//=============================================================================
// Tree5.
//=============================================================================
class Tree5 expands Tree;

#exec MESH IMPORT MESH=Tree5 ANIVFILE=MODELS\Tree11_a.3D DATAFILE=MODELS\Tree11_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Tree5 X=0 Y=320 Z=0 YAW=64 ROLL=-64
#exec MESH SEQUENCE MESH=Tree5 SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Tree5 SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JTree51 FILE=MODELS\Tree11.PCX GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Tree5 X=0.25 Y=0.25 Z=0.5
#exec MESHMAP SETTEXTURE MESHMAP=Tree5 NUM=1 TEXTURE=JTree51

