The Path Of
Blazing Fire
• First Light
Cost: 1 mote
Duration: One scene
Type: Simple
The character can conjure a small light sufficient to illuminate
an area 10 yards on a side. This light can be cast on any object the character
can touch, including on other characters. A character who is a recipient of
this light cannot effectively hide until the effect ends.
•• Lesser Conjuration Of Flame
Cost: 3 motes
Duration: One scene or until extinguished
Type: Simple
The character can cause any flammable object she touches to
burst into flame. This flame is as intense as a campfire. In addition, the
character can apply the flame to a nonflammable object, which will be unharmed but
will remain covered in flame for the duration of the spell. When used on the
blade of a weapon, or even on a cestus, this power
adds a number of dice of damage equal to the character’s permanent Essence score.
This flame will not harm its creator, although other fires created by it may do
so.
••• Bolt Of Fire
Cost: 1 mote per 1L damage
Duration: Instant
Type: Simple
The Dragon King hurls a bolt of blazing fire at a single opponent.
The Dragon King’s player rolls Dexterity + Thrown to hit, plus a number of dice
equal to the character’s Essence. This attack has a range of (the character’s
permanent Essence x 20) yards and does a base damage of 1L for every mote of
Essence spent. A character cannot spend more motes on this power than her
permanent Essence + her rank with this Path.
•••• Command Fire
Cost: 4 motes, 1 Willpower
Duration: One scene
Type: Simple
This power allows Dragon Kings to command and control large
fires. A Dragon King can control a fire the size of a large bonfire or a
burning hut, or she can command a portion of a larger fire that is
approximately as large. For the duration of this power, the Dragon King can
keep the fire away from people or objects that it would otherwise consume — she
and her companions can walk through such a fire without fear of getting burned
or being troubled by smoke. The Dragon King can protect a number of individuals
equal to her permanent Essence. However, all of these beings must be visible to
the Dragon King.
So long as there is sufficient fuel in the desired
direction, she can also cause such fires to move as rapidly as a sprinting person
in any direction that she desires. Also, while this power is active, she can,
as a simple action, make the fire lash out at anyone who is within (her level
with this Path x 5) yards of it simply by expending an additional 2 motes of
Essence.
She can produce this lash of flame no more often than once a
turn, but doing so counts as a reflexive action. She may also act normally on
the same turn with no penalty. When used in this fashion, it does the damage
listed for a bonfire (6L, 2L if the target resists). Armor soaks this damage
normally. This huge tongue of flame strikes its target if the Dragon King’s
player can make a successful attack roll using her character’s Manipulation +
Occult + Essence. This attack can be parried and dodged normally.
••••• Immolation
Cost: 4 motes
Duration: Instant
Type: Simple
The Dragon King can hurl fist-sized balls of fire that burst
into bonfire-sized conflagrations. His player rolls the Dragon King’s Dexterity
+ Thrown with an accuracy bonus equal to his permanent Essence to strike in the
vicinity of the target. When the ball hits, flame engulfs a region with a
radius equal to the Dragon King’s permanent Essence in yards. This attack has a
range of 100 yards, and the fire started by this attack burns for at least one
full scene — longer if it finds something to catch. This attack cannot be parried,
only dodged. Anyone who is in the region and does not manage to successfully
dodge this attack takes 6L damage the first turn, and her player must roll in
subsequent turns for the character to resist the damage from this fire exactly
like a normal bonfire. This fire is exceptionally hot and will completely
destroy any flammable objects such as wood or bone by the end of the scene.
••••• • Touch Of Blazing Fire
Cost: 7 motes, 1 Willpower
Duration: One scene
Type: Simple
The Dragon King can create a blazing inferno by touch. She
can strike a target with either her bare hands or with a melee weapon and cause
it to burst into flames, or she can sprint along a path and cause a wall of
flame to spring up in her footsteps. She can even walk forward with her hands
extended, and so long as she moves no faster than a normal walk, all flammable
obstacles, such as heavy oak doors, wooden stockades or even thick jungles,
will burn away extremely rapidly.
The Dragon King’s fire does a base lethal damage equal to
her permanent Essence + her Willpower every turn. Any walls of flame that she
creates are as tall as the Dragon King and last until the end of the scene. For
the duration of this power, the Dragon King is also immune to all heat and
fire, including all fire-based attacks by other beings.