Points List (Game Players)

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This will not work as a walkthrough! Not all steps listed only the ones you get points for! This list works only on Game Players mode while going down Mission Street, no others!

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Blair Yeany's Pandora Directive Scoresheet

Day 1 - The Search for Malloy  (303) points for Day 1

Start Game (1) - 1
Examine Fitzpatrick's Card (2) - 3
Examine Mac Malden Clipping (2) - 5
Look at dog food (5) - 10
Get jackknife (2) - 12
Examine Electronic's Shop Bill (2) - 14
Look at Acme Warehouse (1) - 15
Look at Rusty's Funhouse (1) - 16
Look at door to Rusty's Funhouse (1) - 17
Talk to Chelsee (1) - 18
Get date with Chelsee (2) - 20
Use orphanage money on mailbox (10) - 30
Open box in sewer (1) - 31
Get chisel (1) - 32
Move box in sewer (1) - 33
Get money belt (2) - 35
Examine money belt (6) - 41
Go to the Brew and Stew (1) - 42
Pay Louie $200 (20) - 62
Ask Louie about Newspaper photo of Malloy (1) - 63
Open door to alley behind Slice O' Heaven (1) - 64
Open hidden door in alley to Rook's alley (5) - 69
Move box (1) - 70
Open box (1) - 71
Get scotch (1) - 72
Go to Police Station (1) - 73
Ask Mac Malden about Rusty's Funhouse (1) - 74
Ask Mac Malden about Rusty's Key (1) - 75
Use Rusty's key on door to Funhouse (2) - 77
Solve cop lock on Rusty's Door (118) - 195
Move pedal (1) - 196
Get dog droppings (2) - 198
Go to the roof of Rusty's Funhouse (2) - 200
Go to Rook's Pawnshop (2) - 202
Pay Rook (2) - 204
Open garbage can near drainpipe in Rook's alley (1) - 205
Enter Electronics Shop (1) - 206
Pay Zack (2) - 208
Look at V.A.A. (1) - 209
Look at Robco battery pack (1) - 210
Ask Zack about V.A.A. (1) - 211
Ask Zack about Robco battery pack (1) - 212
Buy V.A.A. (1) - 213
Buy Robco battery pack (1) - 214
Go to Cocoa Cabana (2) - 216
Talk to Crazy Gary (3) - 219
Talk to Crazy Gary again (3) - 222
Give scotch to Crazy Gary (3) - 225
Ask Crazy Gary about Newspaper photo of Malloy (1) - 226
Ask Crazy Gary about Malloy's Key (1) - 227
Use Malloy's key on warehouse door (1) - 228
Enter warehouse (7) - 235
Look at Malloy's crate (2) - 237
Look at crane (1) - 238
Open pirate's chest (1) - 239
Get peg leg (1) - 240
Open control box (1) - 241
Move "on" button (1) - 242
Lower crane (1) - 243
Use peg leg on crate (1) -244
Raise crane (1) - 245
Get map of Asia (1) - 246
Examine map of Asia (1) - 247
Open crate (13) - 260
Get tapestry (1) - 261
Get photograph of Nazca (1) - 262
Examine photograph of Nazca (1) - 263
Talk to Nilo (3) - 266
Give Nilo his wallet (10) - 276
Pay Nilo $2100 (1) - 277
Tourist Approach (1) - 278
Pay Nilo $100 (1) - 279
Ask Nilo about newspaper photo of Malloy (3) - 282
Move sandwich in vending machine (2) - 284
Examine Nilo's note (3) - 287
Look at keypad to Apartment A (1) - 288
Talk to Nilo again (1) - 289
Ask Nilo about Code for Apartment A (1) - 290
