Scout Spells and Skills
Burn, Used in Battle, Level: 2
Targets: Any, Range: 2 Grid Squares, Onset: Immediate, Duration: Instant, Can Fail: Yes, Cost: 8 ME
Description: Inflicts 5-30 HP damage on target.
Sleet, Used in Battle, Level: 4
Targets: Any, Range: 3 Grid Squares, Onset: Immediate, Duration: Instant, Can Fail: Yes, Cost: 12 ME
Description: Inflicts 20-35 HP damage on target.
Make Tracks, Used in Battle, Level: 5
Targets: Self, Range: N/A, Onset: Next Round, Duration: 1 Round, Can Fail: No, Cost: 15 ME
Description: Increases target�s chances of being able to flee in next round by 40-60%.
Searing Heat, Used in Battle, Level: 6
Targets: Any, Range: 4 Grid Squares, Onset: Immediate, Duration: Instant, Can Fail: Yes, Cost: 14 ME
Description: Inflicts 20-40 HP damage on target.
Enhance Missile, Used in Battle, Level: 10
Targets: Self, Range: N/A, Onset: Immediate, Duration: 1 + SCSL/10 Rounds, Can Fail: No, Cost: 25 ME
Description: Increases odds of missile attack hitting target by 30%
Avoid Foe, Used in Battle, Level: 15
Targets: Any, Range: 5 Grid Squares, Onset: Immediate, Duration: 1 + SCSL/10 Rounds, Can Fail: Yes, Cost: 35 ME
Description: Prevents target from landing a hit on caster.
Attract Foe, Used in Battle, Level: 18
Targets: Any, Range: 5 Grid Squares, Onset: Immediate, Duration: 1 + SCSL/10 Rounds, Can Fail: No, Cost: 40 ME
Description: Causes target to seek and attack caster.
Deceive Foe, Used in Battle, Level: 23
Targets: Any, Range: 6 Grid Squares, Onset: Immediate, Duration: 1 + SCSL/10 Rounds, Can Fail: No, Cost: 50 ME
Description: Leads target to believe caster is allied with target. Target will not attack caster unless caster is the only player remaining in a battle. If another caster succeeds in deceiving target, after this spell is cast, this spell will be rendered ineffective. Only effective on low intelligence creatures, not live players.



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