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EOTS
JOTC 1
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JOTC 3
TAT 1
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Card Library
Judge of the Change
Chapter 3
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Outline Format
Name
Subtype
Cost, Allegiance, Class, Rarity
Talents, Command, Resistance, Talent Rqurmnt
Card Operation |
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NA=No Allegiance
NT=No Talent
NC=No Command
NR=No Resistance
NTR=No Talent Requirement
B=Battle, D=Duel
I=Intrigue, A=Arbitration
W=Weirding, P=Prescience
C=Command, R=Resistance |
Pundi Rice Market
Charter : Directorship
0, Atreides, Imperial, I/R
A0, C2, R4, NTR
Engage to produce 2 solaris in your treasury
Shari-A Projects
Charter : Directorship
0, Bene Gesserit, Imperial, I/R
A2, C2, R3, NTR
Engage to produce 2 solaris in your treasury
Otheym - Warrior of Sietch
Tabr
Ally : Vassal : Native
2, Fremen, Imperial, I/R
B2, C2, R2, NTR
Ignore all effects generated by Counter operations
and tactics when
Otheym leads a battle rite.
House Subfief
Decree : Dictum
3, Fremen, Imperial, I/R
NT, NC, NR, NTR
Assign to a target desert you govern. Engage the target to transfer
1 of its assigned spice to your house hoard. The target gains the same
allegiance as your homeworld.
Irrevocable Directorship
Decree : Dictum
5, Harkonnen, Imperial, I/R
NT, NC, NR, NTR
Assign to a target directorship. When engages to produce solaris,
target produces +2 solaris. The Directorship may not be targeted during
arbitration rites.
False Wall South
Homeworld : Dune Fief
5, Smugglers, Imperial, Set
B0, C4, R6, NTR
Engage to produce 3 Solaris in your treasury, or engage to transfer
one of the top 5 cards from your House discard to your House Deck, shuffling
the deck upon completion. When deploying Dune, do not subdue False Wall
South.
Esmar Tuek - Naib of Sietch
Tuek
Ally : Vassal : Native
5, Smugglers, Imperial, Set
A3 D1, C3, R3, NTR
Declaration Tactic: Engage Tuek and discard up to X cards
from your hand to draw X cards from the top of your House deck. X equals
Tuek's command.
Feige Treazal
Ally : Vassal : Native
3, Smugglers, Imperial, Set
I3 A1, C1, R3, NTR
Engage Treazal and discard a target resource from your hand to produce
X solaris in your treasury. X equals the deployment cost of the target
resource.
Kaldo Radij
Ally : Vassal : Assassin : Native
4, Smugglers, Imperial, I/R
I3 D1, C2, R3, NTR
Ignore all effects generated by Counter operations and tactics when
Kaldo leads an intrigue rite.
Remy Egusku
Ally : Vassal : Native
2, Smugglers, Imperial, Set
B2 A1, C2, R3, NTR
When Remy initiates a rite which succeeds in vanquishing its target,
you may choose to gain or discard favor or solaris regardless of the type
of rite initiated.
Staban Tuek
Ally : Vassal : Heir : Native
4, Smugglers, Imperial, Set
B3 I1, C2, R3, NTR
If a desert is vanquished during a battle led by Staban, transfer
up to X spice assigned to the desert to your hoard. X equals the number
of participating troops assigned to Staban.
Smuggling Revenues
Charter : Partnership
4, Smugglers, Imperial, Set
A0, C3, R5, NTR
Declaration Tactic.Engage to produce X solaris in your treasury.
X = the deployment cost of a target House card deployed by a rival
Trafficking Partnership
Charter : Partnership
3, Smugglers, Imperial, Set
A1, C2, R6, NTR
Engage to deploy a resource card from your hand at 0 deployment
cost.
