Class AutoMag Expands Weapon Intrinsic
EnumDef EAutoMagAnimationTriggers = _
        AutoMagAT_None       _
    ,   AutoMagAT_Fire1      _
    ,   AutoMagAT_Fire2
EnumDef EAutoMagAnimations = _
        EAMA_None            _
    ,   EAMA_Still           _
    ,   EAMA_Shoot           _
    ,   EAMA_Shoot2          _
    ,   EAMA_Twirl           _
    ,   EAMA_Whip            _
    ,   EAMA_T1              _
    ,   EAMA_T2
Dim Hack1 As EAutoMagAnimations       ' Hack so EnumDef doesn't disappear in root.h
Dim Hack2 As EAutoMagAnimationTriggers ' Hack so EnumDef doesn't disappear in root.h
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