Get antenna in alley behind Fuchsia Flamingo (1) - 291
Examine antenna (1) - 292
Open window to Ritz hallway and go in (5) - 297
Enter code for Apartment A (6) - 303
Day 2 - Ladies in Waiting (167) points for Day 2
Examine Untranslated letter (1) - 304
Examine photo of Regan (2) - 306
Examine photo of Malloy and Llama (2) - 308
Examine "Airport of the Gods" (2) - 310
Examine Malloy's letter (1) - 311
Get scarf (2) - 313
Examine scarf (1) - 314
Examine prize letter from crossword puzzle (50) - 364
Go to cabin (1) - 365
Get crumpled paper (1) - 366
Examine crumpled paper (1) - 367
Get CD (1) - 368
Look at keypad (1) - 369
Use CD from cabin in Tex's computer (1) - 370
Solve puzzle (1) - 371
Enter code in cabin keypad (2) - 373
Turn on movie projector (20) - 393
Move papers and floorboard (2) - 395
Go to the Brew & Stew (1) - 396
Ask Louie about Scarf (1) - 397
Ask Louie about Young blonde woman (7) - 404
Offer Louie untranslated letter (1) - 405
Offer Cint untranslated letter (6) - 411
Ask Clint about Emily (1) - 412
Ask Clint about Gus Leach (1) - 413
Ask Clint about Gus Leach's key (1) - 414
Ask Rook about Yucatec Language (1) - 415
Buy "Yucatec Made Easy" (1) - 416
Combine "Yucatec Made Easy" with untranslated letter (1) - 417
Examine translated Yucatec letter (21) - 438
Offer pawn shop receipt to Rook and buy item (21) - 459
Use Leach's key on back door to the Fuchsia Flamingo (1) - 460
Open back door to the Fuchsia Flamingo (6) - 466
Go into Fuchsia Flamingo (1) - 467
Go to Chelsee's Apartment (2) - 468
Don't take Chelsee to the Fuchsia Flamingo (1) - 470
Day 3 - The Black Arrow Killer  (495) points for Day 3
Examine Emily's note scraps (1) - 471
Solve Emily's note scraps (121) - 592
Go to the Police Station (1) - 593
Ask Mac Malden about Emily's note (3) - 596
Go to the Brew & Stew (1) - 597
Ask Louie about the Black Arrow Killer (1) - 598
Ask Louie about the Bay City Mirror (1) - 599
Get newspaper (1) - 600
Examine BAK article (1) - 601
Go to Rook's Pawnshop (1) - 602
Ask Rook about Lucia Pernell (1) - 603
Examine Pernell's business card (1) - 604
Phone and get a meeting with Pernell (2) - 606
Go to the Brew & Stew  (14) - 620
Go to the Police Station (1) - 621
Ask Mac Malden about Roof of funhouse (1) - 622
Get jacket on roof of the funhouse (1) - 623
Examine jacket (1) - 624
Examine cufflink (2) - 626
Examine photo and solve (114) - 740
Combine assembled photo with VAA (1) - 741
Examine VAA and photo (2) - 743
Zoom in on all quadrants (16) - 759
Go to Autotech (3) - 762
Phone Pernell (2) - 764
Ask Pernell about Sandra Collins (2) - 766
Go to Sandra Collin's house (2) - 768
Go to Sandra Collin's room (4) - 772
Examine resume (2) - 774
Get Autotech security card (1) - 775
Go to Autotech (27) - 802
Get hair brush (1) - 803
Get cord (1) - 804
Get visitor's pass (1) - 805
Examine visitor's pass (1) - 806
Move glass panel (1) - 807
