//=============================================================================
// BigBlackSmoke.
//=============================================================================
class BigBlackSmoke expands SpriteSmokePuff;

#exec TEXTURE IMPORT NAME=BBlackSmoke00 FILE=MODELS\bbs_a00.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke01 FILE=MODELS\bbs_a01.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke02 FILE=MODELS\bbs_a02.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke03 FILE=MODELS\bbs_a03.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke04 FILE=MODELS\bbs_a04.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke05 FILE=MODELS\bbs_a05.pcx GROUP=Effects
#exec TEXTURE IMPORT NAME=BBlackSmoke06 FILE=MODELS\bbs_a06.pcx GROUP=Effects

