Toastmasters Advanced Manual - The Entertaining Speaker The RAT Pack Toastmasters Club, Roseville, MN

Toastmasters...
____it's more than just talk____
Listening, Thinking
& Speaking


The RAT Pack

  Back to Home Page Links
  Email Us
 

Skill Building Libraries

  Library Contents
   - Desk References 
   - Leadership Library
   - Meetings Library
   - Meeting Roles Library
   - Speakers Library
   - Tips Library
   - Toastmaster Links Library

The Historian

  Historian Home
   - Charter Members
   - Contest Hall of Fame 
   - Member Achievements 
        
18K Excel
   - News 
   - Who Joined When 
   - Word of Day Archives 

Webmaster Info

  Webmaster's Fun Page
 

Webmaster's Resources

 

Communications & Leadership Advanced Manual
The Entertaining Speaker


Last Edited:  09/01/02
 

#1 - The Entertaining Speech
Time: 5 - 7 minutes
Objectives:

  • Entertain the audience through use of humor and/or drama drawn from your personal experience.
  • Organize an entertaining speech for maximum audience impact.

#2 - Resources for Entertainment
Time: 8 - 10 minutes
Objectives:

  • Draw humorous and/or dramatic material from sources other than your own personal experience.
  • Adapt your material to suit your topic, your own personality and the audience.
  • Use entertaining material as a means of conveying a serious message.

#3 - Make Them Laugh
Time: 8 - 10 minutes
Objectives:

  • Prepare a humorous speech drawn from your own experience.
  • Strengthen the speech by adapting and personalizing humorous material from outside sources.
  • Deliver the speech in a way that makes the humor effective.

#4 - A Dramatic Talk
Time: 10 - 12 minutes
Objectives:

  • Develop an entertaining dramatic talk about an experience or incident, or give a dramatic reading.
  • Include vivid imagery, characters and dialogue.
  • Deliver the talk in an interpretative manner.

#5 - Speaking After Dinner
Time: 13 - 15 minutes
Objectives:

  • Prepare an entertaining after-dinner talk on a specific theme.
  • Deliver the talk extemporaneously, using the skills developed in the preceding entertainment projects.

 

1
Hosted by www.Geocities.ws