Look at clipboard (1) - 808
Combine cord with brush (1) - 809
Use brush with cord on clipboard (1) - 810
Look at security panel (1) - 811
Examine clipboard (1) - 812
Use visitors pass on security panel and enter code (13) - 825
Get rid of security guard (50) - 875
Look at door to evidence room (1) - 876
Go into Dag Horton's office (1) - 877
Get Meister padlock key (1) - 878
Move book (1) - 879
Get sticky notes (1) - 880
Examine sticky notes (2) - 882
Examine necklace (5) - 887
Get file cabinet key (1) - 888
Use key on file cabinet (1) - 889
Open file cabinet drawer (1) - 890
Get cigarette tin (1) - 891
Examine cigarette tin (1) - 892
Examine photos of girls (11) - 903
Go to the Brew & Stew (1) - 904
Ask Louie about Gary Lee (1) - 905
Ask Crazy Gary about Dag Horton (1) - 906
Go to water tower (1) - 907
Turn on viewer (43) - 950
Go to Rook's Pawnshop (1) - 951
Go to roof of funhouse (1) - 952
Get behind cooling unit (1) - 953
Catch Black Arrow Killer (12) - 965
Day 4 - Out of the Past  (321) points for Day 4
Go to the Fuchsia Flamingo (1) - 966
Ask Emily about box stolen from Emily (2) - 968
Ask Emily about brown paper wrapper (1) - 969
Ask Gus about brown paper wrapper (1) - 970
Go to alley behind the Ritz (1) - 971
Look at the brown paper wrapper (1) - 972
Use extended antenna on brown paper wrapper (13) - 985
Examine brown paper wrapper (1) - 986
Combine brown paper wrapper with VAA  (1) - 987
Examine VAA with wrapper and zoom in on the lower left corner (15) - 1002
Go to funhouse roof (1) - 1003
Get tracking device (1) - 1004
Examine tracking device (1) - 1005
Go to sewer (2) - 1007
Turn on tracking device (1) - 1008
Move brick (1) - 1009
Use chisel on brick (2) - 1011
Deactivate mine (124) - 1135
Get box (21) - 1156
Go to Tex's office and go with the NSA (1) - 1157
State the obvious (1) - 1158
Narrow it down (1) - 1159
A little tax humor (1) - 1160
Apologize quickly and completely (1) - 1161
Make a good guess and an excuse (1) - 1162
Tell part of the story (1) - 1163
Pretend you've come clean (1) - 1164
Let him in on the box (1) - 1165
Bargain (1) - 1166
Hand over the box (11) - 1177
Survive NSA interrogation and Meet Regan Madsen (1) - 1178
Examine Regan's note (2) - 1180
Go to Police Station (1) - 1181
Ask Mac about PB Meter 3887412 (1) - 1182
Go to the Post Office (1) - 1183
Go to the Garden House (1) - 1184
Get past landlady (2) - 1186
Get puzzle book (1) - 1187
Examine puzzle book (1) - 1188
Open roll top desk (1) - 1189
Examine "Cosmic Connection" magazine (2) - 1191
Get ETS business card (1) - 1192
Examine ETS business card (1) - 1193
Get envelope (1) - 1194
Examine envelope (2) - 1196
Examine Malloy's Disc (1) - 1197
Open closet door (1) - 1198
Use Malloy's disc on Tex's computer (2) - 1200
Go to Garden House (1) - 1201
Get jeans (1) - 1202
Examine jeans (1) - 1203
Examine rental receipt (1) - 1204
Go to Waterfront Warehouse (82) - 1286

