The Pterok
Before the fall of the Primordials, these magnificent flying reptiles were the
unquestioned rulers of the air. They lived in towns and villas built high on
mountaintops and flew down to mortal villages to govern their subjects. Most of
these wondrous creatures died during the war against the Primordials.
Afterward, those that remained were no longer alone in the air — Exalted sorcerers created several races of flying mortals,
and Exalted builders created great skyships and
aerial chariots. However, Pterok were superb flyers
and the more warlike served with distinction and valor in the aerial regiments
of the armies of the Solar Deliberative.
Although not as indulgent and
sybaritic as the Raptok, the Pterok
loved beauty and painstakingly crafted both their mountaintop homes and their
artifacts so that all these creations had exceptionally clean and elegant
lines. Their dwellings were both graceful and extremely Spartan by human
standards. The Pterok disliked useless ornamentation,
unnecessary structures and any devices or accoutrements that had moving parts.
As a result, their small aeries were smooth constructions of stone, with a few
carefully placed pieces of crystal and vegetative technology. Humans often
described these settlements as looking like unusually lovely and well-preserved
ruins.
The Pterok
were noted scholars and occultists, and the few who remain eagerly study the
relics of the First Age. The ease with which the Pterok
interact with spirits and especially with the gods means that they are now
almost as common in Heaven as the Raptok, despite the
fact that far fewer of their kind survive in Creation. Legends say that they
were the breed that created the Dragon King’s written language, and savants
still regard the tomes the Pterok made from plates of
enchanted crystal as some of the most elegant and durable books in Creation.
This is especially true because Pterok
crystal-workers treated these books so that they are imperishable. More than
100 Pterok now work in Yu-Shan as scribes and personal
historians to moderately powerful gods. Although their hands are unsuited for
many mortal crafts, they are excellent calligraphers, and their finest work
wins praise even in Yu-Shan.
Pterok are both brilliant and meticulous.
They enjoy both intricacy and detail and are well suited for the study of all
forms of magic. They are also savage predators who dive on helpless prey from
above. They prefer to make everything an art, including the arts of death.
Individuals gain status both for successful hunts and for executing diving
attacks in a particularly perfect fashion. Although all of Dragon King society is filled with rituals, Pterok
rituals are unusually complex and elaborate. The Dragon King learned
supernatural martial arts from the Exalted. However, their Essence was such
that they could not practice human styles. Instead, they practiced a number of
styles more suited to their primal nature. Foremost among these styles was a
technique studied by many Pterok, which was both a deadly fighting form and a complex aerial display
of swift and elegant movement. While the supernatural elements of this style
are lost to the Age of Sorrows, the desire for elegant perfection remains.
The Pterok’s
thoughts are similarly intricate. They are as devoted to the Unconquered Sun as
any other breed of the Dragon Kings. However, they express this devotion
through an interest in theology that they use to attempt to understand the
Unconquered Sun’s inner nature and through elaborate divinations that seek to
learn the intricacies of his will and his plan for Creation.
Appearance: The Northern Dragon Kings are large
flying reptiles that look much like long-legged, bipedal pteranodons.
They stand in a slightly forward crouch and are between four and a half and five
and a half feet tall, with a wingspan of between 16 and 20 feet. Their great
leathery wings have dexterous long-fingered hands in the middle — the wings
fold neatly back to allow the Pterok to carry and
manipulate objects and to fight with weapons. Their heads have both long
muzzles filled with many sharp teeth and a narrow crest like a pteranodon’s on the back that helps them to steer. They
have long thin tails with a rudder-like flap at the end. Although their wings
are leathery and covered in extremely short, fine fur, their necks and bodies
are covered with short, brightly colored feathers like those on the bodies of
some birds.
Breed Attributes: The Pterok
gain +2 to Dexterity and +2 to Perception. These modifiers can raise their
Dexterity and Perception above 5. However, they may only raise these two
Attributes above 5 by spending either bonus or experience points. While flying,
they can ascend at a rate of (Dexterity + 12) yards a turn, descend at a rate
equal to 10 times this speed and fly level at a rate equal to four times their
speed at ascending flight — they fly at speeds of between 40 and 55 miles per
hour over long distances.
On the ground, Pterok
are far slower — they cannot sprint, and their running speed is only (Dexterity
+ 8) yards a turn. Like other characters, Pterok can
act normally and still move up to half of this distance. The Pterok have a tough hide that gives them an extra +1B/1L of
soak. While they are quite adept at using many weapons, their unusual physical
form prevents them from using weapons or wearing armor not made specifically
for one of these Dragon Kings. Also, the unusual structure of their arms mean
that they suffer a +1 difficulty to all rolls where they attempt to use tools, lockpicks, musical instruments or similar implements that
are not specifically created for Dragon King hands.
Those with human body shapes
similarly experience this penalty when attempting to use tool and implements
designed for Dragon Kings. However, with the proper tools, Pterok
can be inhumanly skilled calligraphers.
Breed Abilities: Pterok excel at feats of athletics and
scholarship and at dealing with spirits. They have a natural affinity with
Athletics, Lore and Occult.
Innate Weapons: Pterok cannot use their claws or their
tails to attack. However, they have sharp teeth and can buffet foes with their
powerful wings.
Weapon Spd Acc Dmg Def
Bite +1 +0
+3L -2
Wing Buffet +1 +1 +4B +0
Common Natures: Architect, Bureaucrat, Critic,
Explorer, Paragon, Savant, Visionary
Sobriquets: Children of the Wind, Flying Demons,
Sky Lords
Concepts: Celestial bureaucrat, martial
artist, heavenly calligrapher, scavenger lord
When
I am alone in the sky,
then
is the time for hunting and
introspection.