BLADE
DANCER
The
fastest path into this advanced class is from the Fast hero basic class, though
other paths are possible. The blade dancer is from the Urban Arcana SRD
(swashbuckler).
Requirements
To qualify
to become a Blade Dancer, a character must fulfill the following criteria.
Base Attack Bonus: +2.
Skills: Balance 6 ranks,
Tumble 6 ranks.
Feats: Weapon Finesse.
CLASS
INFORMATION
The following
information pertains to the Blade Dancer advanced class.
Hit Die
Blade
Dancers gain 1d8 hit points per level. The character’s Constitution modifier
applies.
Action Points
Blade Dancers
gain a number of action points equal to 6 plus one-half their character level,
rounded down, every time they advance a level in this class.
Class Skills
The Blade
Dancer’s class skills are as follows: Balance (Dex), Climb (Str), Escape Artist
(Dex), Hide (Dex), Jump (Str), Knowledge (current events, history, popular
culture), Listen (Wis), Move Silently (Dex), Navigate (Int), Pilot (Dex),
Profession (Wis), Sleight of Hand (Dex), Swim (Str), Tumble (Dex).
Skill Points at Each Level: 5 + Intelligence modifier.
Table: The Blade Dancer |
|||||||
Class Level |
Base Attack |
Fort Save |
Ref Save |
Will Save |
Special |
Defense |
Leadership |
1st |
+0 |
+1 |
+2 |
+0 |
Weapon
focus |
+1 |
+0 |
2nd |
+1 |
+2 |
+3 |
+0 |
Quick
weapon draw |
+2 |
+0 |
3rd |
+2 |
+2 |
+3 |
+1 |
Bonus
feat |
+2 |
+0 |
4th |
+3 |
+2 |
+4 |
+1 |
Weapon
specialization |
+3 |
+0 |
5th |
+3 |
+3 |
+4 |
+1 |
Find the
mark |
+4 |
+1 |
6th |
+4 |
+3 |
+5 |
+2 |
Bonus
feat |
+4 |
+1 |
7th |
+5 |
+4 |
+5 |
+2 |
Greater
weapon specialization |
+5 |
+1 |
8th |
+6 |
+4 |
+6 |
+2 |
Dodge
bullets |
+6 |
+1 |
9th |
+6 |
+4 |
+6 |
+3 |
Bonus
feat |
+6 |
+2 |
10th |
+7 |
+5 |
+7 |
+3 |
Touché |
+7 |
+2 |
CLASS
FEATURES
The following
features pertain to the Blade Dancer advanced class.
Weapon Focus
At 1st
level, the Blade Dancer gets the Weapon Focus feat for a weapon which he has
Weapon Finesse. If he already has Weapon Focus for this weapon, then he gains
Weapon Focus in another light melee weapon or smaller of his choice.
Quick Weapon Draw
At 2nd
level, the Blade Dancer gains the ability to draw his weapon as a free action.
This applies only to the weapons for which the Blade Dancer has Weapon Focus.
Bonus Feats
At 3rd, 6th,
and 9th levels, the Blade Dancer gets a bonus feat. The bonus feat must be
selected from the following list, and the Blade Dancer must meet all of the
prerequisites for the feat to select it.
Blind-Fight,
Combat Expertise, Combat Reflexes, Dodge, Exotic Melee Weapon Proficiency,
Improved Damage Threshold, Improved Disarm, Improved Trip, Mobility, Spring
Attack, Whirlwind Attack.
Weapon Specialization
At 4th
level, the Blade Dancer gains the Weapon Specialization feat. He gains a +2
bonus on damage rolls with a chosen light slashing or piercing melee weapon.
The Blade Dancer must have Weapon Focus in that weapon in order to gain Weapon
Specialization.
Find the Mark
The Blade
Dancer increases his threat range by one when using any melee weapon with which
he has Weapon Finesse. A weapon that would threaten a critical on 20 would now
do so on a 19 or 20, and one which threatens on a 19 or 20 would now do so on
an 18 to 20. This ability works with other abilities which increase threat
ranges.
Greater Weapon Specialization
At 7th
level, the Blade Dancer gains Greater Weapon Specialization with a light or
smaller melee weapon with which he has Weapon Specialization. This ability
increases the bonus on damage rolls to +4 when using the selected weapon.
Dodge Bullets
At 8th
level, the Blade Dancer can use his weapon to deflect missiles in the air,
including arrows, spears, bolts, and bullets. This is a supernatural ability
and costs an action point to activate.
The Blade
Dancer may spend an action point to allow a Reflex save (DC 20). If he
succeeds, he avoids a specific ranged attack. If used successfully against a
grenade attack the grenade automatically scatters (as normal rules) and then
explodes.
Touché
At 10th
level, the Blade Dancer is so adept are using his chosen weapon (with which he
has Greater Weapon Focus) that attacks with that weapon can deal additional
damage. With a successful attack with this weapon, before damage is rolled, he
can spend 1 action point to deal +3d6 points of damage. This damage is not
doubled by the effects of critical hits.
SAMPLE
BLADE DANCERS
Though not an Eldar exclusive class, the archetypical blade
dancers are eldar – specifically Harlequin’s who make melee combat an exercise in
dexterity and finesse rather than brute force. The most dreaded of all the
Harlequin hand weapons is the infamous Harlequin’s kiss.