Class Pyrotechnics Expands Root Intrinsic

EnumDef ERampEffect = RAMP_Down, RAMP_Up, RAMP_UpThenDown

Dim GravityMult as Editable Real
Dim AccelerationFactor As Editable Real  ' Velocity multipler (each tick)
Dim Noise As Editable Byte ' Noise generated by effect
Dim InitialSound As Editable Sound ' Sound generated when sound is spawned.
Dim Textures(20) As Editable Texture ' A sequence of animating textures - the first TextureCount are used.
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