Day 5 - The Pandora Device (537) points for Day 5

Get fax (1) - 1287
Examine fax (1) - 1288
Get postal receipt in Waterfront Warehouse (1) - 1289
Examine postal receipt (3) - 1292
Get flight schedule (1) - 1293
Examine fight schedule (1) - 1294
Get Item # 186 scrap (1) - 1295
Examine Item # 186 scrap (1) - 1296
Move crates (1) - 1297
Look at safe and enter combination (39) - 1336
Get small key (1) - 1337
Go to the Garden House (1) - 1338
Use small key on closet (15) - 1353
Get "There Are Messages From Outer Space" (2) - 1355
Examine "There Are Messages From Outer Space" (2) - 1357
Get briefcase (3) - 1360
Examine briefcase (3) - 1363
Examine "Gate of the Sun" photo (1) - 1364
Examine Malloy's notebook (2) - 1366
Call Regan (2) - 1368
Go to the Imperial Lounge (3) - 1371
Listen to Pernell's message, and ask Pernell about Anagrams (5) - 1376
Talk to Regan on the vid-phone (2) - 1378
Examine Regan's puzzle box (1) - 1379
Combine Regan's puzzle box with tapestry (1) - 1380
Solve Regan's puzzle box (142) - 1522
Examine unlocked puzzle box (1) - 1523
Go to Police Station (1) - 1524
Ask Mac about Dag Horton/NSA connection (1) - 1525
Go to Morgue (1) - 1526
Look at drawer G-I (1) - 1527
Get scalpel (1) - 1528
Use scalpel on drawer (1) - 1529
Open drawer G-I (1) - 1530
Get wallet (1) - 1531
Examine wallet (1) - 1532
Examine security card (1) - 1533
Get Horton's key (1) - 1534
Use key on file cabinet (1) - 1535
Open drawer (1) - 1536
Get manila envelope (1) - 1537
Examine manila envelope (1) - 1538
Examine NSA key (1) - 1539
Examine papers from envelope (1) - 1540
Examine BAK Memorandum (5) - 1545
Examine papers with numbers (1) - 1546
Use security card on panel and enter code (24) - 1570
Go into evidence room (1) - 1571
Open locker "B15" (1) - 1572
Get cash (1) - 1573
Use NSA key on locker "B17" (1) - 1574
Get Emily's puzzle box (1) - 1575
Use Pernell's key on locker "E36" (1) - 1576
Open locker "E36" (1) - 1577
Get Operation Euphoria Disk (1) - 1578
Open degausser (2) - 1580
Use Operation Euphoria Disk on deguasser (1) - 1581
Enter code (1) - 1582
Get demagnetized disk (12) - 1594
Use Emily's puzzle box on degausser (1) - 1595
Enter code (1) - 1596
Get demagnetized puzzle box (44) - 1640
Use cash from locker on degausser (1) - 1641
Enter code (1) - 1642
Get cash (6) - 1648
Move open button (1) - 1649
Combine flight schedule with Map of Asia (1) - 1650
Examine filled map and flight schedule (1) - 1651
Combine pegs with demagnetized puzzle box (1) - 1652
Combine box and pegs with map and schedule (2) - 1654
Solve Emily's puzzle box (142) - 1796
Examine unlocked puzzle box (1) - 1797
Examine slide (1) 1798
Phone Fitzpatrick and ask about initials (2) - 1800
Phone Archie Ellis and correctly answer his questions (2) - 1802
Go to Cosmic Connection (14) - 1816
Ask Archie about "Item 186" (3) - 1819
Ask Archie about Roswell (1) - 1820
Call Fitzpatrick, ask about Roswell and Roswell security clearance (2) - 1822
Locate base (1) - 1823, automatic
Day 6 - South by Southeast  (312) points for Day 6
Go to Evidence room at Autotech (1) - 1824
Open locker "E13" (1) - 1825
Get NSA ID badge (1) - 1826
Travel to Roswell (2) - 1828
Go to Cosmic Connection (50) - 1878
Open right locker (1) - 1879
Get Roswell padlock key (1) - 1880
Look at door to Emergency Bunker (1) - 1881
Get laserfield diagram (1) - 1882
Examine laserfield diagram (1) - 1883
Get matches (1) - 1884
Open drawer to nightstand (1) - 1885
Get Roswell security card (1) - 1886
Get Emergency Procedures book (1) - 1887
Examine Emergency Procedures book (1) - 1888
Solve hole punches (100) - 1988
Go outside (1) - 1989
Look at power switch (1) - 1990
Get shovel (1) - 1991
Get fuse (1) - 1992
Look at upper cable (2) - 1994
Move box (1) - 1995
Look at shed with padlock on it (1) - 1996
Use Roswell padlock key on shed (1) - 1997
Get toolbox (1) - 1998
Examine toolbox (1) - 1999
Combine flashlight with batteries (5) - 2004
Look at door to laserfield (1) - 2005
Look at security panel and enter code (50) - 2055
Look at security panel again (1) - 2056
