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Card Library 
Judge of the Change
Chapter 3

Outline Format

Name 
Subtype 
Cost, Allegiance, Class, Rarity 
Talents, Command, Resistance, Talent Rqurmnt 
Card Operation

NA=No Allegiance 
NT=No Talent 
NC=No Command 
NR=No Resistance 
NTR=No Talent Requirement 
B=Battle, D=Duel 
I=Intrigue, A=Arbitration 
W=Weirding, P=Prescience 
C=Command, R=Resistance


Pundi Rice Market
Charter : Directorship 
0, Atreides, Imperial, I/R 
A0, C2, R4, NTR 
Engage to produce 2 solaris in your treasury

Shari-A Projects
Charter : Directorship 
0, Bene Gesserit, Imperial, I/R 
A2, C2, R3, NTR 
Engage to produce 2 solaris in your treasury

Otheym - Warrior of Sietch Tabr
Ally : Vassal : Native 
2, Fremen, Imperial, I/R 
B2, C2, R2, NTR 
Ignore all effects generated by Counter operations and tactics when
Otheym leads a battle rite.

House Subfief
Decree : Dictum 
3, Fremen, Imperial, I/R 
NT, NC, NR, NTR 
Assign to a target desert you govern. Engage the target to transfer 1 of its assigned spice to your house hoard. The target gains the same allegiance as your homeworld.

Irrevocable Directorship
Decree : Dictum 
5, Harkonnen, Imperial, I/R 
NT, NC, NR, NTR 
Assign to a target directorship. When engages to produce solaris, target produces +2 solaris. The Directorship may not be targeted during arbitration rites.

False Wall South
Homeworld : Dune Fief 
5, Smugglers, Imperial, Set 
B0, C4, R6, NTR 
Engage to produce 3 Solaris in your treasury, or engage to transfer one of the top 5 cards from your House discard to your House Deck, shuffling the deck upon completion. When deploying Dune, do not subdue False Wall South.

Esmar Tuek - Naib of Sietch Tuek
Ally : Vassal : Native 
5, Smugglers, Imperial, Set 
A3 D1, C3, R3, NTR 
Declaration Tactic: Engage Tuek and discard up to X cards from your hand to draw X cards from the top of your House deck. X equals Tuek's command.

Feige Treazal
Ally : Vassal : Native 
3, Smugglers, Imperial, Set 
I3 A1, C1, R3, NTR 
Engage Treazal and discard a target resource from your hand to produce X solaris in your treasury. X equals the deployment cost of the target resource.

Kaldo Radij
Ally : Vassal : Assassin : Native 
4, Smugglers, Imperial, I/R 
I3 D1, C2, R3, NTR 
Ignore all effects generated by Counter operations and tactics when Kaldo leads an intrigue rite.

Remy Egusku
Ally : Vassal : Native 
2, Smugglers, Imperial, Set 
B2 A1, C2, R3, NTR 
When Remy initiates a rite which succeeds in vanquishing its target, you may choose to gain or discard favor or solaris regardless of the type of rite initiated.

Staban Tuek
Ally : Vassal : Heir : Native 
4, Smugglers, Imperial, Set 
B3 I1, C2, R3, NTR 
If a desert is vanquished during a battle led by Staban, transfer up to X spice assigned to the desert to your hoard. X equals the number of participating troops assigned to Staban.

Smuggling Revenues
Charter : Partnership 
4, Smugglers, Imperial, Set 
A0, C3, R5, NTR 
Declaration Tactic.Engage to produce X solaris in your treasury. X = the deployment cost of a target House card deployed by a rival

Trafficking Partnership
Charter : Partnership 
3, Smugglers, Imperial, Set 
A1, C2, R6, NTR 
Engage to deploy a resource card from your hand at 0 deployment cost.

