Security
Tech
Security Devices
Key Lock: Even in the wireless world, there are still some
mechanical key locks around—some for nostalgia, some for the simple fact that
many burglars don’t expect them, and others because they haven’t been replaced
within the last 60 years.
Maglock: Maglocks are electronic locks with a variety of access
control options, from keypads to passcards to biometrics.
Restraints: Standard metal restraints (with mechanical or
wireless-controlled lock) have Armor/Structure ratings of 12. Modern plasteel
restraints that are heat-fused and remain in place until the subject is cut
free have Armor/Structure ratings of 15. Disposable plastic straps that are lightweight
and easy to carry in bundles have Armor/Structure ratings of 6. Containment
manacles are attached to a prisoner’s wrists or ankles to prevent her from
extending a cyber-implant weapon, and have Armor/Structure ratings of 12.
Breaking and Entering Tools
Autopicker: This lockpick gun is a quick and effective way of
bypassing mechanical locks. The autopicker’s rating added as a dice pool
modifier to the Locksmith + Agility Test to pick the lock, or used in place of
Locksmith skill if the character lacks it.
Cellular Glove
Molder: This device will take a finger
or palm print and mold a “sleeve” that can be worn to mimic the print.
Chisel: The chisel doubles the user’s effective Strength when
breaking in a door or similar obstacle by force.
Keycard Copier: The keycard copier allows the user to copy a stolen
keycard in seconds before returning it to its owner. A new keycard can then be
manufactured with a Hardware + Logic (8, 1 hour) Extended Test. When used, the
forged keycard uses its rating in an Opposed Test against the maglock. Note
that some security systems will note the unusual usage of duplicate keys (such
as using a forged key to get inside a lab when the original key was used to get
in recently and hasn’t left yet).
Lockpick Set: These mechanical burglary devices are used to overcome
key locks. They are considered necessary tools for the task.
Maglock Passkey: The passkey can be inserted into a cardreader’s
maglock, fooling it into believing that a legitimate passkey has been inserted.
Maglock Sequencer: An electronic device required to defeat
keypad-maglocks.
Miniwelder: This
portable device creates a small electric arc to melt metals and other materials
in order to separate them or weld them together. Its power supply provides it
with a running time of 30 minutes. While creating an intense heat, the arc is
much too small to make a good weapon (you might as well try to use a lighter).
When used to cut through barriers, its Damage Value is 15.
Monofilament Chainsaw: The top of each chain segment on this portable motorized saw is
covered with monofilament wire. Ideal for cutting through trees, doors, and
other immovable objects, it is too unwieldy to make a good melee weapon (use
Exotic Melee Weapon skill and apply a –2 dice pool modifier on attack and parry
tests). When used against barriers, double its Damage
Value).
Wire Clippers: Wire clippers double the user’s effective Strength when
cutting wire.