Turn 2: (Started 12-13-04 - Ended: 1-31-05)

Storm Round:
The Storm moved 1 sector to over sector 16

Spice Blows at:
A Worm shows up at
Cielago North - NEXUS!!!  until Wednesday 12-15 at 8pm.
The Fremen ride the worm to Cielago West.
The Fremen & the Hark form an alliance.
The Bene Gesserit and the Bene Tleilaxu form an alliance of questionable BENEfit to the rest of the players???
The Ix and the Guild form an alliance.
The Nexus ends.
The spice blows occure at Red Chasm - 8 and The minor erg - 8  but the minor erg gets eaten by the storm.


Bidding  Round:

Card 2.1:  F: 3; The
Fremen wins it for 3 spice, 2 spice paid to the Emperor.
Card 2.2:  BT: 2, G: 3, F: 4; the
Fremen wins it for 4 spice, 3 spice paid to the Emperor
Card 2.3: BT: 2, BG: 3, F: 4, R: 5, and the
Raad wins it for 5 spice, 2 spice paid to the bank.
Card 2.4: H: 1, BG: 2, E: 3, F: 4, E: 5; and the
Emperor wins it for 5 spice, 2 spice paid to the bank.
Card 2.5:  A: 3, G: 4, BT: 5; the
Tleilaxu wins it for 5 spice, 3 spice paid to the Emperor.
Card 2.6:  G: 1, BG: 2, F: 3, G: 4; and the
Guild wins it for 4 spice, 3 spice paid to the Emperor.
Card 2.7:  BG: 1, Ix: 2, F: 3, Ix: 4; and the
Ix wins it for 4 spice, 3 spice paid to the Emperor.
Card 2.8:  F: 1, BT: 2, G: 3, F: 4; and the
Fremen wins it for 4 spice, 3 paid to the Emperor.
Card 2.9:  BT: 3, A: 4, BT: 5, A: 6, BT: 7, A: 8; and the
Atreides wins it for 8 spice, 5 to the Emperor.

Revival Phase: - due 1-5-05 at 8pm
Tleilaxu earns 3 spice from non-revival of troopers.
The Raad, Atreides, Harks and Ix each revive 1 trooper each.
The Tleilaxu creates a Ghola from Page(1).

NOTE: In the future if you have a leader in the tanks, I need an email from you saying whether or not you want to also revive in the case of the Tleilaxu reviving that leader (as you can also revive him at the same time, but only during that turn.)

Movement Phase:
House�������������         Ship/Move
Fremen                 No Shipment, Move 10(2) from Broken Land, to Imperial Plain.  Earns AE point.
Raad                          Raad Ships 4 to Red Chasm (5 to Guild), no movement.  BGs send an Advisor.
Tleilaxu                Ship 1 to Tuek's Sietch (1 spice tot he Guild), no movement. BGs send an Advisor.
Harkonnen             
No Ship, No Move.
Atreides                Ship 3 to HRS (2 spice to the Guild), Move 4 from Arrakeen to Rim Wall West. BGs send an Advisor.
BGs                          
No shipment, no movement.
Emp                          Ship 10(4) to Carthag, no movement, BGs send an Advisor.
IX                               No Ship, No move.
Guild                         Ship 5 to Red Chasm, no movement, the BG Advisor choose to not send an advisor.
At the end of the Movement phase, a Raad trooper at Red Chasm, morphs into a Tleilaxu trooper.  A Raad Trooper appears in the tanks.

Battle Order: BT, RAAD, EMP, HARKS, GUILD

Battle Rounds: (possible battles, garanteed battles)

Battle of Tuek's

Guild:   Soo Soo Sook (2), dial zero, no spice, and no cards.
Tleilaxu: Face Dancer (0), no cards, no spice, dial .5


The Guild wins
2 vs. .5,  one Tleilaxu trooper is sent to the tanks.

Battle of Red Chasm

Guild: Guild Rep (1), no cards, no spice, dial 0.
Tleilaxu: Cheap Hero B, no cards, no spice, dial .5.


The Guild wins
1 vs. .5, one Tleilaxu trooper is sent to the tanks.  The Ix choose to capture the Cheap Hero B card that their ally's opponent lost.

The Fremen use a Truth Trance to ask the Raad, "Do you have a Shield?", the answer is sent to the Fremen and the BGs as per my house rules.

The Fremen use a second Truth Trance to ask the Emperor, "Do you select Feyd as a traitor?", the answer is sent to the Fremen and the BGs as per my house rules.

Battle of Red Chasm
Raad: Commissioner (2), No cards, no spice, dial 1.
Guild: Staban Tuek (5), Hunter Seeker Weapon, Pay 2 spice to the bank (to back 4 troops), dial 4.

The Guild wins it 4 vs. 1. Stabban Tuek, the Commissioner, 4 Guild troopers, and 3 Raad Troopers are sent to the tanks.  The Guild is paid 7 spice from their bodies.

The Harks play Karama B to switch hands with the
Emperor.

Battle of Carthag

Emperor: Capt. Aramsham (5), play Shield F, StillTent (as worthless), pay 5 spice (3 to Ix), Dial 7.5 (committing 2 Sardarkar to the losses)
Harkonnen: Feyd (6), play Poison Weapon - Semuta, pay 2 spice (1 to Ix), Dial 5.5

The Harks win 11.5 vs. 7.5, killing Captain Arasham in the process.  9(4) Imperial Troops (and 1 Tleilaxu Trooper) are sent to the tanks.  1 Imperial trooper shows up in the tanks inlieu of the Tleilaxu Infiltrator.  The Emperor discards Shield F, and StillTent.  The Harks are paid 5 spice for Capt. Aramsham's body.  The Harks capture Count Fenring (6).  Baron Bill, please tell me if you wish to keep Count Fenring, discard him to the tanks for 2 spice, or return him to Imperial Control, and if you wish to keep the Semuta or discard it?

Collection Round:
Atreides collected 2 from Arrakeen.
BGs were coexisting at Carthag, so no taxes are collected.  They will revert to non-coexisting status at beginning of turn 3 (and gain control of Orthicopters, etc.)
Guild and Ix each collect 1 spice from their strongholds.

Guild harvests 2 spice at Red Chasm.

BGs and Raad receive 2 spice from CHOAM Charity.

Spice Transfers will be due by Monday (1-31) at 8pm.

Storm/Spice Blow/Info for Card 3.1 will go out on Tuesday(2-1) at 8pm.

Turn 1 Ends 1-31-05
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