Smuggler's Ambassador
Decree : Title 
2, Smugglers, Imperial, I/R 
NT, NC, NR, NTR 
Assign to a target ally. The target gains +X command. X equals the number of Smuggler allies you govern

"Soo Soo" Nejhre
Ally : Vassal : Banker : Native 
2, NA, Imperial, Set 
A2 D1, C1, R3, NTR 
Engagement Tactic. Engage to add +2 to the resistance of a target Dune charter you govern

Assembly Chairmanship
Charter : Directorship 
3, NA, Imperial, I/R 
A1, C3, R4, NTR 
Produce 1 solari in your treasury each time a rival initiates a petition to deploy a holding.

Alliance Review Board
Charter : Directorship 
3, NA, Imperial, I/R 
A1, C3, R4, NTR 
Produce 1 solari in your treasury each time a rival initiates a petition to deploy an ally

Shadow Partnership
Charter : Partnership 
5, NA, Imperial, I/R 
A0, C2, R6, NTR 
Upon deployment, name a target charter governed by a rival. Shadow Partnership gains the same operation as the named charter, functioning in the same manner

Quasi-Fief
Decree : Enhancement : Title 
3, NA, Imperial, Set 
NT, NC, NR, NTR 
Assign to Dune. You may deploy your homeworld as if Dune were subdued. When deploying your homeworld, do not transfer cards from Dune to your original homeworld.

Hagga Basin - Minor Desert
Dune Fief : Desert 
2, NA, Imperial, Set 
B0, C2, R4, NTR 
Engage to produce 1 spice in the Guild Hoard and reset the CROE. Hagga Basin is immune to force generated by Sandworm and Coriolis Storm events.

Imperial


House
Carthag Privateer
Aide : Merchant : Spy 
2, NA, House, Common 
A3, C2, R1, NTR 
Subdue privateer and discard 1 favor to disengage Carthag.

Desert Hawk - Smuggler Commander
Aide : Officer : Native 
4, Smugglers, House, Uncommon 
B3 I2, C2, R2, NTR 
Battle Tactic (Engagement). Capture or discard all equipment assigned to a target participant vanquished during a battle rite led by Desert Hawk. If Desert Hawk and/or its assigned personnel are eligible, assign the equipment to them. If ineligible, discard the equipment.

Free Trader Scout
Aide : Spy : Native 
2, Smugglers, House, Uncommon 
B1 I1, C2, R2, NTR 
Free Trader Scout generates +X force during battle and intrigue rites. X equals the number of Smuggler troops or cohorts assigned to Free Trader Scout.

Padishah Lapdog
Aide : Delegate 
4, Corrino, House, Uncommon 
A2, C2, R2, NTR 
Padishah Lapdog gains Surprise when leading arbitration rites.

Proctor of Spies
Aide : Officer : Adept 
4, Sisterhood, House, Uncommon 
I1 W1, C2, R2, NTR 
Proctor of Spies gains Direct when leading intrigue rites.

Aide


Enhancement
Elacca Languor
Enhancement : Sickness 
2, NA, House, Common 
NT, NC, NR, NTR 
Limit 3. Assign to a target persona governed by a rival. Reduce the target's resistance by 1. If the target's resistance is reduced to 0, discard the target.

Honorarium Familia
Enhancement : Sanction 
5, NA, House, Common 
NT, NC, NR, NTR 
Limit 1. Assign to a target ally. The assigned ally may not be declared the target of an intrigue rite.

Mahdi - Fremen Prophet
Enhancement : Title 
3, NA, House, Rare 
NT, NC, NR, NTR 
Limit 1. Assign to a target heir. The target gains +1 prescience rank and immunity to capture effects. 
Tactc (declaration). If assigned heir is declared the target of a rite, you may engage any Fremen persona to Counter.

Private Consortium
Enhancement : Compact 
2, NA, House, Common 
NT, NC, NR, NTR 
Limit 1. Assign to a target Charter. The target gains +1 resistance per assigned union or legation.

Pyretic Conscience
Enhancement : Condition 
0, NA, House, Common 
NT, NC, NR, NTR 
Assign to a target physician. Target physician is ineligible to participate in any rites, Engage assigned physician to discard a target Condition enhancement.

