//=============================================================================
// Plant3.
//=============================================================================
class Plant3 expands Decoration;

#exec MESH IMPORT MESH=Plant3 ANIVFILE=MODELS\plant3_a.3D DATAFILE=MODELS\plant3_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Plant3 X=0 Y=100 Z=210 YAW=64

#exec MESH SEQUENCE MESH=plant3 SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=plant3 SEQ=Still  STARTFRAME=0   NUMFRAMES=1


#exec TEXTURE IMPORT NAME=JPlant31 FILE=MODELS\plant3.PCX GROUP=Skins FLAGS=2

#exec MESHMAP SCALE MESHMAP=plant3 X=0.05 Y=0.05 Z=0.1

#exec MESHMAP SETTEXTURE MESHMAP=plant3 NUM=1 TEXTURE=Jplant31
