
                    Solomon's Key for ZShell
                                                 
                              by
                         Michael Pearce
                       (original by Tecmo)


Here is the initial release of my first game.  It is still in the early 
stages of development.  The original is a game for the classic 8 bit
Nintendo.  I never owned the game, but always liked it.  I started playing
it again on an emulator, and decided that it would be my first ZShell
project.  Unluckily, I haven't worked on it in nearly 4 months.  I have
started to lose interest in it, so I figured I might as well release it
to hopefully get myself to start working on it again.  There just isn't
enough time between school and skateboarding :).


Object:
The object of the game is simply to get the key to unlock the door and
head for the exit, and the next room.


Keys:
L and R arrows - left and right movement
Up arrow - jump
Down arrow - squatting (not yet implemented)
2nd - create or destroy a block
Alpha - throw fireball (not yet implemented)
Exit - exit the game


Still needs to be added:
Probably about 50 or so levels
Enemies
Solomon shooting a fireball (get them if you pick up a potion bottle)
Squatting
Other things that will pop up


If you have any questions, comments, or bug reports, send them to:
mikep@anet-dfw.com
