//=============================================================================
// IntroShip.
//=============================================================================
class IntroShip expands Decoration;

#exec MESH IMPORT MESH=IntroShip ANIVFILE=MODELS\ship_a.3D DATAFILE=MODELS\ship_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=IntroShip X=0 Y=100 Z=-120 YAW=64
#exec MESH SEQUENCE MESH=IntroShip SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=IntroShip SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JIntroShip1 FILE=MODELS\Ship.PCX GROUP=Skins 
#exec MESHMAP SCALE MESHMAP=IntroShip X=0.1 Y=0.1 Z=0.2
#exec MESHMAP SETTEXTURE MESHMAP=IntroShip NUM=1 TEXTURE=JIntroShip1

