MASTER SUB
Each team starts with one master sub. The master sub is the biggest sub, and it takes ten hits to destroy. It can fire three torpedos or bombs on each turn, but it cannot lay mines or make blocks. It cannot be replaced or repaired. You can buy weapons and subs with the master sub. It can see farther than miner subs and fighter subs. A master sub can be recognized by it's size. It is much bigger than the other subs. Protect your master sub AT ALL COSTS- YOU LOSE IF YOUR MASTER SUB DIES!
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MINER SUB
Miner subs cannot attack at all, but they are still very important. With no miner subs, you would not be able to make or buy anything else. If you see some crystals growing on the ocean floor, use a miner sub and go into the crystals. The miner sub will then collect the crystals. Then, the miner sub must return the crystals to the master sub. Just run into the master sub to deliver crystals. They can also make machines to mine crystals automatically, and they don't even have to deliver the crystals back to the master sub! Last, miner subs can create blocks made from crystals, which then drop to the ocean floor. You can use these blocks to build walls, cover pits, or just make structures for fun. The blocks can be shattered by shooting them with a torpedo. Miner subs are easily recognized by the crystals painted on their sides.
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FIGHTER SUB
The last type of sub is the fighter sub. These can shoot two torpedos or bombs per turn, and they can drop two mines per turn. These will probably make up most of your sub army. They are extremely important, since they are your offense and your defense. The master sub's weapons should be used as a last resort; do not plan on using them or you'll be sorry when your enemy finds and storms your base with ten fighter subs!
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