TINRA - That Is Not Real Anymore Version 0.05 by KinderKnight!

Tinra, the best conversor Real Media to AVI !!
You must have installed the Real Player to use Tinra
You can't contact with me, JA JA !

Advice in order to create a perfect video:
	* You must use a fastest computer: a P4 at 1Ghz
	a Pentium 3 750 Mhz like minimum
	* For long videos, you will remove the screensaver
	in order to avoid the neck bottle during the conversion
	* Tinra should always be in first plane
	* When the Advanced Temporizator this loading presses to
	complete screen, this avoids the neck of bottle during
	the conversion (Alt + Enter)
	* You should use a very quick Compresion Codec
	* Not using programs at the same time that use big resources
	* If you realmedia file is too big, you can use MetaEditor to
	divide or split a RealMedia File (for the 2GB of AVI limit)
	* REMEMBER: in order to finish the RM rip you should use
	Stabilizator 1.1 like minimum (stable.exe)

Revision History:
- 0.05  * Removed the routines of video stabilization
	* Nows generates a frame-file-info (.dat) to use with
	stabilizator (stable.exe)
	* Nows use a advanced library of timing
	* New rule bar (frame increment) in info line
	* Minor bugs fixes
	* This version will quit, like the last and won't develop
	any more !!!

- 0.04e * Passed the makefile UMAKE to a project in visual c++ 6 to
	can use the mode debug :-)
	* Tinra displays a info of remain time while convert :-)
	* Rebuild the ZT api aviwriter to make comprenssed AVIs ! :-)
	* Returned to algorithm of framerate stabilization of version
	0.04c, Why? The AviCompresion api es incompatible with the
	algorithm of framerate stabilization of version 0.04d, this 
	causes a problem: the realmedia engine only actualizes
	the timer 10 times per second, any times frametime is 0ms and 	skip this frame :(
	* Tinra causes a rare bug in a lot of RM files: In address
	62164779 in pnen3260.dll, i'm try to fix this bug :(
	* Minor bugs fixes

- 0.04d
	* New algorithm of framerate stabilization, high motion video
	* More Stable
	* all bugs of tinra 0.3 remains
	* this version can be the ultimate

- 0.04c
	* framerate may especificate in command line in a 3rd parameter 
	optional, framerates from 1 to 50 :-)
	* at end of conversion, tinra displays a info with vital
	information of the video output , helps to perform adaptable
	low & stable framerate output :-)
	* all bugs of tinra 0.3 remains :(
	* a bug of the variable "lasttime" that not calculate very well 
	the last frame time, causes a litle low motion video, add the
	excessive consumption of cpu of tinra :(

- 0.04b
	* frame rate locked to 25 f/s - very big avis (for the moment 
	this could not change) :(
	* all bugs of tinra 0.3 remains :(
	* a bug of the variable "lasttime" that not calculate very well 
	the last frame time, causes a litle low motion video, add the
	excessive consumption of cpu of tinra :(
	* this version is a beta beta beta very beta 1 day experimental 

- 0.03
	* The work of ZT

TINRA is freeware. You may copy and use it as much as you want.
And: I'm not responsible for any damage it causes or if you use it to
do illegal stuff.

Interestings Links:
Current TINRA official homepage is http://www.geocities.com/tinra04
Original Home Page & Source Code: http://members.infomak.com/tinra
Get a GUI for Tinra: http://guiguy.wminds.com/downloads/tinragui
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