSNES front end updated
    Dynamic ZSNES, the front end program designed specifically for the SNES emulator ZSNES has been updated.

17th November 1997

    New translation patch
    The translation group Silicon Travelers have updated their translation patch for the SNES game Final Fantasy IV.

    Saved game files site for Callus
    A Callus saved game site has been setup, at the moment there are only saved game files for the arcade game Captain Commando, but with the help and contribution from other users of Callus, this could all change pretty quickly. =)

    SNES ROM graphics hacking utility
    For people who like hacking ROMS, then this program would suit you, SMC-ripper is a program which allows you to alter the graphics in a SNES game, although it is quite noticeable that this program is a very early beta, it does however look very promising.

    SNES Emulation interviews
    The SNES Emulation Centre have conducted 2 more interviews with some of the SNES emulator authors. The first one is with Jerremy Koot, one of the authors of the now discontinued SNES emulator SNES9x, and the second one is with one of the authors of the SNES emulator SNEmul.

    New version of Callus
    A new version of Callus is out. New in this version -

      - Fixed minor sprite bug
      - Test mode altered
      - Fixed minor palette mapper bug
      - Japanese Rockman The Power Battle support (rockmanj)
      - Megatwins support (mtwins)
      - Japanese 1941 support (1941j)
      - Japanese King of Dragons support (kodj)
      - Magic Sword support (msword)
      - Knights of the Round support (knights)
      - Carrier Air Wing US support (cawing)
      - Willow support (willow)
      - Street Fighter II support (sf2)

    New translation patch
    DeJap have released a new translation patch for the SNES game Dragon Quest VI.

    Translation project discontinued
    Enix Translations have ceased work on their translation project for the SNES game Dragon Quest 1+2.

15th November 1997

    New Callus front end program
    There is a new front end program out designed especially for the arcade emulator Callus, check it out.

    New translation patches
    Enix Translations and RPGe have both released new translation patches for the SNES game Dragon Quest 1+2. If the latest patches aren't available on their respective homepages ( the latest Enix patch should be version 0.003b and the latest RPGe version should be version 0.31 ), then just visit RPG Emulation to download them.

    Three Wonders ROM available
    The Three Wonders ROM for the arcade emulator Callus is now available for download at Dave's Video Game Classics.

13th November 1997

12th November 1997

    Visitor 10000??
    So who was visitor number 10000?? :-)

    Arcade ROMS dumped
    Saw over at EMU Xpress that the following games have been dumped, now we just need an emulator to play them with :-)

    Capcom System 1 games -

      - Block Block
      - Carrier Air Wing (English)
      - Captain Commando
      - King Of Dragons
      - Knights Of the Round
      - Magic Sword
      - Mega Twins
      - SF2
      - Saturday Night SlamMasters
      - Varth
      - Willow

    Other arcade games which have been dumped recently -

      - Klax
      - Pit Fighter
      - Line of Fire
      - Stinger
      - Zippy Race/Traverse
      - Western Express
      - Sinbad Mystery
      - Shaolins Road
      - Unknow Jaleco game
      - Hero
      - Euro League

    New SNES ROM sites
    Added 2 more ROM sites to the ROM links page.

    New translation patch
    RPGe have released a new translation patch for the SNES game Dragon Quest 1 & 2.

    Callus has been updated
    A new version of the Capcom System 1 arcade emulator Callus is out with support for even more new games. Please note the home page of Callus has changed.

      - "-FPUcopy" and "-MMXcopy" speed up vesa modes
      - Common ini file (callus.ini) for video/dir/inputtype settings
      - Japanese Captain Commando support (captcomj)
      - Japanese Strider support (striderj)
      - 384x224 tweaked mode
      - King of Dragons support (kod)
      - Captain Commando support (captcomm)
      - Area 88 support (area88)
      - Three Wonders support (3wonders)
      - Japanese Final Fight support (ffightj)
      - Fixed Carrier Air Wing Jap

11th November 1997

    3D graphics acceleration
    There is a 3D Graphics Accelerator Card review up on Tom's Hardware Guide, so if you are interested in buying a new 3D accelerated card anytime soon or if you just want to compare the one in which you have against another, then go check out that site.