Smuggler's Ambassador
Decree : Title
2, Smugglers, Imperial, I/R
NT, NC, NR, NTR
Assign to a target ally. The target gains +X command. X equals the
number of Smuggler allies you govern
"Soo Soo"
Nejhre
Ally : Vassal : Banker : Native
2, NA, Imperial, Set
A2 D1, C1, R3, NTR
Engagement Tactic. Engage to add +2 to the resistance of
a target Dune charter you govern
Assembly Chairmanship
Charter : Directorship
3, NA, Imperial, I/R
A1, C3, R4, NTR
Produce 1 solari in your treasury each time a rival initiates a
petition to deploy a holding.
Alliance Review Board
Charter : Directorship
3, NA, Imperial, I/R
A1, C3, R4, NTR
Produce 1 solari in your treasury each time a rival initiates a
petition to deploy an ally
Shadow Partnership
Charter : Partnership
5, NA, Imperial, I/R
A0, C2, R6, NTR
Upon deployment, name a target charter governed by a rival. Shadow
Partnership gains the same operation as the named charter, functioning
in the same manner
Quasi-Fief
Decree : Enhancement : Title
3, NA, Imperial, Set
NT, NC, NR, NTR
Assign to Dune. You may deploy your homeworld as if Dune were subdued.
When deploying your homeworld, do not transfer cards from Dune to your
original homeworld.
Hagga Basin - Minor Desert
Dune Fief : Desert
2, NA, Imperial, Set
B0, C2, R4, NTR
Engage to produce 1 spice in the Guild Hoard and reset the CROE.
Hagga Basin is immune to force generated by Sandworm and Coriolis Storm
events.
Imperial
House
Carthag Privateer
Aide : Merchant : Spy
2, NA, House, Common
A3, C2, R1, NTR
Subdue privateer and discard 1 favor to disengage Carthag.
Desert Hawk - Smuggler
Commander
Aide : Officer : Native
4, Smugglers, House, Uncommon
B3 I2, C2, R2, NTR
Battle Tactic (Engagement). Capture or discard all equipment
assigned to a target participant vanquished during a battle rite led by
Desert Hawk. If Desert Hawk and/or its assigned personnel are eligible,
assign the equipment to them. If ineligible, discard the equipment.
Free Trader Scout
Aide : Spy : Native
2, Smugglers, House, Uncommon
B1 I1, C2, R2, NTR
Free Trader Scout generates +X force during battle and intrigue
rites. X equals the number of Smuggler troops or cohorts assigned to Free
Trader Scout.
Padishah Lapdog
Aide : Delegate
4, Corrino, House, Uncommon
A2, C2, R2, NTR
Padishah Lapdog gains Surprise when leading arbitration rites.
Proctor of Spies
Aide : Officer : Adept
4, Sisterhood, House, Uncommon
I1 W1, C2, R2, NTR
Proctor of Spies gains Direct when leading intrigue rites.
Aide
Enhancement
Elacca Languor
Enhancement : Sickness
2, NA, House, Common
NT, NC, NR, NTR
Limit 3. Assign to a target persona governed by a rival. Reduce
the target's resistance by 1. If the target's resistance is reduced to
0, discard the target.
Honorarium Familia
Enhancement : Sanction
5, NA, House, Common
NT, NC, NR, NTR
Limit 1. Assign to a target ally. The assigned ally may not be declared
the target of an intrigue rite.
Mahdi - Fremen Prophet
Enhancement : Title
3, NA, House, Rare
NT, NC, NR, NTR
Limit 1. Assign to a target heir. The target gains +1 prescience
rank and immunity to capture effects.
Tactc (declaration). If assigned heir is declared the target
of a rite, you may engage any Fremen persona to Counter.
Private Consortium
Enhancement : Compact
2, NA, House, Common
NT, NC, NR, NTR
Limit 1. Assign to a target Charter. The target gains +1 resistance
per assigned union or legation.
Pyretic Conscience
Enhancement : Condition
0, NA, House, Common
NT, NC, NR, NTR
Assign to a target physician. Target physician is ineligible to
participate in any rites, Engage assigned physician to discard a target
Condition enhancement.
