####################### # Begin Horse Section # ####################### Horse_Skills: echo echo Total Training Loops: %c echo pause 1 match dead You are a ghost! match %s fluid match %s murky match %s thick match %s dense match %s stagnant match %s frozen match %s very murky match %s very thick match %s very dense match %s very stagnant match %s very frozen match Sleep fluid and sleepy. match Sleep clear and sleepy. match Horse_Check_Track EXP HELP for more information put exp matchwait Horse_Check_Track: pause match Horse_Hidecheck bewildered match Horse_Hidecheck dazed match Horse_Hidecheck Mind lock match Horse_train_track time development points match dead You are a ghost! put exp scout matchwait Horse_Hidecheck: pause match Horse_Perception_Check bewildered match Horse_Perception_Check mind lock match Horse_Perception_Check dazed match Horse_Hide Time Development Points match dead You are a ghost! put exp hiding matchwait Horse_Stalkcheck: pause match Horse_Perception_Check bewildered match Horse_Perception_Check mind lock match Horse_Perception_Check dazed match Horse_Stalk Time Development Points match dead You are still stunned match dead You are a ghost! put exp stalking matchwait Horse_Perception_Check: pause match %s bewildered match %s mind lock match %s dazed match Horse_train_perception time development points match dead You are still stunned match dead You are a ghost! put exp perception matchwait Horse_Train_Track: match Horse_Track_Move You determine to track match Horse_Track_Move You refocus on tracking match dead You are still stunned match dead You are a ghost! put track Ela matchwait Horse_Track_Move: move go flap goto Horse_Track_Go Horse_Track_Go: counter add 1 match Horse_Track_Go You are unable to find match Horse_Track_Room But you are not tracking anything! match Horse_Hidecheck You pick up signs of match Horse_Hidecheck already here with you! match dead You are still stunned match dead You are a ghost! put Track matchwait Horse_Track_Room: match Quit Obvious match Horse_Train_Track All kinds of tack and horse supplies match Horse_Track_W Birchwood stakes have been driven deeply put look matchwait Horse_Track_W: move go tent goto Horse_Train_Track Horse_Hide: Horse_Hide2: match Horse_Hide_counter Eh? But you're already hidden! match Horse_Hide2 Roundtime match Horse_Hide2 ...wait match dead You are still stunned match dead You are a ghost! put hide matchwait Horse_Hide_Counter: counter add 1 goto Horse_Stalkcheck Horse_Stalk: match Horse_Stalk Roundtime: match Horse_Stalk_Counter You move into position match Horse_Stalk_Counter You are already stalking match Horse_Stalk ...wait match Stand You might want to stand up first. match dead You are still stunned match dead You are a ghost! put stalk Ela matchwait Horse_Stalk_Counter: counter add 1 put sneak E waitfor you pause 5 put sneak w waitfor you pause 1 goto Horse_Perception_Check Horse_Train_Perception: # # #This will need to change for other jugglies # # counter add 1 #put juggle pebbles put take eggs from my %container waitfor you put juggle eggs pause 10 put put eggs in my %container waitfor you goto %s ##################### # End Horse Section # #####################