TOP ROLLOVERS (3)
Position: top of playfield.Scoring: 300 or 3000 when lit
Extra: Turns off corresponding rollover light. Completing sequence, resets sequence, adds 1 Bonus and lights kicking target. In 3-ball play only, the Top rollovers are remembered from ball-to-ball until the sequence is completed.
KICKING TARGET
Position: Lower right of playfield.Scoring: 1000Extra: Hitting when lit starts the top rollunder lamps strobing.
RIGHT SPOT TARGETS (4)
Position: Right centre of playfield.Scoring: 100 or 1000 when lit.
Extra: Lights corresponding lamp on left side spot target. Completing sequence lights hole for capture. In 3-ball play only, the right spot targets completed are remembered from ball-to-ball until the sequence is completed.
BALL HOLE KICKER
Position: Left centre playfield.Scoring: 1000 when flashing or 2000 when lit.
Extra: Ball in hole lights 2x Multiplier. Hole captures ball when lit.
CENTRE SPOT TARGETS (4)
Position: Left of playfield centre.Scoring: 100 or 1000 when lit.
Extra: The lit sequence can only be completed after a ball is captive in the left hole. Sequence completed lights the shooter lane for capture and resets the right spot target lamps.
BALL SHOOTER
Position: Top left of playfield.Scoring: 1000Extra: Captures ball when lit.
TOP LANE ROLLUNDER
Position: Top left of playfield.Scoring: 1000
Extra: When rollunder lamps are strobing, the rollunder scores lit value at that time: 50'000 points, Extra Ball or Special.
TOP RIGHT-SIDE ROLLOVER
Position: Upper right of playfield.Scoring: 3000Extra: Adds 1 Bonus.
|
CENTRE 3 DROP-TARGET BANK
Position: Right of playfield centre.Scoring: 500 when unlit or flashing, 5000 when lit.
Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 3x Multiplier.RIGHT 4 DROP-TARGET BANK
Position: Top right of playfield.Scoring: 400 when unlit or flashing, 4000 when lit.
Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 4x Multiplier.
LEFT 3 DROP-TARGET BANK
Position: Top left of playfield.Scoring: 500 when unlit or flashing, 5000 when lit.
Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 5x Multiplier.
BOTTOM RIGHT OUTLANE ROLLOVER
Position: Bottom right outlane.Scoring: 5000Extra: Adds 1 Bonus.
LEFT SPINNING TARGET
Position: Entrance of ball shooter lane, top left of playfield.Scoring: 100 or 1000 when lit.
KICKING RUBBERS (2) & 10-POINT SWITCHES (3)
Position: Kicking rubber centre left and right of playfield.Scoring: 10
POP-BUMPERS (4)
Position: 3 top of playfield, 1 bottom left of playfield
Scoring: 500 3-ball, or 100 5-ball.
MULTIBALL
After 2 balls are captured, Multiball is launched when 3rd ball enters play.
In Multiball, all playfield scoring is 3x as long as 3 balls are in play, and 2x when 2 balls are in play.
BONUS
Ball entering outhole adds Bonus x Multiplier to score.
The Multiplier level is not remembered from ball to ball.
| |