MASTERfour


General:
Notation: You start facing north, so the carpet unrolls from west to east. M4 is the most complex of all the Master stages. Also, it is just plain cool. The record strat is very hard to pull off, but it is only the last of 3 steps of strategy development on this stage. The basic "good score" strategy is around since ages, even Snap used it. The record was 9556, and it is easy to get within a couple of frames of that. The basic idea is to use the stick to kick you forward as the carpet starts to unroll. Though nice, this strat was far from awesome. But things changed. Ever since people were doing the 9556 strat, they were wondering if it were possible to get into the goal before it was unrolled. When you do the old strat, you may come close to simply jumping into the center of the roll. You may come close, but you will not get in.

But it is possible, and things that are possible are achieved in the world of SMB. The strat is nearly identical to the old one, but the details are slightly different. As far as I know TSK was the first one to pull off this sweet strat, and only few followed. However, the score you got was a somewhat modest reward for the hardships of pulling off this trick. I had 9872, and it may still be the best score with that method.

You can imagine how I felt when I was talking to FerretDruid on AIM and he told me: "I just got a new score on M4. 10610." By reverse engineering, you can find out the strat quicky. You get into the goal before the the carpet has arrived at the starting point! This is definitely the last development the M4 strat will see.

I want a consistent finish!
Roll down, wait at the west end and face east. As the carpet unrolls, roll along and stop at the first platform. Go into the NW corner and face SE. Look at your map (yes, the is one point in the game where it is useful!) which should be zoomed all the way out, and as the red line passes you roll forward to the next platform. Repeat until you are on the final platform. Go into SW corner, face NE, and at about 8.30 head for the goal. You shouldn�t use the map for the last platform, just remember 8.30.

I want a good score!
The good score is 9550, but you should try directly for the 9800ish strat, because you will get a 9550ish score rather often on failed runs. The main reason you should try for 9800 is that I forgot how to do the 9550 strat consistently. Roll down, but slowly. Roll diagonally right along the white tiles that lead to the nearest corner of the carpet. The stick of the carpet extends approximately 3 tiles, so stop at the 4th or 5th white tile from the carpet. When the carpet has come in, roll a bit forward and now face east, maybe a bit north-east. You are not allowed to push the control stick as the hits you, but you may still want to roll very slowly as it hits. Where should you be in that crucial moment? About 2 tiles south of the carpet, and 1 tile away from the east edge of the platform. As soon as possible after you get hit, hold forward and then immediately pull over to the left. If you�re lucky, you�ll bounce forward and up, hit the roll, bounce away from the roll and then beautifully fly over to the left, directly into the center of the roll. But then, you want to go through the goal too, don�t you? Maybe I should mention that you don�t get into the goal often, most of the time you�ll fly right through. I don�t remember how bad it is, but 1 in 5 seems reasonable.

So then, what happens on those "failed" runs on which you can get 9556 at most? You get hit forward by the stick and fly forward at high speed behind the roll. Now just stay on the carpet and hold forward. If you�re lucky (happens often), you�ll have enough speed to actually overtake the stick and get into the goal before it has fully unrolled.

I want the record!
Good luck. Hold forward, roll down immediately, go right and roll along the carpet. You don�t need to do this as fast as you can, so no boosting or cutting corners like a madman. Try for yourself how fast you have to do it. Anyway, roll along the very left of the carpet (this reduces the chance of having these ugly bounces), pull over to the left directly before the first platform, hit the edge of the platform and bounce up. If your timing is perfect and if you are very very lucky, the top of the stick will hit you as you bounce up and you will get hit into the center of the roll (hopefully). If you are called FerretDruid, you will break the goal ribbon nearly instantly. If you see you will make it into the roll (when you�re already like next to the center of the roll), I suggest you pause, hold BACK-RIGHT, unpause and pray. There is a big danger of going through the roll very fast. I got through the roll once more after my completed run, and I could have made it Ferret-style if I had used this strat.

Current Record: 10610
Finish: 53.05
Bananas: 0

Difficulty rating for�
9550: 2/5
9800: 4/5
10000+: 5/5




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