    Stupid Geocities :-)
    Grrr, even though Geocities was up again yesterday, their FTP was down, so unfortunately I could not upload anything. :-( Well, now I can. :-)

10th November 1997

    New look for Dave's
    Dave's Video Game Classics now has a new look, check it out. :)

    Translation news
    Kanjihack Translations formerly known as the Dante Translation Project have announced the following statement concerning their translation of the SNES RPG maker, Super Dante.

    Damn Geocities!!!
    As you have probably found out after trying to access this or any other Geocities site, the entire Geocities community was down for the past day or so. This was because Geocities was relocating their servers to a new location , but now everything is fine and my site is back up again. :)

9th November 1997

    Parodius.com is down
    Parodius.com is down, which means the Nesticle, Genecyst, Callus and Archaic Ruins home pages are also down... well for the moment anyway.

    Emu Xpress is been updated again
    The maintainer of EMU Xpress is back.

    Interview with Mr. Grim
    The SNES Emulation Centre has conducted an interview with Mr. Grim.

    New translation patch
    A new translation patch is out for the SNES game Front Mission and also Chris has updated his Front Mission FAQ to V0.02.

    Site for Online games
    If you are interested in online games then you might want to check out this site, Multiplayer Online Games Testers.

    7000!!!! ROMS
    Do you want a site with ROMS ROMS and more ROMS, well then check out this FTP site, with over 7000 ROMS!!!! for every type of emulator out there including SNES, Genesis, Gameboy, Spectrum, TG-16, NES and Arcade. Make sure you read the instructions on that site otherwise expect to be BANNED from that site.

8th November 1997

6th November 1997

    A new version of Callus
    Also Callus has been updated to v0.21b. If Parodius is down then just pop over to EMU News Service to download it, Jim has a copy of it on his news site.

      - "-altmode" uses the original 384x257 used in .20
      - "-vesa6bit" will force 6bit VESA palettes
      - Fixed banking problem in VESA banked modes

    ZSNES updates
    Hmmm, 2 more updates have been made to SNES emulator ZSNES.
    Changes in v2.01b -

      - Fixed up Save State Selection bug

    Changes in v2.01 -

      - Fixed up PAL/NTSC detection when GUI is used
      - GUI now doesn't enter load when no files are found.
      - Sped up execution loop a bit
      - Fixed up a major save state conversion bug. Old save states should work better now.

    Solution to ZSNES bug part II
    Forgot to also add one final note to the solution below ( regarding working directories ) and that is, if your working directory is set to your ROM directory, all of your saved game files will be placed in that directory as well.

    Solution to ZSNES bug
    People using the latest version of ZSNES must make sure there is at least one game in the ZSNES directory along with the ZSNES executable, otherwise the GUI screen becomes garbled if you try to load a game from the GUI. Another solution ( in Windows95 ) is to have the working directory for the shortcut of ZSNES point to your SNES ROMS directory.

    Tomb Raider II demo is out
    Hey all you Tomb Raider fans out there, the Tomb Raider II demo is now out and ready for you to play. A 3.4 MB demo which allows you to play half of the first level, the Great Wall Of China.

    Copies of the DOS SNES9x are available here
    I have uploaded copies of SNES9x v0.131, SNES9x v0.20 and SNES9x v0.24 Final. So if you need a copy of the SNES9x emulator just click on those links, I will also place the links on the emulator page as well.

    Street Fighter CE ROMS are now available at Dave's
    Also the US and Japanese Street Fighter CE arcade ROMS ( for Callus ) are now available for download at Dave's Video Game Classics.

    A new version of ZSNES
    A new version of ZSNES is out.

