Crimson Pentacle Blade Style

Type: Terrestrial

Of the many “mastered today, defeated tomorrow” styles that come and go in the world of Terrestrial martial arts, one that has remained through the centuries is the Crimson Pentacle Blade. This is a military-style martial art utilizing the efficiency, power and versatility of formation fighting. While definitely effective in singular combat, it is its focus on the choreography of multiple combatants to achieve victory that has gifted this martial-art style with its staying power. It is ideal both for exhibition and for the small-team fighting style the Dragon-Blooded favor.

A potent and grandiose martial art that combines the speed and extended reach of polearms with the defensive capabilities of shields, “speardancers,” as practitioners of this style are colloquially known, are capable of beautiful and awe-inspiring displays of martial prowess. It was the claim of the public founder and premier master of this style, Vajra Mul, that the style was initially conceptualized by an Anathema patron of her family in the years before the Great Uprising. She often claimed it had been specially designed to more perfectly express the poesy of Dragon-Blooded in battle, making it aesthetically more pleasing to the eye. Practitioners of this often strive to implement that goal into every aspect of their lives. Haughty and flamboyant, speardancers are the divas of the battlefield. When they go to battle, they wear little in the way of actual clothing. Instead, their skins are oiled and display artful henna patterns and tattoos. Clothing, if worn at all, tends to be loose-fitting or sheer so as not to hide the exquisite contours and lines of their forms. Their bodies and shields are encrusted with the jeweled baubles awarded them by their admirers, if any.

 

Five Directions Postures

More than just acrobatic katas, the characteristics of direction postures begin to influence other aspects of the martial artist’s life as well as he masters the style. Dress, code of conduct and general outlook on life begin to reflect the attitude of the character’s favored posture. Students generally favor the posture taught by their master, and those who do not seek out masters who favor their style. In this way, schools favoring just one posture have grown all around the Blessed Isle, with a sprinkling of them in the Threshold. Posture bonuses are only usable when the martial artist is using the Crimson Pentacle Blade Style martial art.

Eastern True Spear Posture

Considered the oldest of postures, it is the foundation by which the true potency of the style is realized. Those who favor Eastern True Spear move with a darting, sinuous grace whose true strength lies in its ability to act in close quarters and in concert with others. They make excellent formation captains and protocol designers and strive to develop as many formation protocols as they can.

True Spear sages clothe themselves in tightly wrapped cobalt veils and leg wrappings. Ornamental amber-studded plates of burnished copper, hammered to fit the contours of the martial artist’s body, are fastened with fine-leather straps. Her body bears leaf and vine inspired tattoos and henna patterns, and her eyes are darkened with charcoal. She is often crowned with intricately wrapped dreadlocks, woven with colored hemp thread and wooden beads. As their name implies, those of this posture often prefer the spear as their favored weapon, and their players get a +1 bonus to all Martial Arts rolls when these Exalts perform in a formation protocol.

Northern Ice Blossom Posture

The Northern posture is the very expression of elegant precision and efficiency. The minimalist, one-hit one-kill approach to speardancing expresses itself in the practitioners’ tendency to deliver devastating sweeps with their weapons. Northern Ice Blossoms are formidable assassins and duelists, and their discerning logic and reptilian morality lend them well to such craft.

Northern Ice Blossoms have a fondness for highly polished black leather and are easily recognizable by their skintight leather suits and full-length, long-sleeved leather buff jackets that are pleated to fit the contours of their body and flare dramatically at the bottom. They pierce their skin with multiple silver studs and rings, often all connected by a latticework of onyx and silver chains. Occasionally, they will use white pancake makeup on their faces to reduce any show of expression, but this is only done for battle or important duels. Their hair is traditionally worn in a severe topknot. Those who practice the Northern posture prefer the poleaxe or any other convex, or outward-curving, shaped blade polearm and receive a +1 bonus to their Martial Arts pools when in a duel or one-on-one fight.

Western Shield Posture

The martial artist who favors the Western posture is capable of unpredictable tumbling rushes and maneuvers of such fluidity that she seems to float across the ground. The martial artist’s erratic katas combined with her considerable skill with the shield makes her almost impossible to hit.

Practitioners of the Western posture garb themselves in gauzy white or light pastel-tinted netting and coil themselves in long strands of pearls, coral and shells. The hair is generally worn in a long, weighted braid down the back. Their shields are certainly the most ornate of all the postures and are often accented with spikes and the teeth of large oceanic creatures. These “posturates” favor large studded war clubs and sledges and gain a +1 bonus to shield.

