Combat Spells
Acid Stream
(Indirect, Elemental)
Type: P Range: LOS Damage: P Duration: I DV: (F χ
2) + 3
Toxic Wave (Indirect,
Elemental, Area)
Type: P Range: LOS (A) Damage: P Duration: I DV:
(F χ 2) + 5
These spells create a powerful corrosive that sprays the
target, causing terrible burns and eating away organic and metallic
materialtreat it as Acid damage, with appropriate effects on the affected area
and any objects therein. The acid quickly evaporates in the turn following the
spells casting, but the damage done remains.
Acid Stream is a single-target spell, while Toxic Wave is
an area spell.
Punch (Indirect)
Type: P Range: T Damage: S Duration: I DV: (F χ
2) 2
Clout
(Indirect)
Type: P Range: LOS Damage: S Duration: I DV: (F χ
2)
Blast
(Indirect, Area)
Type: P Range: LOS (A) Damage: S Duration: I DV:
(F χ 2) + 2
These spells smack the target(s) with invisible
psychokinetic force, similar to a bruising punch, that inflicts Stun damage.
Clout affects a single target, Blast is an area spell.
Punch requires the caster to touch the target.
Death Touch
(Direct, Touch)
Type: M Range: T Damage: P Duration: I DV: (F χ
2) 2
Manabolt
(Direct)
Type: M Range: LOS Damage: P Duration: I DV: (F χ
2)
Manaball
(Direct, Area)
Type: M Range: LOS (A) Damage: P Duration: I DV:
(F χ 2) + 2
Death Touch, Manabolt, and Manaball all channel
destructive magical power into the target, doing Physical damage. As mana
spells, they only affect living and magical targets and are resisted by
Willpower.
Manabolt affects a single target, Manaball is an area
spell. Death Touch requires the caster to touch the target.
Flamethrower
(Indirect, Elemental)
Type: P Range: LOS Damage: P Duration: I DV: (F χ
2) + 3
Fireball
(Indirect, Elemental, Area)
Type: P Range: LOS (A) Damage: P Duration: I DV:
(F χ 2) + 5
These spells create an explosion of flames that flash
into existence and scorch the target(s). These spells deal Fire damage.
These flames burn out after striking the target, but
their secondary effects may ignite flammable materials that will continue to burn
after the spell is exhausted. Flamethrower is a single target spell, while
Fireball is an area spell.
Lightning Bolt
(Indirect, Elemental)
Type: P Range: LOS Damage: P Duration: I DV: (F χ
2) + 3
Ball Lightning
(Indirect, Elemental, Area)
Type: P Range: LOS (A) Damage: P Duration: I DV:
(F χ 2) + 5
These spells create and direct vicious strikes of
electricity that cause Electricity damage. Lightning Bolt is a single target
spell. Ball Lightning is an area spell.
Shatter
(Direct, Touch)
Type: P Range: T Damage: P Duration: I DV: (F χ
2) 1
Powerbolt
(Direct)
Type: P Range: LOS Damage: P Duration: I DV: (F χ
2) + 1
Powerball
(Direct, Area)
Type: P Range: LOS (A) Damage: P Duration: I DV:
(F χ 2) + 3
These spells channel destructive magical power into the
target, doing Physical damage. They affect both living and nonliving targets
and are resisted by the targets Body.
Powerbolt affects a single target. Powerball is an area
spell. Shatter requires the caster to touch the target.
Knockout
(Direct, Touch)
Type: M Range: T Damage: S Duration: I DV: (F χ
2) 3
Stunbolt
(Direct)
Type: M Range: LOS Damage: S Duration: I DV: (F χ
2) 1
Stunball
(Direct, Area)
Type: M Range: LOS (A) Damage: S Duration: I DV:
(F χ 2) + 1
These spells channel magical energy directly into the
target, causing Stun damage. They are often referred to as sleep spells
because they can render targets unconscious.
Stunbolt affects a single target. Stunball is an area
spell. Knockout requires the caster to touch the target.