//=============================================================================
// Tree9.
//=============================================================================
class Tree9 expands Tree;


#exec MESH IMPORT MESH=Tree9 ANIVFILE=MODELS\Tree15_a.3D DATAFILE=MODELS\Tree15_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Tree9 X=0 Y=320 Z=0 YAW=64 ROLL=-64
#exec MESH SEQUENCE MESH=Tree9 SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Tree9 SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JTree91 FILE=MODELS\Tree15.PCX GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Tree9 X=0.12 Y=0.12 Z=0.24
#exec MESHMAP SETTEXTURE MESHMAP=Tree9 NUM=1 TEXTURE=JTree91

