Q1 - Game Over Relay Q2 - Tilt Relay Q3 - Coin Lockout Relay Q4 - L2 & L3 - Shoot again (backbox & playfield) Q5 - L4 - 1st Player up Q6 - L5 - 2nd Player up Q7 - L6 - 3rd Player up Q8 - L7 - 4th Player up Q11 - L11 - High Game to Date lamp * Q12 - L10 - Game Over lamp *Q13 - Yellow drop-target remo-trip, left bank Q14 - Blue drop-target remo-trip, left bank Q15 - White drop-target remo-trip, left bank Q16 - Green drop-target remo-trip, left bank Q17 - Yellow drop-target remo-trip, top bank Q18 - Blue drop-target remo-trip, top bank Q19 - White drop-target remo-trip, top bank Q20 - Green drop-target remo-trip, top bank Q21 - Yellow drop-target remo-trip, right bank Q22 - Blue drop-target remo-trip, right bank Q23 - White drop-target remo-trip, right bank Q24 - Green drop-target remo-trip, right bank Q25 - L24 - 2x bonus multiplier Q26 - L25 - 3x bonus multiplier Q27 - L26 - 4x bonus multiplier Q28 - L27 - 5x bonus multiplier Q29 - L28 - #1 rollover Q30 - L29 - #2 rollovers (2) Q31 - L30 - #3 rollover & spin target
| Q32 - L31 - 20000 bonus & scores bonus Q33 - L32 - 1000 bonus Q34 - L33 - 2000 bonus Q35 - L34 - 3000 bonus Q36 - L35 - 4000 bonus Q37 - L36 - 5000 bonus Q38 - L37 - 6000 bonus Q39 - L38 - 7000 bonus Q40 - L39 - 8000 bonus Q41 - L40 - 9000 bonus Q42 - L41 - 10000 bonusQ43 - L42 - Extra Ball Q44 - L43 - Special Q45 - L44 - Yellow drop-targets (3) Q46 - L45 - Blue drop-targets (3) Q47 - L46 - White drop-targets (3) Q48 - L47 - Green drop-targets (3) Q49 - L48 - Yellow rollovers (2) Q50 - L49 - Blue rollovers (2) Q51 - L50 - White rollovers (2) Q52 - L51 - Green rollovers (2) Q53 - S8 - Knocker Q57/Q58 - S2 - Left drop-target bank Q59 - S9 - Outhole kicker Q60 - S1 - Right drop-target bank Q61/Q62 - S5 - Top drop-target bank Q63/Q64 - S6 - Hole kicker Notes: 1. Q9, Q10, Q54, Q55 & Q56 are not used 2. * For all System 80/80A games, Q11 and Q12 drive L11 (High Game to Date) and L10 (Game Over) respectively, no matter what the manual shows!
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