Look at door (1) - 2057
Look at laserfield control panel (1) - 2058
Turn on panel and deactivate laserfield (1) - 2059
Get through laserfield (3) - 2062
Get power cable (1) - 2063
Combine power cable with wire strippers (1) - 2064
Try to open door (1) - 2065
Use stripped wire on broken cable (1) - 2066
Flip switch (12) - 2078
Open door to Emergency Bunker (6) - 2084
Open floor panel (1) - 2085
Get box (1) - 2086
Examine dynamite box (1) - 2087
Combine dynamite with fuse (1) - 2088
Combine matches with dynamite and fuse (1) - 2089
Use dynamite on door (1) - 2090
Survive explosion (13) - 2103
Open door (11) - 2114
Go into complex (21) - 2135
Day 7 Shadows in the Dark  (431) points for Day 7
Look at door to Dorms (1) - 2136
Use shovel on door (1) - 2137
Go inside Dorm (1) - 2138
Get CD (1) - 2139
Get CD player (1) - 2140
Get containment unit (1) - 2141
Combine disc player with CD (1) - 2142
Examine disc player with CD (1) - 2143
Combine containment chamber with containment scrap (1) - 2144
Open door to Mess Hall (1) - 2145
Open cupboard (1) - 2146
Get pot (1) - 2147
Open freezer (1) - 2148
Get ice pick (1) - 2149
Open "Storage 104" door (1) - 2150
Use ice pick on fuel drum (1) - 2151
Use pot on fuel (1) - 2152
Use pot on stove (1) - 2153
Turn on stove (1) - 2154
Get pot (1) - 2155
Turn off stove (5) - 2160
Open "Storage 102" door (1) - 2161
Get spark plugs (1) - 2162
Open door to Generator room (1) - 2163
Look at generator (1) - 2164
Open left panel (1) - 2165
Open right panel (1) - 2166
Open fuel hole (1) - 2167
Move green button (1) - 2168
Use spark plug on left panel (1) - 2169
Use pot of fuel in fuel hole (1) - 2170
Move lever 3 times (1) - 2171
Move green button again (33) - 2204
Wait in hallway until the generator shuts off (1) - 2205
Use containment unit on alien entity (22) - 2227
Get wire cutters (1) - 2228
Get oxygen tank (1) - 2229
Get plastic case (1) - 2230
Examine plastic case (1) - 2231
Get acetylene torch handle (1) - 2232
Get duct tape in Dorms (1) - 2233
Examine ID (1) - 2234
Get alien abductor in Rec Hall (1) - 2235
Get dart (1) - 2236
Get pool cue (1) - 2237
Get free weight bar (1) - 2238
Open unlabeled door (1) - 2239
Look at fan (1) - 2240
Combine dart with pool cue (1) - 2241
Combine duct tape with dart and pool cue (1) - 2242
Use makeshift spear on ID Badge (1) - 2243
Open elevator (1) - 2244
Move level 2 button (1) - 2245
Look at door to War room (1) - 2246
Use ID badge on scanner (11) - 2257
Examine top secret documents (5) - 2262
Examine alien photographs (5) - 2267
Get alien abductor remote (1) - 2268
Look at elevator (1) - 2269
Combine alien abductor with battery pack (1) - 2270
Combine live alien abductor with remote (1) - 2271
Use free weight bar on fan (1) - 2272
Examine live alien abductor with remote (1) - 2273
Use live alien abductor with remote on fan (24) - 2297
Go down to "Level 2" (3) - 2300
Go into Computer Lab (J2-12) (1) - 2301
Get screwdriver (1) - 2302
Go into Metallurgy Lab (J2-8) (1) - 2303
Get hoses (1) - 2304
Go into Linguistics Lab (J2-3) (1) - 2305
Get red passcard (1) -2306
Use red passcard on the second floor elevator scanner (1) - 2307
Look at wires (1) - 2308
Use screwdriver on panel (1) - 2309
Open panel (1) - 2310
Use wire cutters on wires (1) - 2311
Get bomb (1) - 2312
Open toxic waste bin (1) - 2313
Use bomb on toxic waste bin (12) - 2325
Move button to "Level 3" (12) - 2337
Look at door to "Storage 101 - 200" (1) - 2338
Get striker in miscellaneous storage (1) - 2339
Get acetylene tank (1) - 2340
Combine oxygen tank with hoses (1) - 2341
Combine oxygen tank, hose with acetylene tank (1) - 2342
Combine acetylene torch handle with acetylene cutting tip (1) - 2343
Combine tanks and hoses with acetylene torch (1) - 2344
Combine acetylene tank with striker (1) - 2345
Use lit acetylene tank on door to "Storage 101-102" (22) - 2367
Look at computer in "Storage 101-200" (1) - 2368
Turn on computer and solve (104) - 2472
Use vial of acid on door to conveyor (50) - 2522
Open doors (1) - 2523
Get power cell (Item 186) (43) - 2566