Umma - Wild Prophet
Enhancement : Title 
3, NA, House, Rare 
NT, NC, NR, P1
Limit 1. Assign to a target persona. Engage the assigned persona and pay X to deploy a target subdued Imperial event you govern. X equals the number of additional deferment tokens required to deploy the event. Deploying the event does not count against your House Interval limit.

Voice
Enhancement : Skill 
4, NA, House, Uncommon 
NT, NC, NR, W2
Limit 1. Voice Effect: Engage assigned persona to apply X force to a target aide or vassal. If the applied force exceeds the target's command, subdue the target. X = the assigned persona's weirding rank.

Enhancement

Equipment
Smuggler Frigate
Equipment : Transport 
5, Smugglers, House, Rare 
NT, NC, NR, NTR 
Limit 3. Assign to a target Smuggler fief. Engage to place a target aide, equipment or personnel from your hand into your domain, in the subdued position. You may assign a resource to a subdued target when placing it if the target is otherwise eligible for its assignment.

Sonar Probe - Detection Device
Equipment : Device 
3, NA, House, Common 
NT, NC, NR, B1 
Assign to a target persona. Engage the persona to apply X force to a target subdued aide having the intrigue talent. If the applied force exceeds the aide's resistance, discard the aide. X equals the assigned persona's battle rank.

Troop Carrier
Equipment : Transport 
4, NA, House, Common 
NT, NC, R4, B2 
Limit 1. Assign to a target persona. 
Battle Tactic (declaration) : Engage to allow the target and any of its assigned troops to be engaged as additional defense participants in a battle rite targeting a fief you govern.

Wake Shot - Stimulant Injector
Equipment : Device 
2, NA, House, Uncommon 
NT, NC, NR, NTR 
Limit 1. Assign to a target physician. When engaging the physician to assign deferment tokens to a subdued persona, assign 2 additional deferment tokens.

Equipment


Personnel
Smuggler Band
Personnel : Corps : Cohort 
2, Smugglers, House, Common 
I2, NC, R2, NTR 
Assign to a target smuggler persona. 
Intrigue Tactic (engagement) : If target participates in an intrigue rite, engage to include as a participant.

Smuggler Battalion
Personnel : Troop 
2, Smugglers, House, Common 
B2, NC, R2, NTR 
Assign to a target persona of fief. 
Battle tactic (engagement). If target participates in a battle rite, engage to include as a participant.

Guild Spy Ring
Personnel : Corps : Cohort 
3, Guild, House, Uncommon 
I2, NC, R3, NTR 
Assign to a target persona. 
Intrigue Tactic (engagement) : If target participates in an intrigue rite, engage to include as a participant.

Imperial Entourage
Personnel : Corps : Legation 
4, Corrino, House, Uncommon 
A3, NC, R3, NTR 
Assign to a target persona or charter. 
Arbitration Tactic (engagement) : If target participates in a arbitration rite, engage to include as a participant.

Vanguard Battalion
Personnel : Troop 
3, NA House, Common 
B2, NC, R1, NTR 
Assign to a target persona or fief. Vanguard Battalion gains Surprise during battle rites. 
Battle Tactc (engagement) If target participates in a battle rite, engage to include as a participant.

Personnel


Tactic
Advance Team Reports
Tactic : Battle : Engagement 
1, NA, House ,Common 
NT, NC, NR, NTR 
Duration Effect : Assign to a target battle participant. Target gains +X resistance. X = the target's battle rank.

Attack Sinister
Tactic : Duel : Engagement 
X, NA, House, Common 
NT, NC, NR, NTR 
Duration Effect : Assign to your lead participant. Add +X to the target's dueling rank. X may not exceed target's dueling rank.

Broken Arrangement
Tactic : Petition : Declaration 
1, NA, House, Uncommon 
NT, NC, NR, NTR 
Duration Effect : Assign to the target of the Petition. If the target fails to be deployed, transfer it immediately to its owner's Imperial deck. Shuffle the deck upon completion.