Umma - Wild Prophet
Enhancement : Title
3, NA, House, Rare
NT, NC, NR, P1
Limit 1. Assign to a target persona. Engage the assigned persona
and pay X to deploy a target subdued Imperial event you govern. X equals
the number of additional deferment tokens required to deploy the event.
Deploying the event does not count against your House Interval limit.
Voice
Enhancement : Skill
4, NA, House, Uncommon
NT, NC, NR, W2
Limit 1. Voice Effect: Engage assigned persona
to apply X force to a target aide or vassal. If the applied force exceeds
the target's command, subdue the target. X = the assigned persona's weirding
rank.
Enhancement
Equipment
Smuggler Frigate
Equipment : Transport
5, Smugglers, House, Rare
NT, NC, NR, NTR
Limit 3. Assign to a target Smuggler fief. Engage to place a target
aide, equipment or personnel from your hand into your domain, in the subdued
position. You may assign a resource to a subdued target when placing it
if the target is otherwise eligible for its assignment.
Sonar Probe - Detection
Device
Equipment : Device
3, NA, House, Common
NT, NC, NR, B1
Assign to a target persona. Engage the persona to apply X force
to a target subdued aide having the intrigue talent. If the applied force
exceeds the aide's resistance, discard the aide. X equals the assigned
persona's battle rank.
Troop Carrier
Equipment : Transport
4, NA, House, Common
NT, NC, R4, B2
Limit 1. Assign to a target persona.
Battle Tactic (declaration) : Engage to allow the target
and any of its assigned troops to be engaged as additional defense participants
in a battle rite targeting a fief you govern.
Wake Shot - Stimulant Injector
Equipment : Device
2, NA, House, Uncommon
NT, NC, NR, NTR
Limit 1. Assign to a target physician. When engaging the physician
to assign deferment tokens to a subdued persona, assign 2 additional deferment
tokens.
Equipment
Personnel
Smuggler Band
Personnel : Corps : Cohort
2, Smugglers, House, Common
I2, NC, R2, NTR
Assign to a target smuggler persona.
Intrigue Tactic (engagement) : If target participates in
an intrigue rite, engage to include as a participant.
Smuggler Battalion
Personnel : Troop
2, Smugglers, House, Common
B2, NC, R2, NTR
Assign to a target persona of fief.
Battle tactic (engagement). If target participates in a battle
rite, engage to include as a participant.
Guild Spy Ring
Personnel : Corps : Cohort
3, Guild, House, Uncommon
I2, NC, R3, NTR
Assign to a target persona.
Intrigue Tactic (engagement) : If target participates in
an intrigue rite, engage to include as a participant.
Imperial Entourage
Personnel : Corps : Legation
4, Corrino, House, Uncommon
A3, NC, R3, NTR
Assign to a target persona or charter.
Arbitration Tactic (engagement) : If target participates
in a arbitration rite, engage to include as a participant.
Vanguard Battalion
Personnel : Troop
3, NA House, Common
B2, NC, R1, NTR
Assign to a target persona or fief. Vanguard Battalion gains Surprise
during battle rites.
Battle Tactc (engagement) If target participates in a battle
rite, engage to include as a participant.
Personnel
Tactic
Advance Team Reports
Tactic : Battle : Engagement
1, NA, House ,Common
NT, NC, NR, NTR
Duration Effect : Assign to a target battle participant. Target
gains +X resistance. X = the target's battle rank.
Attack Sinister
Tactic : Duel : Engagement
X, NA, House, Common
NT, NC, NR, NTR
Duration Effect : Assign to your lead participant. Add +X
to the target's dueling rank. X may not exceed target's dueling rank.
Broken Arrangement
Tactic : Petition : Declaration
1, NA, House, Uncommon
NT, NC, NR, NTR
Duration Effect : Assign to the target of the Petition. If the target
fails to be deployed, transfer it immediately to its owner's Imperial deck.
Shuffle the deck upon completion.
