STREET
WARRIOR
The
fastest path into this advanced class is from the Strong hero basic class,
though other paths are possible.
Requirements
To qualify
to become a Street Warrior, a character must fulfill the following criteria.
Base Attack Bonus: +3.
Skills: Knowledge
(streetwise) 6 ranks.
Feats: Streetfighting,
Brawl.
Other: Before or upon taking
the Street Warrior advanced class, the Street Warrior must have an allegiance
to some urban area or group. This could include a particular neighborhood or
organization that would be suitable for an urban-oriented character.
CLASS
INFORMATION
The following
information pertains to the Street Warrior advanced class.
Hit Die
Street
Warriors gain 1d10 hit points per level. The character’s Constitution modifier
applies.
Action Points
Street
Warriors gain a number of action points equal to 6 plus one-half their
character level, rounded down, every time they advance a level in this class.
Class Skills
The Street
Warrior’s class skills are as follows: Bluff (Cha), Diplomacy (Cha), Disable
Device (Int), Drive (Dex), Gamble (Wis), Gather Information (Cha), Hide (Dex),
Intimidate (Cha), Investigate (Int), Jump (Str), Knowledge (Imperium,
streetwise, tactics) (Int), Move Silently (Dex), Profession (Wis), Sense Motive
(Wis), Spot (Wis), Survival (Wis)
Skill Points at Each Level: 5 + Intelligence modifier.
|
Table: The Street Warrior |
|||||||
|
Level |
Base Attack |
Fort Save |
Ref Save |
Will Save |
Special |
Defense |
Leadership |
|
1st |
+1 |
+2 |
+0 |
+0 |
Urban
survival |
+1 |
+1 |
|
2nd |
+2 |
+3 |
+0 |
+0 |
Improvised
weapons |
+1 |
+1 |
|
3rd |
+3 |
+3 |
+1 |
+1 |
Bonus
feat |
+2 |
+1 |
|
4th |
+4 |
+4 |
+1 |
+1 |
Ubran
tracker |
+2 |
+2 |
|
5th |
+5 |
+4 |
+1 |
+1 |
Improved
streetfighting |
+3 |
+2 |
|
6th |
+6 |
+5 |
+2 |
+2 |
Bonus
feat |
+3 |
+2 |
|
7th |
+7 |
+5 |
+2 |
+2 |
Weapon
specialization |
+4 |
+3 |
|
8th |
+8 |
+6 |
+2 |
+2 |
Improvised
weapon damage |
+4 |
+3 |
|
9th |
+9 |
+6 |
+3 |
+3 |
Bonus
feat |
+5 |
+3 |
|
10th |
+10 |
+7 |
+3 |
+3 |
Advanced
streetfighting |
+5 |
+4 |
CLASS
FEATURES
The
following features pertain to the Street Warrior advanced class.
Urban Survival
At 1st
level, the Street Warrior gains a +4 competence bonus on Survival checks in urban
areas, which includes the ability to follow tracks, hunt feral animals, find
(or lose) individuals in urban maze, find safe places to crash, and avoid
hazards peculiar to a city environment.
Improvised Weapons
At 2nd level,
the Street Warrior becomes an expert at using improvised weapons. The Street
Warrior does not take a –4 penalty on attack rolls when wielding an improvised
weapon.
Bonus Feats
At 3rd,
6th, and 9th level, the Street Warrior gets a bonus feat. The bonus feat must
be selected from the following list, and the Street Warrior must meet all of
the prerequisites for the feat to select it.
Advanced
Firearms Proficiency, Armour Proficiency (Light), Combat Throw, Defensive
Martial Arts, Elusive Target, Knockout Punch, Improved Brawl, Improved Combat
Throw, Improved Feint, Improved Knockout Punch, Personal Firearms Proficiency,
Weapon Focus, Unbalance Opponent.
Urban Tracker
At 4th
level, the Street Warrior gains Urban Tracking as a feat for free. When making
Urban Track checks he adds his Leadership bonus as well to represent his
knowledge of hierarchies in the street.
Improved Streetfighting
The extra
damage provided by the Streetfighting feat increases to 1d4+2.
Weapon Specialization
At 7th
level, the Street Warrior gains weapon specialization with a specific melee
weapon (including unarmed strike). The weapon must be one in which the Street
Warrior has a Weapon Focus feat. He gets a +2 bonus on all damage rolls with
the chosen weapon. Should the Street Warrior not have a Weapon Focus, he does
not get this ability until such a time that he gains Weapon Focus.
Improvised Weapon Damage
At 8th
level, the Street Warrior’s attacks with improvised weapons deal more damage.
He treats an improvised weapon as one size category larger than it is for the
purpose of determining the damage it deals.
Advanced Streetfighting
The extra
damage provided by the Streetfighting feat increases to 1d4+4.
SAMPLE
STREET WARRIORS
Street
Warriors could be a hive gangers, bounty hunters, hired guns, thugs, theives
and other characters of ill-repute. Other races like Tau and Eldar lack the
urban infrastructure to become Street Warriors. Orks make excellent Street
Warriors.