SHAMAN CIRCLE SAYINGS =========================== A list of all the things the Shaman says in "Oddworld: Munch's Oddysee" Format: [Level#]-[circle#, in order that you get to it][G for good, B for bad, blank for neutral]: [Saying] (if you stand in the center) OUTER RING, STUPID! STAND IN THE OUTER RING! (if you interrupt him) Fine. Be that way. (or) No respect! 01-1: Hey Abe! The Almighty Raisin has sent ME to help YOU, so listen up. If you're ever to find that one-legged Munch, you've got to learn how to get around, starting with this cave, right here, right now. See ya 02-1: Hey, ya managed to get of the cave. Wow, so impressive. Okay, listen up. Find your lazy Mudokon friends and lead them to the entrance of the Big Well. Let the SpooceShrubs be your guide! And heed the wisdom of the Story Stones. Now get your blue butt in gear. 02-2: You may notice that if one of your friends passes on, you can bring them back to life by giving Spooce to this Resurrection Totem. 02-3: Almost there, Abey! Now be careful, cuz Slig security forces have occupied the lands around the Big Well. (rich mineral deposits, y'know) Are you gonna let a murderous Slig and a pack of wild Slogs stand between you and a big well? Are ya?? Huh?? 02-4: Heya stitchlips! Now, ya gotta get through that Slog Run. Don't worry about your buddies; I'll help 'em catch up to ya later. Just get to the tunnel that leads to the Big Well. Gotta boogie! 02-5: Nice runnin' Abe! Ya made it. Now you'll find the Big Well on the other side of this tunnel. Which reminds me, I wonder how Munch is doin'. 03-1: MUNCH, GET OUTTA HERE! Save the rest o' those Fuzzles and find your way out of Vykkers' Labs! 03-2: Hey, Munch! You get gooood Quarma for rescuin' Fuzzles! Save as many of those little fuzzy fellas as you can. The more you leave behind, the worse your Q uarma gets. And TRUST ME, you don't want Bad Quarma! 04-1: Swim for y'life, Munch! Oh, and watch out for those Slogs up ahead! 05-1G: H-hey, Munch! Your Quarma's doing great! (I guess...) Get through these Intern lab workers and get to the main lab. There, you'll be able to escape Vykkers' Labs through the Poop Chute! 05-1B: Munch! What's wrong wit you? How could you leave all those poor Fuzzles behind? You're just beggin' for Bad Quarma! 06-1G: Munch! Ya made it! Now you can use the Snoozer to knock out those nasty Interns. Then, get yourself to that Poop Chute before they wake up! They only stay out for so long. 06-1B: Muuuunch...how could you have left all those Fuzzles behind...remember, what comes around goes around, ya screw-up. 07-1: Abe! Munch! Ya found each other! That's great--now, you must seek out the Almighty Raisin. He's got some important things to tell, but in order to find the Raisin's cave, you're gonna have to slog through some Slog Huts! You'll find Mudokons in there, and they've been forced to pick up Sloggie poo! Save the Mudokons and Fuzzles here, then get to the first Slog Hut. 07-2: Hey, I almost forgot! The Almighty Raisin has a little somethin' extra for Abe! POSSESSION ABILITY! Now, Abe has the power to possess these industrial punks from a distance. Use this power wisely! 07-3: Hey, hiya! Now don't worry about rescuin' the Mudokons with feathers; they're livin' large with nature; cuz around here, only Fuzzles need to get rescued through these portals. 08-1G: Abe! Munch! Quarma's lookin' great! Now work together to rescue those Mudokon Scrubs. You can tell a Scrub by its fashionably striped outfit. 08-1B: Pew! I can smell your Quarma from here. Now here's a chance to not suck quite so badly. Rescue those Mudokon Scrubs; the guys with the striped hats? remember? And redeem your bad selves! 08-2: Hey guys! You must get those Mudokon Scrubs through this gauntlet of Slig poppers and hungry Sloggies! >gasp< I have no idea how you're gonna pull this off! See ya. 09-1G: H-ho, okay...now it gets a little rough. These tribal lands have been invaded by Slig security forces. Only one lone Mudokon fortress still resists! Help the Mudokons to expel the Sligs, then get y'butt over to the Slog Hut. 09-1B: Uhhh, why do I bother? "Get to the Raisin, infiltrate the Slog Hut..." but do you bother rescuin' anybody?? Nah, cuz that might require you gettin' off your butt and actually doin' the right thing! 09-2G: Hey, you guys are alright! Now seeing that you've been rescuin' your buddies like they're goin' out of style, I'm gonna help you turn lazy Mudokons into mean green fightin' machines! Consider this Transformation Shrine a gift from yours truly. 09-2B: Okay. I really shouldn't be doin' this, seein' your Quarma stinks and all, but I got a soft spot for you two losers. So I'm gonna help you turn lazy Mudokons into mean green fightin' machines. Consider this Transformation Shrine a gift from yours truly EVEN THOUGH YOU DON'T DESERVE IT. 09-3: Hey! In case ya didn't notice, the door to the fort is stuck open! The Mudokons here need your help to close it. You close that door, and the Tomahawker guard here, he'll join ya! See ya. 09-4: Corporate bastiches have drained this lake, driving out the Mudokon natives that lived here and destroying the wildlife. Restore these lands to their former glory, and knock out the Slog Hut! 10-1: Be careful with these Mudokon Scrubs! If you wanna get out of this Slog Hut alive, you're gonna need 'em! 11-1: Hey guys! Ya made it past the Slog Hut! Who'da thunk it? Now to reach the Raisin, you need to run, son, and--oh, don't let yourself become feed for the wildlife! 