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BomberMaze68k                                    v1.00
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(C)2000-2001 by Flavien Racine
FlashZ@netcourrier.com
http://www.flashz.fr.st/
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About :

This game is programmed for TI-89 and TI-92+.
There are a lot of levels...
All is programmed in ASM 68k, no C language.

Doesn't require any library and kernel : nostub.

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Controls :

[TI-89]
    [2nd]            -  Place bomb
    [Diamond]        -  Explode bomb
    [MODE]+[HOME]    -  Quik exit
    
[TI-92+]
    [F1]/[LOCK]      -  Place bomb
    [F5]             -  Explode bomb
    [MODE]+[CLEAR]   -  Quik exit

[TI-89/TI-92+]
    Direction pad:
     Left            -  Move Left
     Right           -  Move right
     Up              -  Move up
     Down            -  Move down
    
    [ESC]            -  Exit while playing
    [APPS]           -  Turns OFF the calculator

    [+]/[-]          -  Change contrast

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History :

v1.00
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    August 22, 2001
                      Now full nostub version
                      Compressed with TIGCC EXEPACK

v1.0 beta :
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    June 06, 2001
                      PLEASE, THIS IS A PRE-BETA
                       VERSION, DISTRIBUTED ONLY ON
                       MY WEB PAGE. DON'T RELEASE IT
                       ANYWHERE, THE OFFICIAL RELEASE
                       IS NOT FULLY PROGRAMMED.
                      New URL :
                       http://www.flashz.fr.st/
                      Better MENU design
                      No more bmlib
                      Uses internal gray routine, for
                       a better HW2 display
                      Now requires any library
                      External levels
                      Better cornering, like BigDyna
                      Monsters death animated
                      BomberMan's death animated
                      Added the plug-ins support and
                       the square mode
                      A lot of new maps...
                      Redesigned the some players
                      The decompressor looks for free
                       RAM (doesn't crash if out of
                       memory)
                      Modified a bonus : the super
                       bomb now explodes some walls at
                       the same time !
                       WARNING : can be dangerous for
                       your life :)
                      A lot of speed improvements

v0.95 :
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    January 12, 2001
                      Added 2 bombers as I said
                      Redirected Auto Interrupt #6
                      Accelerated the game
                      Redesigned the intro a little
                      Added 2 areas
                      Changed the bonuses gestion
                      Added the LOCK key to drop a
                       bomb on TI-92+
                      Removed a bug, with the bombs
                       when a level was completed
                      Improved screen use on TI-92+
                      New display mode
                       (thanks to frekazoid)

v0.9b :
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    December 31, 2000
                      Added the Quik Exit shortcut
                      Animated blocks
                      New area
                      New levels
                      Added the "Game Completed"
                       picture
                      Added the "Game Over" picture
                      Next release will include 2
                       other bombers, 2 other rounds

v0.6b :
-------
    December 28, 2000 - 3rd beta
                      Enabled the Boots bonus
                      Activated the SuperBomb bonus
                      Corrected "all" the bugs
                      Greater speed
                      Added a lot of ennemies
                      Ennemies with multi-speed
                      New levels
                      New GFXs
                      Compressed file (with RunC)
                      Added the exit door
                      Activated the Death "bonus"
                          --> stops dropping bombs
                          --> drops a lot of bombs
                          --> frames a lot the bomber
                      Now the game includes 2 areas

v0.5b :
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    December 22, 2000 - 2nd beta
                      Implemented TI-92+ support
                      Reviewed the bonus procedures
                      Now includes the HiScores table
                      I added 4 levels to the game,
                      There is actually one round, but
                      the next release will include
                      a lot of more levels and rounds
                      with differents GFX

v0.4b :
-------
    December 21, 2000 - First beta
                      only one level

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Thanks :

 - PpHd
 - Pimousse
 - Bill-Bob
 - Blue-Z
 - frekazoid
 - JM
 - Pollux
 - Oreka
 - Garcimore
 - eXor
 - Dolstouf
 - Thomas Corvazier
 - Thomas Nussbaumer
 - Marcos Lopez
 - Etan
 - Jimmy Mardell
 - PreNono
 - Xavier Vassor
 - CandyMan
 - endive
 - Andreas Nestmann
 - Thomas Fernique
 - Palpatine
 - Iceman89
 - Rusty Wagner
 - Jean Francois Hollard
 - The TI-fr team
 - Nintendo

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