
This 1.2.4 beta patch ( race.bin file ) modified by Sucahyo in 2007 has the following advantages:

1 - Now has 95,000 polygon limit race track support.

2 - Allows 20,000 vertex per object. As each car may have more than one object 100,000 polygon cars are now possible,
 but there is still a limit for total number of vertexes per track, car and AI cars. For instance, the game may 
 crash when having 14 ai cars with 20,000 polygons each.

3 - Spolier (carnameS.mod) now visible without having to manually edit the option.cfg file.

4 - Mirror now visible in F1-F8 mode, if enabled. 
 
  
NOTE:
When loading a car with many vertexes the game might look like it's freezing, but it might take a few more moments to load than cars with lower vertexes.


INSTALLATION:
Extract the race.bin into your  "Viper Racing\data"  folder and overwrite the old one.

