__ __ _____ _____ _____ _____ __ __ |##\/##| |#####| |#####| |#####| |#####| |##\/##| |######| |#|_|#| |#| |#| |#| |#| |#| |#| |######| |#|\/|#| |#####/ |#| |#| | | |#| |#| | | | |\/|#| |#| | | | | |#\ |#| | | | | | | | | | | | | |#| | | | | | | | | | |/ _/ \_ \|_/ \_|/ _/ | | | | | | |/ \| | | _ | _/ \_/ \_/ \| | | |/ \| |_| |_/ \| ================================================================ Title : Cross Attack Filename : CROSTACK.WAD Author : Tom Sanner (Mr.DooM) Email Address : tprints@SPAMhotmail.com Web Site : www.tprints.com Misc. Author Info : Operator of Top 5% Web Site (see above) Former DooM Chat Host on MSN Member of CUE (Computer Users of Erie) Description : Won 2nd place in WizardWorks Wad Making Contest. A fairly large DM wad but wide open with many buildings to hide in and on top of. Exit area can be accessed by walking over the exit sign along the North wall. Then walk along the cat- walks to North end of the lava pit. The East & West switches in the main playing area block access to the exit while the red South switch allows an exit once again. I've decided to incorporate the skill levels somewhat similar to that of the Igor & Danzig Series used. This wad is designed for use of Deathmatch 2.0 rules with the following options... 1. 2 player game without BFG and with plenty of health & ammo. Use Skill levels 1 & 2 to support this. ("I'm Too Young To Die" and "Hey, Not Too Rough") This selection also provides all major power-ups. Note: BFG is still in level 7 -BFG Frag. 2. 2 player game with ALL weapons and less health & ammo. (Very few major power-ups are available) Use Skill level 3 to support this. ("Hurt Me Plenty") 3. 3 or 4 player game with all weapons. Use Skill levels 4 & 5 to support this. ("Ultraviolent" and "Nightmare") I suggest the "no-monster" command for this mode of play. (Especially on Nightmare) :) These skill levels are meant to improve this wad when played with different amount of players. Skill levels 4 & 5 for more players will provide even more weapons for faster retrieval and can actually be played in either Deathmatch 2.0 or Original Deathmatch rules. Due to the nukeage in this level, you may see some suicides to prevent some frags if the Original Deathmatch rules are used however. See what you prefer. Additional Credits to : iD of course and the creator of DCK ================================================================ * Play Information * Episode and Level # : Map 08 Single Player : Yes (But not made for it) Cooperative 2-4 Player : Maybe (To check out the level) Deathmatch 2-4 Player : Yes (That's the purpose!!!) Difficulty Settings : Yes (Read above) New Sounds : No (Look for 10fx2.zip) New Graphics : No New Music : No (Look for 10mus.zip which is mainly Led Zeppelin, perfect for DooM) Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DCK, BSP, NWT Known Bugs : None known of * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * BBS numbers: Tim's BBS (814) 825-8660 Microsoft Network (DooM files- death-match) Also at- www.tprints.com (My web site) --------------------------------------- Click BACK to return to Mr.DooM's Pages