Southern Scythe Posture

The high arcing leaps and acrobatic “ground work” of the Southern posture is truly impressive. Martial artists who favor this posture are loud and of a jovial wit but quick to anger. They are excellent as troop coordinators and whips.

A martial artist specializing in the Southern posture typically fights clad in no less than seven ornately beaded crimson veils and draped with precious stones and colored glass beads that glitter and chime as she moves.

Indeed, her truly audacious sense of style makes her difficult to look at in direct sunlight. She traditionally has her nose and mouth covered by a veil, and her eyes are brightly powdered with colorful pigments. The head is shaved but for two locks that sprout from the peak of her hairline, and these are sometimes braided with gems and glass as well. The martial artists of this posture prefer scythes or any other concave-bladed polearm. Players of such martial artists gain a +1 bonus to Martial Arts rolls whenever their characters use their martial arts to impress or inspire people.

Central Noble Honor Blade Posture

Those who favor this posture, also known as the High Posture, possess a disciplined sense of honor. They are diligent in the pursuit of their goals, and their loyalties run deep. More of a code of conduct than a style, the Central posture has elements of all the others and is highly ritualized.

Noble Blades are regally outfitted in flowing, sheer skirts the color of pale sunlight. Gold-leaf decals adorn their bodies in beautiful, elegant patterns. They are intricately coifed in Grecian curls and a gold-leaf pomade. They favor yellow starburst-diamond and  gold-plated glass jewelry. Also, they prefer straight, double-edged polearms and lances. Their players receive a +1 bonus to Martial Arts rolls when the characters are defending their honor.

Posture Bonuses

Posture bonuses are a form of specialty that only “exist” when the character is utilizing the martial arts form. They do not hinder the character’s ability to develop other specialties, but the total bonus they and other specialties the character may possess can add to a given roll is +3.

 

Graceful Tortoise Technique

Cost: 2 motes

Duration: One scene

Type: Simple

Minimum Martial Arts: 3

Minimum Essence: 1

Prerequisite Charms: None

Speardancers do not wear armor when they take the battlefield, and clothing, if worn at all, is sheer and loose fitting so as not to hide nor hinder the lines of their dance. Instead, they rely on their ornate shields to deflect arrows and to bat away weapon strikes. An Exalt using the Graceful Tortoise Technique can incorporate the shield effortlessly into her deadly blade dance, even if the shield would otherwise be too large and cumbersome to use. After activating this Charm, the martial artist does not suffer any mobility penalty when using her shield for the scene. She may use a long spear or poleaxe one-handed so long as she uses a buckler or target shield on her other arm.

 

Speardancer Concentration

Cost: 3 motes

Duration: Instant

Type: Supplemental

Minimum Martial Arts: 3

Minimum Essence: 1

Prerequisite Charms: Graceful Tortoise Technique

Through the use of this Charm, the martial artist gains an acute awareness enabling her to use her polearm with great alacrity. Her familiarity with the extended reach afforded her by her weapon allows her to strike first in hand-to-hand combat. Upon activating this Charm, the martial artist adds her Essence rating to her Initiative.

 

Crimson Pentacle Blade Form

Cost: 5 motes

Duration: One scene

Type: Simple

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Speardancer Concentration

To master the Form Charm, the martial artist has spent years developing her technique. Her muscles have been trained to supple perfection, and she is capable of graceful pas de géant and impressive acrobatic feats. Combined with her acute familiarity with her weapon, she can deliver attacks of devastatingly lethal precision. So perfect is her technique that she can masterfully place attacks where they will do the most damage. To activate the Crimson Pentacle Blade Form, the martial artist spends 5 motes, and for the next scene, her player may add the character’s Essence rating to Martial Arts rolls.

Characters cannot use more than one Form-type Charm at a time. Using a Form-type Charm ends the effects of any other Form-type Charm the character was utilizing.

 

Eastern Root Protocol

Cost: 4 motes

Duration: One scene

Type: Reflexive

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Crimson Pentacle Blade Form

The first thing learned in the Eastern posture is how to move together in a group and to use a shield effectively to protect the whole formation. With this Charm, a troupe of speardancers band together into an array and gain the benefit of each other’s shields. The shields seem to move in a coiling, serpentine dance. There must be at least two martial artists in the formation to gain the benefit of this effect. Each participant gains an additional +1 defensive bonus from the effects of the Charm, against both hand-to-hand and ranged attack. This bonus is provided by the shields of other members of the formation, and the formation is able to extend this protection to one person without a shield for every shield-bearing individual in the formation. No one who does not know the Eastern Root Protocol may benefit from this formation, and all members of the formation must be within the space permitted by the Five Directions Formation Protocol (see below). This Charm lasts for the remainder of the scene or until one of the Exalted moves more than 10 yards away from any other member of the formation.

