ASSASSIN
This section describes the Assassin
prestige class. The fastest way to get to this class is through the Infiltrator
and Soldier advanced classes. Assassins can be found among all the species of
the gothic millenium. The Imperial Assassins trained within the sanctums of the
Officio Assassinorum, the Dark Eldar mandrakes and the Ork Kommandos might all
at high levels take the assassin prestige class. Taking this prestige class
indicates a knowledge of stealth and death beyond that of mere mortal ken. The
way of the assassin is the way of darkness. You kill before you are seen and
you disappear before you are heard. You are a whisper, a shadow and a knife in
the dark.
Requirements
Skills: Hide 14 ranks,
Move Silently 14 ranks, Sleight of Hand 14 ranks.
Class Ability: Weapon
Specialization
Class Ability: Improved
Evasion
CLASS INFORMATION
The following infromation pertains
to the Assassin prestige class.
Hit Die
Gains 1d8 hit points per level. The
character’s Constitution modifier applies.
Action Points
Assassin gain a number of action
points equal to 7 plus one-half their character level, rounded down, every time
they advance a level in this class.
Class Skills
Balance (Dex), Climb (Str),
Disguise (Cha), Disable Device (Int), Escape Artist (Dex), Hide (Dex),
Investigate (Int), Jump (Int), Knowledge (Imperium, tactics) (Int), Listen
(Wis), Move Silently (Dex), Search (Int), Speak or Read/Write Language (none),
Sleight of Hand (Dex), Tumble (Dex).
Skill Points for each Level: 5 + Int
modifier
Table: The Assassin |
|||||||
Level |
Base Attack |
Fort Save |
Ref Save |
Will Save |
Special |
Defense |
Leadership |
1st |
+1 |
+1 |
+2 |
+0 |
Sneak Attack |
+1 |
+1 |
2nd |
+2 |
+2 |
+3 |
+0 |
Undetectable |
+1 |
+1 |
3rd |
+3 |
+2 |
+3 |
+1 |
Flank |
+2 |
+1 |
4th |
+4 |
+2 |
+4 |
+1 |
Hide in Plain Sight |
+2 |
+2 |
5th |
+5 |
+3 |
+4 |
+1 |
Death Attack |
+3 |
+2 |
CLASS FEATURES
The following class features
pertain to the Assassin prestige class.
Sneak Attack
If an assassin attacks a
flat-footed opponent with a melee weapon (or a ranged weapon within 30 feet) then
he adds a bonus to damage of Xd6 where X is the character’s assassin level.
Undetectable
The assassin adds his assassin
level as a bonus on Hide and Move Silently checks.
Flank
The assassin can make a sneak
attack any time he flanks an opponent with an ally even if that opponent is not
caught flat-footed.
Hide in Plain Sight
The assassin can make a hide check
even while being observed. As long as he is within 10 feet of a column,
doorway, large piece of furniture or even a particularly dark corner, the
Assassin can attempt to hide himself from view in the open without anything to
actually hide behind. The assassin just simply seems to disappear.
Death Attack
By spending an action point, in a
circumstance that the Assassin could ordinarily use a sneak attack, the
assassin can declare he is using a Death Attack. The death attack counts as a
coup de grace, even if the target is not helpless. The Assassin does not add
sneak attack damage, instead he deals an automatic critical as per a normal
coup de grace. If the target fails the coup fortitude save then he is killed
outright.