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The Khand Easterlings

Ovatha IV

Below you will find information on the starting set-up for the Khand Easterlings 2950.


Special Abilities

1. New commanders start with a skill rank of 40.
2. Characters may have a bonus to challenge rank.
3. Armies without food gain 1-2 morale points when stationary and loose 1-2 when moving (2-5 when force marching).
4. Armies with food loose only 1-2 morale when force marching.


Starting Forces

Hex # 4430 - 600MA
Hex # 4228 - 200LC
Hex # 4133 - 200HC, 200LC


Pop Centers

Bold= Capital
Italic= Hidden
Name Hex Size Fortifications Docks
An Karagmir 3538 Village
Khand Amu 4228 MT
Laorki 4430 Village
Neburcha 4324 Camp
Ovatharac 4335 Village
Sturlurtsa Khand 4133 MT Castle

Characters

Name Command Agent Emissary Mage Stealth Challenge Artifacts
Avas of Igath 20 10 21
Curuband 30 30
Gorovod 10 40� 41
Itana Ovan 30 30
Kionid II 20 20 22
Ovatha IV 60 75 76,146
Urdrath 10 30 32
Urig 20 20 22


Map

3527 - 3539
4327 - 4339


You are number�� to have visited Ovatha since
December 20th, 1997.

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