 

Five Directions Formation Protocol

Cost: Varies

Duration: Varies

Type: Varies

Minimum Martial Arts: Varies

Minimum Essence: Varies

Prerequisite Charms: Eastern Root Protocol

One of the most potent aspects of this martial-arts style is the ability for speardancers to work together in formations to accomplish martial effects otherwise impossible to them. While not a proper Charm in its own right, Five Directions Formation Protocol is an endless list of varying Charm Combos, or protocols, designed by the practitioners of Crimson Pentacle Blade Style. Protocols are a form of Combo empowered by a military formation instead of by one person. When a formation performs a protocol, the martial artists leap as one into a bounding choreography. Their bodies explore three-dimensional space, leaping and tumbling in concert as they perform the Charms in the protocol while always maintaining a shoulder-to-shoulder, back-to-back formation.

Protocols are a form of multi-participant Combo that are developed between specific individuals practicing the Crimson Pentacle style. Like Combos, they must be named and have a signature appearance that distinguishes them to those who have seen them before.

The maximum distance by which all the most distantly located martial artists performing the protocol can be separated by is 10 yards. Also, all the martial artists must be within this area prior to invoking the protocol. Movement speed for all martial artists in the protocol is equal to the Exalt with the lowest movement speed unless a Charm that boosts movement speed is part of the protocol. In that case, all who are a part of the protocol may enjoy it’s benefits, so long as the critical distance limit is not broken. If any participant is ever more than 10 yards from any other participant for any other reason, the protocol ends instantly. Individuals are aware before they break the protocol, however, and will not stumble outside of its borders without some reason. The players of all the participants may make a reflexive Perception + Awareness roll at difficulty 1 for their characters to note the failure of the protocol in time to invoke any reflexive effects in the protocol in the instant before it is broken. All members of a protocol must be present to activate it — casualties or absentees render a protocol impossible to perform, and the pursuit of flexibility and loss-resilience can lead speardancer ensembles to expend a great deal of energy developing alternate protocols. All participants must be conscious, mobile and able to take reflexive actions (meaning none can be ambushed). Activating a protocol is effectively activating a Combo, and every Exalt in the protocol must be eligible to do so, meaning one cannot have used another Charm or Combo this turn.

When one member of the protocol attempts to activate the protocol and the protocol is legal, every member of the protocol is instantly aware of the attempt and may choose to join. Only if all members of the protocol join the activation does the protocol actually activate. Otherwise, no costs are paid or other actions forgone. Attempting to activate a protocol is a reflexive action that may be and generally is done immediately after initiative is rolled and before any actions are taken. When the protocol is activated, every Exalt in the group must spend a point of temporary Willpower and has access to all the Charms in the protocol.

The rules for developing Combos still apply to the development of protocols. Every Exalt in the protocol must know Five Directions Formation Protocol, but only one needs to know any of the Charms in the Protocol, and only the individuals who know the Charm need to meet it’s Minimum Essence and Minimum Ability requirements. The experience point cost and time it takes to develop a protocol is the same as for a Combo. The experience cost of the protocol is divided among the members of the fighting group as evenly as possible, with the Exalts with the highest Essence + Martial Arts paying the extra point if the cost cannot be divided evenly. In the case of a tie in the Traits, all eligible Dragon-Blooded pay the extra point. Talons comprised of martial artists of the Crimson Pentacle Style sometimes spend years designing and perfecting large, multi-Charm protocols.

However, the Essence cost to fuel it are split evenly by the members of the formation. In the case of an odd number, the person with the highest Martial Arts ability must pay the extra cost. Every member in the formation must add a Charm to the protocol, and it is the acting speardancer’s Traits, +1 per every person performing the protocol, that are rolled when that Charm is activated in the Combo. Individual Essence and Willpower ratings, however, remain the same.

Keep in mind that this Charm in no way negates Combo prohibitions of other Charms. Only Martial Arts Charms and Charms that are explicitly permitted to be in Combos with the Charms from other Abilities may be included in a protocol.

In addition to the normal effects of a Combo, there is one added feature of these protocols — Exalted martial artists who have Charms active with a duration longer than instant may reflexively spend 1 mote of Essence when the protocol is activated and bleed the effects to another member of the formation. Each Charm must be bled separately onto each participant in the formation. Sharing Charm effects is optional. Every Exalt in the protocol can share any effect of non-instant duration active on them at the time the protocol is activated, provided they can afford the Essence cost.

