SWITCH MATRIX
RETURNS
STROBES
0
1
2
3
4
5
6
7
0
SW.00
#1 top RO
SW.01
#1 yellow ST
SW.02
Right "H" DT
SW.03
Left "B" DT
SW.04
Left "C" DT
SW.05
Captive
hole
SW.06
PB's (4)
Return 7 not used
1
SW.10
#2 top RO
SW.11
#2 yellow ST
SW.12
Right "O" DT
SW.13
Left "L" DT
SW.14
Left "K" DT
SW.15
Outhole
SW.16
Spin
target
2
SW.20
#3 top RO
SW.21
#3 yellow ST
SW.22
Right "L" DT
SW.23
Left "A" DT
SW.24
Top lane rollunder
SW.25
3rd position ball trough
SW.26
Tilt
3
SW.30
Right-side
RO
SW.31
#4 yellow ST
SW.32
Right "E" DT
SW.33
Gravity Tunnel RO
SW.34
10-points (5)
SW.35
Right return RO
4
SW.40
Lower p/f left #1 DT
SW.41
Lower p/f right #1 DT
SW.42
Lower p/f
captive hole
SW.43
Lower p/f
up-kicker
5
SW.50
Lower p/f left #2 DT
SW.51
Lower p/f right #2 DT
SW.52
Lower p/f
rollunder
SW.53
Lower p/f Outlane RO
6
SW.60
Lower p/f left #3 DT
SW.61
Lower p/f right #3 DT
SW.62
Lower p/f
left RO
7
SW.70
Lower p/f left #4 DT
SW.71
Lower p/f PB's (2)
SW.72
Lower p/f 10 points (2) & KT

Notes: DT = drop-target, PB = pop-bumper, RO = rollover, ST = spot target, kt = kicking target
1
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