12-1: He-h-hey! Now you must help Lulu get rich, and your first victim is the greedy Glukkon who's gonna turn this Mudokon village into a Rupture Farms meat ranch. He's holed up down there in the cave below. Force him to donate his moolah to the Lulu Fund and save the Meeps. 12-2: The Mudokon meep herders are so depressed that they can't even herd their own Meep! Gain their confidence by herding the Meep back into their pen! Ya might wanna try Munch and his wheelchair for this one! 12-3: Whoa! You actually did it! You herded all the Meep into their pen! (so thrilling) Now whaddaya waitin' for? Get those whiny Mudokons to help ya get that Gluk meat rancher outta here! Don't forget to help out Lulu! 13-1: A Glukkon chump has taken over a windmill and turned it into a micro-brewery. Well, he's trying to anyway. Now, with false promises and plenty of brew, the native Mudokons in the area have all been turned into Scrubs! Separate the chump from his change and rescue those Scrubs. 14-1: Hey, Abe and Munch! Lulu's fortune is growin'! Now it's time for a big score. Find a way inside Magog Motors, and siphon the CEO's moolah into the Lulu Fund. You're on your way. 15-1G: He-heey, after what you did to his Slig security guys, the paranoid CEO is upgrading his own personal security. Now ya gotta get to him somehow, but save those Mudokon Scrubs in the process! 15-1B: Here's your chance to improve your stinkin' Quarma! The CEO of Magog Motors has upgraded his personal security forces to bloodthirsty Big Bros. Find this paranoid clown and steal him blind. You might wanna rescue the Scrubs IF YA CARE. 16-1: Okay guys--Splinterz, the biggest toothpick factory around--it's got this place marked for clear-cutting. They've already drained the river and driven the Mudokons outta here. Destroy those Sligs and restore this once beautiful land to its former glory. 16-2: H-hey, ya saved the village...but to protect the Mudokons here and help the Lulu Fund, you've gotta get into Splinterz. 17-1: Okay careful guys; Splinterz security is now on full alert. They've brought in tons of explosives and an elite team of Sligs to protect the property! Wh-hoa, I don't see how, but you just gotta get to Splinterz, and force those Glukkons to donate their moolah to Lulu. Happy goin's! 17-2: H-HEY, OH MY ART, YOU'RE HERE!! Well, that's one bet that I'm happy to have lost. Anyway, now get into Splinterz and squeeze some profits! 18-1: H-hey, guys--they never thought you'd get this far. Over-confident Sligs are all asleep at the job. Find the Glukkon CEO, and donate his life savings to Lulu...And DON'T FORGET TO RESCUE THE SCRUBS! 18-2G: Nice job! Now let's put the bite on the Glukkon CEO. 18-2B: H-ho, Abe, Munch, we gotta talk...if your Quarma doesn't pick up pretty soon, you're gonna get what's comin' to ya. 19-1G: You're on a roll now! Now force that Glukkon CEO to donate the profits to the Lulu Fund, rescue those Scrubs, AND GET THE GLUK OUTTA HERE! 19-1B: H-ho, Abe, Munch, come on--force that CEO to donate his Splinterz profits to the Lulu Fund. And rescue the Scrubs before your Quarma catches up with ya! God only knows why I keep remindin' ya. 20-1: Okay guys. Now at Flub Fuels here, these greedy Glukkons have drained the rivers and destroyed the wildlife. They've stolen the water and kept it in these storage tanks. Drain those water tanks and it'll help the land. You know the rest--find the Glukkons, take their moolah, give it to Lulu. You know the drill. 21-1: Okay guys. That Glukkon big cheese of Flub Fuels; he's been doin' things you don't even wanna know! Let's just say, get the Mudokons, get the Fuzzles, and don't let 'em become lunch. Ya gotta save 'em! And someday, maybe they'll save you! 22-1: Guys! You're almost there! Get to the Flub Fuels big cheese and force him to donate his retirement fund to Lulu. You just gotta get past his personal assistants first! 23-1: Oh boy! You got trouble in here! Big trouble! Find the water main, then let the cleansing power of water wash away your foes. 23-2: H-hey! It's your last chance to improve your Quarma. Make it count! The Vykkers have been stockpiling Mudokon Labor Eggs to sell to the highest bidder! Hey, that's what they do. Rescue Abe's unborn brothers by dropping them into the loading bay. 23-3G: Hey buds! Ya did it! And your Quarma is tops! Now, I've got a mission for each of you. 23-3B: I tried, and I tried and I TRIED to tell ya...but would ya listen?? Noooo...well, your bad Quarma has finally caught up with you...ya cold-hearted bastiches! Aaaaah, whatever... (no shaman messages in level 24) 25-1: Okay Abe. You're real close. REEEEAL close. Now I hope you don't mind, but Munch had some personal business to tend to. Not to worry; he'll hook up with ya once you get closer to the loading bay. Oh, and when you get those Scrubs together, I'll be waitin' with a special bonus for you. Happy slicin'! 25-2: Alright! Now to get through to that loading bay, you're gonna need these Scrubs to be just a wee bit tougher. Consider it a freebie from me. Knock 'em dead!