Day 8 Message from the Dead  (623) points for Day 8

Listen to Pernell's Message (1) - 2567
Phone Pernell (1) - 2568
Get fax (1) - 2569
Examine list of anagrams (1) - 2570
Enter security code on Malloy's disc (44) - 2614
Look at call tracer in Electronics Shop (1) - 2615
Ask Zack about call tracer (1) - 2616
Buy call tracer (1) - 2617
Use call tracer on vidphone, Call Elijah Witt & use path BABCCCC (3) - 2620
Go to Elijah Witt's apartment (22) - 2642
Look at security alarm panel (1) - 2643
Move mask (1) - 2644
Move purple button (1) - 2645
Move green button (1) - 2646
Look at red button (1) - 2647
Get bamboo pole (2) - 2649
Use bamboo pole on red button (1) - 2650
Move plant on top floor (3) - 2653
Move blue button (12) - 2665
Look at number chart (1) - 2666
Get culture book (1) - 2667
Examine culture book (1) - 2668
Get calendar book (1) - 2669
Examine calendar book (1) - 2670
Get Witt's notes (1) - 2671
Examine Witt's notes (1) - 2672
Get tweezers (1) - 2673
Get scrapbook (1) - 2674
Examine scrapbook (1) - 2675
Examine photo of Witt's statue (1) - 2676
Use bamboo pole on plaque above door (1) - 2677
Examine plaque (1) - 2678
Look at statue (1) - 2679
Look at statue's belly (1) - 2680
Move plant by fireplace (1) - 2681
Move button (1) - 2682
Use tweezers on foil packet (1) - 2683
Examine foil packet (1) - 2684
Use copper key on statue and solve (122) - 2806
Get Witt's puzzle box (12) - 2818
Examine and solve Witt's box (143) - 2961
Examine Witt's unlocked puzzle box (2) - 2963
Get package at Garden House (1) - 2964
Examine package (1) - 2965
Examine translated letter from Sak Pakal Hotel (10) - 2975
Examine Garden House puzzle box (1) - 2976
Combine onyx pieces with Garden House puzzle box (1) - 2977
Solve box (141) - 3118
Examine unlocked puzzle box (1) - 3119
Combine piece #4 with piece #3 (16) - 3135
Combine it with piece "1" and "2" (1) - 3136
Combine Pandora Device with powercell (Item #186) (1) - 3137
Examine Pandora Device with powercell (1) - 3138
(The next step is the hardest step in the game for me to do)
Go to Tex's office and Refuse Regan (51) - 3189
Day 9 - A Black Sun Ascending (841) points for Day 9
Get papyrus roll (1) - 3190
Look at altar (1) - 3191
Get all the map pieces (1) - 3192
Use any map piece on altar and solve (113) - 3305
Exit through Black Sun door (1) - 3306
Get charcoal (1) - 3307
Look at dead Mayan warrior (1) - 3308
Get shield (2) - 3310
Combine charcoal with papyrus (1) - 3311
Examine papyrus drawing (3) - 3314
Get stone bowl (1) - 3315
Get white dagger (1) - 3316
Look at Oliver Edsen (2) - 3318
Get glasses (1)  - 3319
Examine glasses (1) - 3320
Get lantern (1) - 3321
Examine lantern (1) - 3322
Get gun (1) - 3323
Examine gun (1) - 3324
Examine bullets (1) - 3325
Get handkerchief (1) - 3326
Combine bullets with jackknife (1) - 3327
Examine bullets with jackknife (1) - 3328
Combine gunpowder with small bowl (1) - 3329
Combine handkerchief with lantern fuel (1) - 3330
Use broken lens on hemp cord (1) - 3331
Get hemp cord (1) - 3332
Get spear (1) - 3333
Combine spear with oily handkerchief (1) - 3334
Combine lantern fuel with hemp cord (1) - 3335
Combine primitive fuse with primitive explosive (1) - 3336
Go to Snake Chamber (2) - 3338
Get blunt hatchet (1) - 3339
Get silver dagger (1) - 3340
Go to Bird Chamber (1) - 3341
Look at wall (1) - 3342
Look at altar (1) - 3343
Use blunt hatchet on altar and solve (122) - 3465
Get through Fireball Chamber (50) - 3515
Get gold dagger (1) - 3516
Go into Wasp Chamber (1) - 3517
Look at wasp nest (1) - 3518
Combine matches with spear and oily handkerchief (1) - 3519
Use fiery spear on nest (22) - 3541
Get king tiles (1) - 3542
Look at wall (1) - 3543
Look at altar (1) - 3544
Use king tiles on altar and solve (112) - 3656
Get red dagger (1) - 3657
Enter dagger chamber (1) - 3658
Look at totem pole on wall (1) - 3659
Look at altar (1) - 3660
Use any dagger on altar and solve (122) - 3782
Enter Pentagon Chamber (1) - 3783
Move all symbols correctly (91) - 3874
Get Regan's backpack (1) - 3875
Examine Regan's backpack (1) - 3876
Use rope on statue (1) - 3877
Move statue (1) - 3878
Look at statue (1) - 3879
Combine primitive explosive with matches (1) - 3880
Use lit primitive explosive on statue (1) - 3881
Get one statue arm (1) - 3882
Get other statue arm (1) - 3883
Use any statue arm on any pedestal (1) - 3884
Use the other statue arm on any pedestal (41) - 3925
Launch alien space craft (105) - 4030
Final score: 4030 points

What each thing means

Example: Use containment unit on alien entity (22) - 2227

The first thing is the action: Use containment unit on alien entity

Next, in brackets, there is the maximum amount of points you will receive for that action: (22)

This is followed by what your current score should be if you have followed this points walkthrough to the letter up until this point: 2227

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