Q1 - Game over relay Q2 - Tilt relay Q3 - Coin lockout relay Q4 - L2 & L3 - Shoot Again (backbox & playfield)Q5 - L4 - Left Extra Ball rollover Q6 - L5 - Right Extra Ball target Q7 - L6 - Left Warbase activated Q8 - L7 - Right Warbase activated Q9 - via UP/fT - Stargate ramp Q10 - Sound 16 Q11 - L11 - High Game to Date lamp Q12 - L10 - Game Over lamp Q13 - via UP/fT - Launch Lane kicker Q14 - Ball release gate Q15 - L14 - 2x Multiplier (3) Q16 - L15 - 3x Multiplier (3) Q17 - L16 - 4x Multiplier (3) Q18 - L17 - 5x Multiplier (3) Q19 - L18 - Left & right Warbases Extra Ball Q20 - L19 - Left & right Warbases Special Q21 - L20 - 3x scoring Q22 - L21 - 5x scoring Q23 - L22 - Launch Lane lights (3)
Q24 - L23 - #1 right drop-target & #1 spin target Q25 - L24 - #2 right drop-target & #2 spin target Q25 - L25 - #3 right drop-target & #3 spin target Q27 - L26 - #4 right drop-target & #4 spin target Q28 - L27 - #1 centre drop-target Q29 - L28 - #2 centre drop-target Q30 - L29 - #3 centre drop-target Q31 - L30 - #4 centre drop-target |
Q32 - L31 - 20000 bonus Q33 - L32 - 1000 bonus Q34 - L33 - 2000 bonus Q35 - L34 - 3000 bonus Q36 - L35 - 4000 bonus Q37 - L36 - 5000 bonus Q38 - L37 - 6000 bonus Q39 - L38 - 7000 bonus Q40 - L39 - 8000 bonus Q41 - L40 - 9000 bonus Q42 - L41 - 10000 bonusQ43 - L42 - Left Special rollover Q44 - L43 - Right Special rollover Q45 - L44 - Left bottom pop-bumper Q46 - L45 - Left top pop-bumper Q47 - L46 - Right bottom pop-bumper Q48 - L47 - Right top pop-bumper Q49 - L48 - Top "M" rollover Q50 - L49 - Top & lower "A" rollovers Q51 - L50 - Top & lower "R" rollovers Q51 - L50 - Top "S" rollover Q53 - S8 - Knocker Q57/58 - S2 - Right Warbase kicker Q59 - S9 - Outhole Q60 - S1 - Left Warbase kicker Q61/62 - S5 - Centre drop-target bank reset Q63/64 - S5 - Right drop-target bank reset Notes: 1. UP/fT = Under Playfield Transistor 2. Q52 & Q54-Q56 inclusive are not used.
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