The Exalt sharing the Charm pays for it, and the original roll is used, but use the affected character’s Traits if the effect uses the recipient’s Traits for some purpose. The effects of the Charm last for as long on each member of the protocol as they would have when originally invoked and will be ended by any conditions that would normally end that Charm. Characters cannot have more than one Form-type Charm active on them at a time, as usual and cannot share Charms that are attainments of capability that permanently enhance the Exalt, such as Ox-Body Technique.

Protocols take advantage of the inherent group-orientation of the Terrestrial Exalted. Those Exalts who are not Terrestrials must pay double the experience costs to develop these Combos. This Charm has no cost, save the costs of the protocols created with it, but instead, indicates the attainment of an ability.

The benefits lent by this Charm are bonus dice from a Martial Art and cannot exceed the character’s Attribute + Ability on any one roll.

 

Northern Lotus Petal Discernment Meditation

Cost: 4 motes

Duration: Instant

Type: Supplemental

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Crimson Pentacle Blade Form Although all martial artists of this style are capable of dazzling feats of fighting prowess, it is through the cold, logical efficiency of movement of the “minimalist” Northern posture that the potency of the style is truly realized.

When the Exalt invokes this Charm, her target must add her permanent Essence rating to the difficulty to defend against her attack.

 

Sprinting Stag Defense

Cost: 4 motes

Duration: Instant

Type: Reflexive

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Northern Lotus Petal Discernment Meditation

Like the majestic stag fleeing the huntsman’s bow, the acrobatic derring-do of the martial artist aids in her defense. For every turn she keeps moving in an acrobatic fashion, her player may make a reflexive Dexterity + Martial Arts roll. Successes on this roll are added to the difficulty for anyone trying to make an attack against the character.

 

Western Shield Crush Counterattack

Cost: 3 motes

Duration: Instant

Type: Reflexive

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Crimson Pentacle Blade Form

To break as waves against a defiant reef, such is the fate of any who would dare attack a disciple knowledgeable in the Western posture. Although effective in a one-on-one fight, disciples of the Western Shield Posture specifically developed this Charm to break enemy formations.

If the martial artist’s opponent makes an unsuccessful attack, the martial artist makes a reflexive counterattack by slamming her shield into her foe, knocking him to the ground. The speardancer’s player makes a Reflexive roll using her character’s Dexterity + Martial Arts pool. This is a counterattack, not an action. The martial artist’s target can defend against this normally, but Charms that produce counterattacks cannot counterattack the user of this Charm. If successful, her target is brought to his knees and fights as if prone until he stands. If the speardancer scores more successes than her target has combined dots of Strength + Essence, he is knocked to the ground winded and prone. He is at -2 for prone fighting and -2 for being stunned, and his player must make a reflexive (Wits + appropriate Ability for use of his weapon) roll and score as many successes as the martial artist’s Essence, or the character’s disarmed.

Make the reflexive roll before applying the penalties. The martial artist may make as many Western Shield Crush Counterattacks in a turn as she can afford to pay for, but a character cannot use this Charm in response to any counterattack Charm.

 

Blessing Of Jeweled Vambraces And Mantle

Cost: 4 motes, 1 Willpower

Duration: One scene

Type: Simple

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Western Shield Crush Counterattack

With this Charm, the Exalt is able to fortify herself with Essence. She takes a breath and concentrates. When she exhales, Essence-laden energy coruscates and whirls about her arms and upper torso. The Exalt’s forearms become heavily encrusted with large gems that work their way up her shoulders and upper back. The appearance of the Jeweled Vambraces and Mantle is appropriate to the Exalt’s elemental aspect. For example, a Water-aspect martial artist might become scaled like a sea urchin with spines of saffron coral, studded with black pearls in chitonous clusters. Regardless of the appearance, the Exalt who invokes this Charm adds her Essence score to her bashing and lethal soaks for the scene. The Blessing of Jeweled Vambraces and Mantle is not considered to be armor, but a form of natural soak and, therefore, does not contradict the armor prohibition for this martial-arts style.

 

Glorious Southern Harbinger Of War And Fury

Cost: 6 motes, 1 Willpower

Duration: One scene

Type: Simple

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Crimson Pentacle Blade Form

As the martial artist adopts the flamboyant and sensual attitude of the Southern posture, she can use her grandiose, sweeping katas to inspire others to acts of great valor. As the Exalt invokes this Charm, a banner of pure Essence erupts from the head of her polearm. The banner’s edge is intricately woven with precious gems and curves rakishly from its base till it ends in a six-foot-long pendant tail. Characters in High Realm encouraging fearlessness in battle and diligence to duty are emblazened along its length, and tassels of fiery Essence dot the tail’s inner curve. The martial artist then uses the weapon to perform an awe-inspiring display before her troops. Once invoked, the pendant lasts for the entire scene or until the Exalt who invoked it wishes otherwise.

