| The Raiders frequently battle enemies who make use of
strange gadgets and advanced technology. In addition to coming up with
technological alternatives of their own, they are not above... ahem...
raiding their enemy's resources and using their own weapons against
them. To keep track of their growing arsenal of weapons and equipment,
this list was put together. Not all of the
following pieces of equipment are technological in origin - Arisa's
Crackers, for instance. It doesn't matter whether a piece of equipment
is magical or technological in origin, only that it is available for any
Raider to take into battle. That being said... well, any of the
following is available for any Raider to take into battle. |
|
Dampener
Rifle |
| Type:
Ranged |
Subtype:
Technology |
| Acquired From:
Raiders |
| Standard issue for most Raiders, the Dampener
Rifle is one of the most effective non-mystical weapon against
mystical enemies. Capable of firing a weak wave or a standard
single beam, the Dampener Rifle is a fairly versatile weapon.
However, due to the charge necessary to create Dampener fire, a
battery pack only lasts long enough for five rounds.
Alternatively, a backpack generator can be worn for weaker but
more repetitious fire. |
|
Arisa's
Crackers |
| Type:
Support |
Subtype:
Mystic |
| Acquired From:
Arisa |
| Don't let the foul taste of these rock-hard
crackers fool you. A single cracker is enough to completely
revitalize even the most worn-down Raider. If you can stomach
the taste, that is. |
|
Wind Blade |
| Type:
Melee/Ranged |
Subtype:
Technology |
| Acquired From:
Gen-4 Vector Sect Clone |
| A sword with a gyro-based device built into the
crossbeam. When the device is activated, the blade splits into
two and the gyroscopic generator is exposed, unleashing a burst
of wind down the channel between blade halves. While not very
strong, the blast of wind is powerful enough to shatter glass
and slow an incoming assault. |
|
Fire Staff |
| Type:
Melee/Ranged |
Subtype:
Technology |
| Acquired From:
Gen-2 Arisa Kameko Clone |
| This staff is flammable fluid which fuels the
lighters on each end as well as the attacks the user can perform
with the staff. When ignited, the user can manipulate the
controls to spray fluid out on one side to create a sudden blast
of fire or use controlled bursts from the other in conjunction
with swift swings to create fireballs. |
|
Chameleon
Cloak |
| Type:
Support |
Subtype:
Technology |
| Acquired From:
Gen-4 Nearon Clone |
| This cloak is made up of material that, when an
electrical charge is sent through it, bends the light around it.
This effectively renders the wearer invisible, detectable only
as a faint blur in the air. Be warned, though, the cloak's
systems are fragile. Even a glancing blow will be enough to
disrupt the charge and deactivate the cloak until its systems
can reboot. As a bonus, this heavy cloak provides protection
against most blunt-forced attacks, including mild bullet
protection. This protection does not protect the wearer from
swords and daggers, though. |
|
Restorative
Elixir |
| Type:
Support |
Subtype:
Mystic |
| Acquired From:
Imbrium |
| A small, crystalline flask holds a clear liquid that heals wounds with a single drop. Only one drop can be used on a person per day, however. The flask is ever-filling but shatters like glass, so care must be taken when the Restorative is brought into battle. |
|
Elemental Rings |
| Type:
Support |
Subtype:
Mystic |
| Acquired From:
Cain |
| These rings defend the wearer from magical
attacks of specific elements. Only one ring can be worn at a time and the power contained within the ring gradually diminishes with use. The amount of rings available and in what element are as follows:
1x
Dark
1x
Psyche
1x
Earth
2x
Lightning
1x
Light
1x
Chaos
2x
Water
1x
Entroph
1x
Nullification |
|
The Revolver |
| Type:
Ranged |
Subtype:
Mystic/Technology |
| Acquired From:
Obadiah Stane - The Gunslinger |
| An old-fashioned handgun with a sigil carved into its handle. Only six bullets remain out of the original twelve; each one is carved with mystic symbols. When fired from this particular gun, each bullet has the capability of tearing through any mystical barrier and wounding mystical creatures on a spiritual level. |
|