GAME FEATURES |
GAME OBJECTIVES SUMMARY: Shoot each of the 7 yellow drop-targets, or drop them remotely by hitting their corresponding yellow rollover/spot target, as quickly as possible before the row of red lights advances down to turn off the green multiplier lights you've collected. The faster you can do it the better: whilst still on the top row, you'll get a shot at the Special, and Extra Ball on the second row. There are 4 rows of red lamps across the playfield: the top 3 rows are the "rocket" lamps shooting ever-faster towards the green bomus multiplier lamps. If the rockets reach the last row of red lamps, then you're hard-earned bonus is going to shrink! |
YELLOW DROP TARGETS (7)HOLE TOP RIGHT YELLOW SPOT TARGET RIGHT-SIDE YELLOW SPOT TARGET MIDDLE RIGHT YELLOW SPOT TARGET MIDDLE LEFT YELLOW SPOT TARGET POP BUMPERS (2)
| RIGHT GREEN OUTLANE ROLLOVERRIGHT GREEN IN-LANE ROLLOVER LEFT GREEN INLANE ROLLOVERS (2) LEFT GREEN OUTLANE ROLLOVER LEFT YELLOW ROLLOVER RIGHT YELLOW ROLLOVER TOP YELLOW ROLLOVERS (6) 10 POINT SWITCHES (3) |
FLIPPERS (4): 2 lower centre of playfield, 1 lower right to right of left in/outlanes, 1 lower-mid left above left in/outlanesBONUS & MULTIPLIER: Bonus between 1000-20000. Multiplier value of 1x, 2x 3x; Outhole adds Bonus. Lit green Multiplier lamps are turned off if the corresponding red light above is lit when the red "rocket" lamp reaches the Multipliers. LIBERAL-CONSERVATIVE SETTINGS |