Eclipse by Gottlieb

    GAME FEATURES
    & RULES


GAME OBJECTIVES SUMMARY: Eclipse offers a 3-ball Multiball mode but realising this is a real feat! It's arguably more difficult than Black Hole, which shares a very similar playfield layout as Eclipse demands the completion of a series of objectives in sequence and with just one ball. The steps to reach Multiball are as follows: complete the 4 right spot targets to light the left-side capture hole, then capture a ball in the hole. Only now will completing the 4 centre spot targets activate the top left ball shooter lane (equivalent to a kickout hole at the end of Black Hole's "Gravity Tunnel"). Once active, shotting the second ball here will capture it and then, the third ball entering play starts the Multiball mode.

CARTES D'INSTRUCTIONS:

TOP ROLLOVERS (3)
  • Position: top of playfield.
  • Scoring: 300 or 3000 when lit
  • Extra: Turns off corresponding rollover light. Completing sequence, resets sequence, adds 1 Bonus and lights kicking target. In 3-ball play only, the Top rollovers are remembered from ball-to-ball until the sequence is completed.

    KICKING TARGET

  • Position: Lower right of playfield.
  • Scoring: 1000
  • Extra: Hitting when lit starts the top rollunder lamps strobing.

    RIGHT SPOT TARGETS (4)

  • Position: Right centre of playfield.
  • Scoring: 100 or 1000 when lit.
  • Extra: Lights corresponding lamp on left side spot target. Completing sequence lights hole for capture. In 3-ball play only, the right spot targets completed are remembered from ball-to-ball until the sequence is completed.

    BALL HOLE KICKER

  • Position: Left centre playfield.
  • Scoring: 1000 when flashing or 2000 when lit.
  • Extra: Ball in hole lights 2x Multiplier. Hole captures ball when lit.

    CENTRE SPOT TARGETS (4)

  • Position: Left of playfield centre.
  • Scoring: 100 or 1000 when lit.
  • Extra: The lit sequence can only be completed after a ball is captive in the left hole. Sequence completed lights the shooter lane for capture and resets the right spot target lamps.

    BALL SHOOTER

  • Position: Top left of playfield.
  • Scoring: 1000
  • Extra: Captures ball when lit.

    TOP LANE ROLLUNDER

  • Position: Top left of playfield.
  • Scoring: 1000
  • Extra: When rollunder lamps are strobing, the rollunder scores lit value at that time: 50'000 points, Extra Ball or Special.

    TOP RIGHT-SIDE ROLLOVER

  • Position: Upper right of playfield.
  • Scoring: 3000
  • Extra: Adds 1 Bonus.
  • CENTRE 3 DROP-TARGET BANK
  • Position: Right of playfield centre.
  • Scoring: 500 when unlit or flashing, 5000 when lit.
  • Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 3x Multiplier.

    RIGHT 4 DROP-TARGET BANK

  • Position: Top right of playfield.
  • Scoring: 400 when unlit or flashing, 4000 when lit.
  • Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 4x Multiplier.

    LEFT 3 DROP-TARGET BANK

  • Position: Top left of playfield.
  • Scoring: 500 when unlit or flashing, 5000 when lit.
  • Extra: Each target adds 1 Bonus. Completion resets bank and when flashing, completion also lights 5x Multiplier.

    BOTTOM RIGHT OUTLANE ROLLOVER

  • Position: Bottom right outlane.
  • Scoring: 5000
  • Extra: Adds 1 Bonus.

    LEFT SPINNING TARGET

  • Position: Entrance of ball shooter lane, top left of playfield.
  • Scoring: 100 or 1000 when lit.

    KICKING RUBBERS (2) & 10-POINT SWITCHES (3)

  • Position: Kicking rubber centre left and right of playfield.
  • Scoring: 10

    POP-BUMPERS (4)

  • Position: 3 top of playfield, 1 bottom left of playfield
  • Scoring: 500 3-ball, or 100 5-ball.

    MULTIBALL

  • After 2 balls are captured, Multiball is launched when 3rd ball enters play.
  • In Multiball, all playfield scoring is 3x as long as 3 balls are in play, and 2x when 2 balls are in play.

    BONUS

  • Ball entering outhole adds Bonus x Multiplier to score.
  • The Multiplier level is not remembered from ball to ball.

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    Last updated: 30.June 2007 1
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