Diplomatic Settlement
Tactic : Arbitration : Declaration 
0, NA, House, Common 
NT, NC, NR, NTR 
Engage the target to immediately end the rite. Produce X solaris in the attacking player's treasury. X equals the target's command. The rite counts against the attacker's interval limit.

Grumman Fiat
Tactic : Initiative : Declaration 
2, NA, House, Uncommon 
NT, NC, NR, NTR 
Duration Effect : Assign to your homeworld. Assign initiative rankings from lowest to highest declared favor, with the lowest favor earning rank 1, the second lowest winning rank 2, and so on. Break any ties as usual.

Muddled Vision
Tactic : Declaration 
1, NA, House, Rare 
NT, NC, NR, NTR 
Discard a target prescience venture or tactic.

Name of the Great Mother
Tactic : Declaration 
X, NA, House, Uncommon 
NT, NC, NR, NTR 
Deploy a target subdued event you govern. An event must be assigned the necessary number of deferment tokens in order to be targeted by this tactic. X equals the number of deferment tokens assigned to the target..

Protracted Duration
Tactic : Declaration 
1, NA, House, Common 
NT, NC, NR, NTR 
Duration Effect : Assign to a target deployed duration effect event. At the end of the turn, discard Protracted Duration instead of discarding the assigned event.

Pru-Door Scenario
Tactic : Intrigue : Engagement 
1, NA, House, Common 
NT, NC, NR, NTR 
Duration effect : Assign to a target intrigue participant. Target gains +X resistance. X equals the target's intrigue rank.

Undermine Support
Tactic : Declaration 
1, NA, House, Rare 
NT, NC, NR, NTR 
Discard a target arbitration venture or tactic.

Tactic


Venture
Approximation Analysis
Venture : Intrigue 
0, NA, House, Uncommon 
NT, NC, NR, I3 
Reduce your favor by X to discard up to X cards from the top of a target rival's house deck. X may not exceed the intrigue rank of the assigned persona.

Command of the Padishah
Venture : Petition 
2, NA, House, Uncommon 
NT, NC, NR, NTR 
Transfer a target decree from your assembly, assigning it to an eligible target you govern. Assign the decree in the subdued position.

Commandeer Transport
Venture : Battle 
2, NA, House, Uncommon 
NT, NC, NR, B2 
Apply X force to a target transport governed by a rival. X equals the battle or intrigue rank of the assigned persona. If applied force equals or exceeds the target's resistance, capture the target. If you do not possess an eligible target for assigning the transport, discard it instead.

Eyes of Ibad - Blue within Blue
Venture : Prescience 
X, NA, House ,Uncommon 
NT, NC, NR, P3 
Discard a target subdued event and its assigned deferment tokens. X equals the number of assigned deferment tokens.

Passage Within - Weirding Ritual
Venture : Weirding 
1, NA,  House, Uncommon 
NT, NC, NR, W3 
Draw up to X cards from the top of your house deck into your hand. X equals the assigned persona's weirding rank.

Venture



Event
El-Sayal - Rain of Sand
Event : Dune 
X, NA, House, Uncommon 
NT, NC, NR, NTR 
Duration Effect : Subdue up to X equipment cards assigned to a target desert and/or assigned to any cards assigned to that target desert.

Ghost Caravan - Smuggling Operation
Event : Dune 
1, Smugglers, House, Set 
NT, NC, NR, NTR 
Sort through your House deck and draw any one equipment card into your hand. Shuffle your House deck upon completion.

Pre-Spice Mass
Event : Dune 
1, NA, House, Uncommon 
NT, NC, NR, NTR 
Transfer a target Spice Blow event from your house discard to the top of your house deck.

Production Quota
Event : Imperium 
3, Guild, House, Uncommon 
NT, NC, NR, NTR 
Engage all deserts to produce X spice in the Guild Hoard. X equals 1 spice per desert so engaged.

War of Assassins
Event : Imperium 
2, Harkonnen ,House, Uncommon 
NT, NC, NR, NTR 
Duration Effect : Name a target rival. You and the target rival must discard all participants vanquished during intrigue rites either of you initiate.

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