Diplomatic Settlement
Tactic : Arbitration : Declaration
0, NA, House, Common
NT, NC, NR, NTR
Engage the target to immediately end the rite. Produce X solaris
in the attacking player's treasury. X equals the target's command. The
rite counts against the attacker's interval limit.
Grumman Fiat
Tactic : Initiative : Declaration
2, NA, House, Uncommon
NT, NC, NR, NTR
Duration Effect : Assign to your homeworld. Assign initiative
rankings from lowest to highest declared favor, with the lowest favor earning
rank 1, the second lowest winning rank 2, and so on. Break any ties as
usual.
Muddled Vision
Tactic : Declaration
1, NA, House, Rare
NT, NC, NR, NTR
Discard a target prescience venture or tactic.
Name of the Great Mother
Tactic : Declaration
X, NA, House, Uncommon
NT, NC, NR, NTR
Deploy a target subdued event you govern. An event must be assigned
the necessary number of deferment tokens in order to be targeted by this
tactic. X equals the number of deferment tokens assigned to the target..
Protracted Duration
Tactic : Declaration
1, NA, House, Common
NT, NC, NR, NTR
Duration Effect : Assign to a target deployed duration effect
event. At the end of the turn, discard Protracted Duration instead of discarding
the assigned event.
Pru-Door Scenario
Tactic : Intrigue : Engagement
1, NA, House, Common
NT, NC, NR, NTR
Duration effect : Assign to a target intrigue participant.
Target gains +X resistance. X equals the target's intrigue rank.
Undermine Support
Tactic : Declaration
1, NA, House, Rare
NT, NC, NR, NTR
Discard a target arbitration venture or tactic.
Tactic
Venture
Approximation Analysis
Venture : Intrigue
0, NA, House, Uncommon
NT, NC, NR, I3
Reduce your favor by X to discard up to X cards from the top of
a target rival's house deck. X may not exceed the intrigue rank of the
assigned persona.
Command of the Padishah
Venture : Petition
2, NA, House, Uncommon
NT, NC, NR, NTR
Transfer a target decree from your assembly, assigning it to an
eligible target you govern. Assign the decree in the subdued position.
Commandeer Transport
Venture : Battle
2, NA, House, Uncommon
NT, NC, NR, B2
Apply X force to a target transport governed by a rival. X equals
the battle or intrigue rank of the assigned persona. If applied force equals
or exceeds the target's resistance, capture the target. If you do not possess
an eligible target for assigning the transport, discard it instead.
Eyes of Ibad - Blue within
Blue
Venture : Prescience
X, NA, House ,Uncommon
NT, NC, NR, P3
Discard a target subdued event and its assigned deferment tokens.
X equals the number of assigned deferment tokens.
Passage Within - Weirding
Ritual
Venture : Weirding
1, NA, House, Uncommon
NT, NC, NR, W3
Draw up to X cards from the top of your house deck into your hand.
X equals the assigned persona's weirding rank.
Venture
Event
El-Sayal - Rain of Sand
Event : Dune
X, NA, House, Uncommon
NT, NC, NR, NTR
Duration Effect : Subdue up to X equipment cards assigned to a target
desert and/or assigned to any cards assigned to that target desert.
Ghost Caravan - Smuggling
Operation
Event : Dune
1, Smugglers, House, Set
NT, NC, NR, NTR
Sort through your House deck and draw any one equipment card into
your hand. Shuffle your House deck upon completion.
Pre-Spice Mass
Event : Dune
1, NA, House, Uncommon
NT, NC, NR, NTR
Transfer a target Spice Blow event from your house discard to the
top of your house deck.
Production Quota
Event : Imperium
3, Guild, House, Uncommon
NT, NC, NR, NTR
Engage all deserts to produce X spice in the Guild Hoard. X equals
1 spice per desert so engaged.
War of Assassins
Event : Imperium
2, Harkonnen ,House, Uncommon
NT, NC, NR, NTR
Duration Effect : Name a target rival. You and the target rival
must discard all participants vanquished during intrigue rites either of
you initiate. |