The Path
Of Solid Earth
• Lithic Understanding
Cost: 5 motes
Duration: One scene
Type: Simple
This power grants the Dragon King
the ability to communicate with the small god associated with each rock or
crystal. His player gains a number of dice equal to the Dragon King’s score in
this Path to all Lore rolls to understand the properties of a rock or crystal
and to all Craft rolls to work with stone and crystal, whether the character is
compounding a mineral poison, carving a stone statue or faceting a jewel. When
using this power, the Dragon King can identify the basic properties and
potential uses of a mineral he has never seen before by his player making a
successful Perception + Lore roll with a difficulty of 2. Add 1 to this
difficulty if this mineral comes from the Wyld. When working with such
substances, this power removes the +1 difficulty that Pterok, Anklok and Mosok
players suffer from when making normal Craft rolls for their characters.
Also, a Dragon King using Lithic
Understanding does not require tools beyond his natural claws when working with
stone or crystal. This power provides no bonuses for working with any type of
metal.
•• Shape The
Earth
Cost: 4 motes
Duration: One scene
Type: Simple
The Dragon King can shape stone or
crystal with her bare hands as easily and swiftly as she can mold mud or clay.
She can instantly create handholds in rock that allow her to climb any surface
made of stone or brick twice as rapidly as normal, and reduce the difficulty of
the associated Athletics roll by her permanent Essence. In addition, the Dragon
King can swiftly shape doorways in rock walls or repair broken walls with her
bare hands.
Using this power, she ignores all of
the stone’s soak and applies her full claw damage to the wall every turn.
However, she can only use her claws
in this fashion. This power cannot be used with her teeth or with any weapons she
is carrying. She can repair walls equally rapidly, using her strength and claws
to repair breaches in a wall by shaping it like soft clay. Each turn, she can
repair as many levels of damage to a stone wall or other stone structure as she
could normally cause with her claws.
••• Empower
Cost: 6 motes, 1 Willpower
Duration: Varies
Type: Simple
The character learns the secret of
creating the various pieces of crystal technology that the Dragon Kings use.
She requires no tools and suffers no penalties when creating such items. This
power adds a number of automatic successes equal to the Dragon King’s level
with this Path. Because the Dragon King can now sense the flows of Essence
travel through the earth, this power also adds a number of dice equal to the
Dragon King’s level with this Path to any attempts to build Manses or craft
Hearthstones. This power can only be used to create the crystal artifacts used
by the Dragon Kings. Without this power, only the mighty Solar Exalted can
create such items. Because of the Dragon Kings’ close connection to the
Unconquered Sun, this power also allows them to create artifacts from
orichalcum, but they are not capable of working any of the other Magical Materials.
Essence spent on this power remains committed throughout the creation process.
•••• Become
Stone
Cost: 4 motes, 1 Willpower
Duration: One day
Type: Simple
The Dragon King’s body temporarily
turns to living stone. The character gains +4 soak against both lethal and
bashing damage. Moreover, if the damage is totally absorbed by his skin (that
is, under four dice of lethal or bashing), the attacker rolls no damage dice at
all. The character does lethal damage with his unarmed attacks, may block
attacks with weapons as if he was armed and inflicts an extra die of bashing
damage in barehanded combat. He also weighs an extra 100 pounds. Becoming a
walking statue also protects the character from heat or cold and all other
environmental hazards. In addition, the character does not need to eat, drink
or breathe in this state. However, he cannot sprint, swim or fly and halves his
running movement rate. The Dragon King looks like a living statue, and if he
holds perfectly still (requires a successful Dexterity + Stealth roll with a difficulty
of 2), he can easily be mistaken for an ordinary statue, especially since he
does not need to breathe.
••••• Command
The Earth
Cost: 7 motes, 1 Willpower
Duration: Instant
Type: Simple
The Dragon King can cause large
amounts of stone and earth to obey her command. She can cause the earth within 30
yards to shake enough that the player of anyone standing must make a successful
reflexive Dexterity + Athletics roll for his character or have him fall over.
The roll happens on the Dragon King’s initiative. Players whose characters are running
at this time increase the difficulty of this roll by 2.
The Dragon King can also cause
non-enchanted stone structures the size of a small stadium or a large palace to
fall. They can open huge breaks in even the thickest stone, earth or brick
walls and can create stone structures the size of a small palace or temple
([Essence x 20] feet on a side and up to [Essence] stories tall). Several
Dragon Kings who all know this power can work together to create fairly
substantial structures. However, such pavilions or towers will have a very
rough appearance unless finished.
The primary limit on this power is
that the Dragon King must touch anything he is affecting and that this power is
relatively slow. To destroy a structure, the Dragon King’s player rolls his
character’s permanent Essence and adds a number of automatic successes equal to
his Path level. He does this many health levels of damage to a structure each
turn. Doing a number of health levels equal to twice that necessary to destroy a
portion of a brick or stone wall brings the entire structure tumbling down.
Weapons, spells, artifacts and Charms cannot add to the damage done by this
power, nor can this power be part of a Combo. However, multiple Dragon Kings
who all know this power can work together. Unfortunately, any Dragon King
attempting to destroy a structure must keep touching it for the entire time. If
she stops touching the structure, she must reactivate the power to use it
again.
••••• • Unity
With Earth And Stone
Cost: 5 motes, 1 Willpower
Duration: Scene
Type: Simple
The Dragon King attunes her body to
the nature of earth and stone. She can move through it freely, and it cannot
harm her. She can walk through earth and stone as easily as a mortal can move
through air. She can even see through a yard or two of earth and stone so that
she can easily navigate when walking through walls. Unless she wishes for them
to harm her, weapons of stone pass through her body without harm, and so long
as she lands on earth or stone, even the highest falls cannot harm her.
In addition to being able to run or
sprint through earth or rock, the Dragon King can also move up and down as easily
as forward or backward. Also, if she stands near a stone wall during a battle,
she can instantly retreat within every turn after she strikes her blow, thus
adding the wall’s soak to her own against all attacks delivered after her initiative.
This power does not protect the Dragon King from weapons made from enchanted
jade or from any of the other Five Magical Materials.