Weapons Bay A
25 22 caliber machine guns. (limit 5000 rounds)
10 50 caliber machine guns. (limit 2000 rounds)
2 25 mega-watt lasers.
1 2 kilo-ton force particle beam.
3 lightning guns
Gas injectors: Sleeping, Corrosive (good on most types of armor, Samurai and Spider-mech robots' immune), hallucinogenic, kryptonite and paralyzing gases are available. Custom gasses can be ordered.

Weapons Bay B
Shrinking/Grow ray. *Caution* When growing remember that the chamber is only 10 feet high.
Freeze ray.
Solar Ray.
Both weapons bays are protected by force fields and controlled by the Battle Computer in the Torment area.

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