      - Reg$2137 was calculating the horizontal position incorrectly
      - Fixed up a looping bug in sound DSP. Thanks to EFX for some help
        on this!
      - Added Key to dump SRAM to Harddisk (tilde key, ~) during game
      - Fixed up gain sound effects
      - Fixed a couple of SPC timer bugs
      - Added Stereo Sound! (Use -Z)
      - Added some precision to the DSP (this seemed to have
        slowed emulation down)
      - Changed Real Time State Save Format. However, ZSNES will
        automatically convert from an older format. Some problems
        may come up because of the many changes in the dsp.
      - Fixed up a sprite ordering bug. Thanks to Y0SHi!
      - Added Scanlines (Use -N) Only available for 256x256/640x480x65536
      - Adjusted SPC timers
      - Fixed up BG Mode 0 display
      - Fixed up a bug that crashes when hirom sram is accessed
      - Fixed up a VIRQ bug
      - Added a simple, yet effective dsp timer wait substitute. Seems to
        make many games run much faster with sound!
      - Fixed VRAM increment bug. Special thanks to Trepalium for this     info!
      - Fixed up multiple SPC bugs
      - Player 2 was still reading the joystick even though keyboard was
        selected. This is now fixed.
      - Added VSync (-w). Thanks to Marius Fodor for the code!
        Please use -f 0 when using this.
      - Added a very simple GUI. Currently, it only loads, reset, and
        quit. Also, load cannot change the current directory.
      - Added -m to disable the GUI
      - Added Stereo to zsnes.cfg. Add this if you want to enable stereo : Stereo = 1

5th November 1997

    Just me again :-)
    Also I forgot to add C) I have been playing the online game NetWar and D) time to immerse myself into Callus again. :)

    Just me :-)
    Sorry if I haven't been updating my pages much, this is because A) There is not much happening on the SNES emulation scene and B) I am doing some programming. :-)

    A new version of URL is out
    The front end program URL has been updated to version 0.7.

      - Many bugs fixed.
      - Added script command SINGLE to configure faster (with only one line) single arcade emulator with
        zipped roms.
      - Added script command UNZIP_TO to specify another directory when unzipping a rom when using
        ZIP_AS_ROMS.
      - Added a real deltree feature, used when deleting temporary files and when using DEL on a directory.
      - Added command line switch "/LF". Try it if you have problems running an emulator. If you have this
        problem then email me.
      - Added a color configuration menu.

    Dave's Emulator Boards have moved
    I have changed the address of Dave's Emulator Board since he moved it to a new server.

    A new version of Callus
    As you probably already know, Callus Version 0.21 is out with a whole bunch of new games supported. :) These games can be downloaded from good old Dave's Video Game Classics.

      - Japanese Street Fighter II Turbo Support (sf2tj)
      - Partial Carrier Air Wing Jap support (cawingj)
      - UN Squadron support (unsquad)
      - Screen centered in clipped video modes
      - Uses 8 bit VESA palette DAC (if present)
      - Palette intensity bits (disabled by default, Alt-I or -intensity)
      - Z80 state saved in save states
      - Fixed 2nd player kick buttons
      - Japanese Street Fighter II Championship Edition Support (sf2cej)
      - Modified 68k byte order
      - Street Fighter II Championship Edition Support (sf2ce)
      - Implemented plane enable bits (may not be totally correct)
      - Strider support (strider)
      - Native MS Sidewinder Gamepad support
      - Added SNES Pad input devices
      - Lowered ADPCM output sample rate
      - Start/Coin inputs now mappable to joystick buttons
      - Adjusted 384x257 mode

3rd November 1997

    A new version of the SNES emulator SNEmul
    Alpha 3 of the SNES emulator SNEmul is out.

    Chocobo's new address and name
    Chocobo's Top 10 is now called Chocobo's Gold Top, with a new address.

    Site maintenance
    Moved most of the links on this page to either the SNES links page or the bookmarks page. I have also removed most of the dead SNES ROM links.

1st November 1997

    DOS SNES9x v0.24 FINAL is out
    The final UNOFFICIAL release of SNES9x for DOS v.24 is out.

      - Fixed reading of DMA register values - now Ms Pacman works
      - Saved sprite memory address being restored on the wrong scanline - caused corrupt sprites on at
        least one game (GANBARE GOEMON 2)
      - Screen colour palette not being updated if ROM only wrote to low byte of palette register.
      - Possible memory corruption fixed if a ROM tried to write to an invalid sprite address via PPU
        registers.
      - X11 port support quick load and save by pressing function keys to load or shift + function keys to save.   - Fixed tile-mode offset and mosaic bugs

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