The Anklok
The Anklok
are the large and hulking Southern Dragon Kings. Although slow and heavily
armored, they excelled at Paths that make them inhumanly fast and agile. The Anklok were the most aggressive and the most solitary of the
Dragon Kings. They normally lived on the edges of deserts and in dry rocky
areas. Here, they hunted all manner of large game and occasionally came
together in large groups, where they performed great rituals and created vast
rock carvings. Because of their mastery of fire and, by extension, their
connection to the blazing heat of the Unconquered Sun, the Anklok
were regarded by most Dragon Kings as the finest priests of their kind.
They made little use of vegetative
technology, they never built cities, and they created and used only those
pieces of crystal technology that they could carry and would need regularly.
Their crystal technology was typically large, blocky and somewhat crude in
appearance. However, these devices worked just as well as the more complex and
delicate crystals created by the Raptok and the Pterok. The Anklok studied the
arts of hunting and survival above all others and worshiped the Unconquered Sun
by dedicating their kills to him. They offered up the hearts of their most
impressive victims and prey as sacrifices. Instead of building elaborate
temples, they ripped the hearts from their victims where they fell and
incinerated those hearts with magical fire while they shouted prayers to the
Unconquered Sun.
Most Anklok
were deeply passionate creatures filled with the conviction of their beliefs.
Although few Anklok spent much time with either
mortals or Exalts, those that did were more steadfast and loyal than any other
breed of Dragon King. Anklok cared extremely deeply
about a very few things, which could include their religion, their ideals or
even a chosen group of companions, such as their Clutch. However, they had
little interest in anything outside their chosen interests. Anklok
rarely had hobbies. Instead, they devoted their lives to the fervent pursuit of
a single overwhelming ideal. Most were especially zealous about their devotion
to the Unconquered Sun, and while normally taciturn, few passed up a chance to
attempt to convert a receptive audience to his worship. Also,
while the more civilized Anklok challenged anyone who
strongly disagreed with them to a duel, many Anklok
simply attacked individuals who openly argued about something that the Anklok cared deeply about.
Mortals and Exalts most often saw
only this passion for battle. The Anklok were
fearless warriors. In addition to enjoying battle for its own sake, Anklok saw fighting for something as the ultimate proof of
their devotion and victory as vindication of their views. Shunning deception
and trickery, they embraced honorable combat with worthy opponents as an almost
sacred act. During the First Age, a few of the most powerful Anklok took service in the armies of the Solar Deliberative
and looked forward to trying their skill in single combat with one of the
nobles of the Fair Folk.
An Anklok’s
word was its bond, and his honor was his most prized possession. While this
meant that the Anklok were exceptionally trustworthy,
anyone who questioned the honor of an Anklok had to
be prepared to defend her statement with her life. Anklok
never joked about their honor.
Appearance: Anklok are the largest Dragon Kings,
standing seven feet tall. They have thick armor composed of large heavily
ridged plates like those on the back of an alligator or crocodile. Their blunt
muzzles are filled with thick conical teeth, and their broad muscular tails end
in a large club-like bulb that they can use as a deadly weapon. They have crude
hands, and many mortals who see them mistake them for animals.
Breed Attributes: Anklok gain +2 to Strength and +2 to
Stamina, as well as an additional +0 health level. These modifiers can raise
their Strength and Stamina above 5. However, they may only raise these two
Attributes above 5 by spending either bonus or experience points. They also add
+ 6B/6L to their soak. However, their clawed hands are hulking paws that cannot
use any tools or weapons not designed specifically for Dragon Kings. Even using
such tools, they suffer a +1 difficulty to all Dexterity rolls involving fine
manipulation, including all Craft rolls as well as any attempt to play a
musical instrument or to pick a lock.
Breed Abilities: Anklok excel at surviving adversity. They
have a natural affinity with Endurance, Resistance and Survival.
Innate Weapons: Anklok possess claws, sharp teeth and a heavy
club-like tail.
Weapon Spd Acc Dmg Def
Claw +1 +1
+3L +0
Bite +0 +0
+3L -2
Tail +1 -1
+4L -2
Common Natures: Bravo, Gallant, Judge, Paragon,
Survivor, Traditionalist
Sobriquets: Sand Hunter, Children of the Desert,
Armored Zealots
Concepts: Proud warrior, zealous priest,
honorable judge
To
live, to fight and to
die
under the face of the
sun,
that is what is best.