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Equipment


The Raiders frequently battle enemies who make use of strange gadgets and advanced technology. In addition to coming up with technological alternatives of their own, they are not above... ahem... raiding their enemy's resources and using their own weapons against them. To keep track of their growing arsenal of weapons and equipment, this list was put together.

Not all of the following pieces of equipment are technological in origin - Arisa's Crackers, for instance. It doesn't matter whether a piece of equipment is magical or technological in origin, only that it is available for any Raider to take into battle. That being said... well, any of the following is available for any Raider to take into battle.


 
Dampener Rifle
Type: Ranged Subtype: Technology
Acquired From: Raiders
Standard issue for most Raiders, the Dampener Rifle is one of the most effective non-mystical weapon against mystical enemies. Capable of firing a weak wave or a standard single beam, the Dampener Rifle is a fairly versatile weapon. However, due to the charge necessary to create Dampener fire, a battery pack only lasts long enough for five rounds. Alternatively, a backpack generator can be worn for weaker but more repetitious fire.

 

Arisa's Crackers
Type: Support Subtype: Mystic
Acquired From: Arisa
Don't let the foul taste of these rock-hard crackers fool you. A single cracker is enough to completely revitalize even the most worn-down Raider. If you can stomach the taste, that is.

 

Wind Blade
Type: Melee/Ranged Subtype: Technology
Acquired From: Gen-4 Vector Sect Clone
A sword with a gyro-based device built into the crossbeam. When the device is activated, the blade splits into two and the gyroscopic generator is exposed, unleashing a burst of wind down the channel between blade halves. While not very strong, the blast of wind is powerful enough to shatter glass and slow an incoming assault.

 

Fire Staff
Type: Melee/Ranged Subtype: Technology
Acquired From: Gen-2 Arisa Kameko Clone
This staff is flammable fluid which fuels the lighters on each end as well as the attacks the user can perform with the staff. When ignited, the user can manipulate the controls to spray fluid out on one side to create a sudden blast of fire or use controlled bursts from the other in conjunction with swift swings to create fireballs.

 

Chameleon Cloak
Type: Support Subtype: Technology
Acquired From: Gen-4 Nearon Clone
This cloak is made up of material that, when an electrical charge is sent through it, bends the light around it. This effectively renders the wearer invisible, detectable only as a faint blur in the air. Be warned, though, the cloak's systems are fragile. Even a glancing blow will be enough to disrupt the charge and deactivate the cloak until its systems can reboot. As a bonus, this heavy cloak provides protection against most blunt-forced attacks, including mild bullet protection. This protection does not protect the wearer from swords and daggers, though.

 

Restorative Elixir
Type: Support Subtype: Mystic
Acquired From: Imbrium
A small, crystalline flask holds a clear liquid that heals wounds with a single drop. Only one drop can be used on a person per day, however. The flask is ever-filling but shatters like glass, so care must be taken when the Restorative is brought into battle.

 

Elemental Rings
Type: Support Subtype: Mystic
Acquired From: Cain
These rings defend the wearer from magical attacks of specific elements. Only one ring can be worn at a time and the power contained within the ring gradually diminishes with use. The amount of rings available and in what element are as follows:

 

1x Dark

1x Psyche

1x Earth

2x Lightning

1x Light

1x Chaos

2x Water

1x Entroph

1x Nullification


 
The Revolver
Type: Ranged Subtype: Mystic/Technology
Acquired From: Obadiah Stane - The Gunslinger
An old-fashioned handgun with a sigil carved into its handle. Only six bullets remain out of the original twelve; each one is carved with mystic symbols. When fired from this particular gun, each bullet has the capability of tearing through any mystical barrier and wounding mystical creatures on a spiritual level.

 
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