This display uses her Charisma + Martial Arts, at a base difficulty of 1, +1 difficulty for every three targets she wishes to affect. Success means she effectively stirs the crowd into a battle fury and all those thusly inspired are gifted with one temporary Valor point that can be used per the Virtue rules. This bonus point of Valor lasts for a scene and can exceed its Trait maximum. Also, this Charm is stackable, but only if invoked by separate speardancers — no one martial artist can give an individual more than one Valor point in a single scene through the use of this Charm.

 

Furious Battle Scythe

Cost: 4 motes

Duration: Until next turn

Type: Reflexive

Minimum Martial Arts: 4

Minimum Essence: 3

Prerequisite Charms: Glorious Southern Harbinger of War and Fury

During the scene in which the martial artist has invoked the Glorious Southern Harbinger of War and Fury, she may choose to invoke the Furious Battle Scythe. The Essence pendant crystallizes into a gem encrusted scythe. Its tassels harden giving the scythe a kris pointed serrated edge and it is wickedly sharp. The scythe has a Speed 0, Attack 0, Damage +12L, Parry -2, and Rate 3. Characters cannot activate this Charm until they have activated the Charm Glorious Southern Harbinger of War and Fury already during the scene.

 

Retribution Of Honorable Guardianship Attitude

Cost: 3 motes, 1 Willpower +1 mote per attack

Duration: One scene

Type: Extra Action

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Crimson Pentacle Blade Form

Speardancer masters believe that once one is committed to battle it is dishonorable to retreat. With this Charm, a martial artist can hold a bridge or gate almost indefinitely and also prevent anyone from escaping combat once they’ve crossed blades with her. The character spends Essence, and for the next scene, her player may make a reflexive Dexterity + Martial Arts roll for the Exalt to attack anyone who tries to flank or otherwise get around her, to a maximum distance equal to the martial artist’s Essence in yards. She may also make such an attack if her opponent attempts to flee her presence once he has entered into hand-to-hand combat. In addition, the martial artist cannot be moved from the spot by any means unless she, herself, breaks her stance.

 

Call-To-The-Blade-Of-Righteousness Mantra

Cost: 3 motes (committed), 1 Willpower

Duration: One day

Type: Simple

Minimum Martial Arts: 5

Minimum Essence: 3

Prerequisite Charms: Retribution of Honorable Guardianship Attitude

The Central posture is more of a mode of conduct than a speardancing style. Living life in a state of honorable grace is preferred. And having one’s weapon put to a noble cause is the height of achievement all who walk the path of the Crimson Pentacle Blade strive to attain. With this Charm, the Exalt fortifies and enriches his weapon to that purpose. The Exalt spends a little while ritually cleaning and sharpening his weapon. When he is done, he speaks aloud the task to which his weapon shall be used victoriously.

For the next day, the martial artist may add his permanent Essence to the damage rating of his weapon when it is bent to this task. This task must be a specific one. Also, the martial artist may stack as many tasks on a single weapon as he has points in permanent Essence. However, the maximum damage bonus awarded by this Charm to a single strike cannot exceed the character’s Essence.

 

Central Pillar Attack Pattern Mastery

Cost: 7 motes, 1 Willpower

Duration: Instant

Type: Extra Action

Minimum Martial Arts: 5

Minimum Essence: 4

Prerequisite Charms: Eastern Root Protocol, Sprinting Stag Defense, Blessing of Jeweled Vambraces and Mantle, Furious Battle Scythe, Call-to-the-Blade-of-Righteousness Mantra

On the field of battle, a master of the Crimson Pentacle Blade Style is a weapon specialist without peer. She perceives the churning chaos of death and discord that is battle instead as a grand choreography. The speardancer’s moving and acrobatic style enables her to position herself centrally, maximizing her weapon’s effectiveness against multiple foes. Upon activating this Charm, the Exalt perceives a singular, circular attack pattern that enables her to strike a number of opponents equal to her permanent Essence in one efficient stroke. The character’s player makes a single Dexterity + Martial Arts roll for her to hit all targets at +1 difficulty for each target after the first, to a maximum +3 difficulty. Targets must then defend individually, as normal. Also, if the attack is successful, the martial artist counts the successes twice for the purposes of determining damage. The Essence for this Charm must be spent prior to making the attack roll.

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