Welcome to the lands of...

Southern Gondor

Imrahil

Below you will find information on the starting set-up for southern Gondor 2950.


Special Abilities

1. New mages start with a skill rank of 40.
2. New recruits start with a training rank of 20.
3. Fortifications are built at 50% of the listed timber cost.
4. Armies without food loose 1-2 morale points when moving (2-5 when force marching).


Starting Forces

Hex # 2628 - 200Hi, 300LI,6warships, 4 transports
Hex # 2527 - 100HC, 100HI, 300LI
Hex # 2227 - 200HI, 300LI, 6 warships, 4 transports.


Pop Centers

Bold= Capital
Italic= Hidden
Name Hex Size Fortifications Docks
Dol Amroth 2227 City fort Port
Ethring 2425 Village
Fanuilond 2628 Town Tower Harbor
Linhir 2527 MT Fort Harbor
Minas Brethil 2626 Village Tower
Morthondost 2223 Town Fort
Rendul 2225 Village

Characters

Name Command Agent Emissary Mage Stealth Challenge Artifacts
Adrahil II 60 10 71 85
Angbor 50 50
Duinhir 50 50
Finduilas 30 15
Golasgil 20 20 23
Imrahil 50(65) 30 83 191,206
Lothiriel 30 30 33
Morwen 20 30 32


Map

2023 - 2823
2035 - 2835


You are number�� to have visited Imrahil since
December 20th, 1997.

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