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General Rules for Noble Martial Arts Aspect Gifts (generally based on Aspect) Maximum level : 5 Cost : 0 AMP (simple Miracle or automatic Miracle) Cost : generally 1 character point (focused) Uncomon Gifts When the Flexibility is "Limited" (as opposed to "one trick"), the Gift is named "Way" |
The Way of the Tiger Cost : 2 (5-1-1-2+1) Aspect : 5 Range : some targets Invocation : Simple (0 AMP) Flexibility : Limited (bare-handed attacks) Common : No A series of brutal attacks, using one's fists |
The Way of the Scorpion Cost : 1 (3-1-0-2+1) Domain : 0 + Penetration 3 Range : some targets Invocation : Automatic Flexibility : Limited (danger sense) Common : No Sense Danger, even when coming from gods |
The Way of the Snake Cost : 1 (4-1-1-2+1) Spirit : 4 Range : some targets Invocation : Simple (0 AMP) Flexibility : Limited (defense against physical attacks in close combat) Common : No Acts as a level 4 of Auctoritas against physical attacks. As for all non-automatic Gifts, it is necessary to concentrate on this Gift (no other Miracle this round). |
The Fist of the Gods Cost : 2 (8-2-2-3+1) Aspect : 4 + Penetration 4 Range : one target Invocation : Simple (0 AMP) Flexibility : One trick (one forceful punch, with some sparkles) Common : No |
The Jump of the Frog Cost : 1 (5-3-0-3+1) Aspect : 5 Range : oneself Invocation : Automatic Flexibility : One trick (jump from one place to another) Common : No |
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