Woodseers is a rather large area and encompases quite a few zones.

Here is the Rift and Forest of Woodseers:

1. Go 5 up and west to leave Woodseers, or go all up to enter the city.
2. Go up to enter the Monkey Tree. It is about 5 rooms of low level mobs.
3. Here is a horse shop to buy pets you can ride.
4. Go up to find some more Halfling Sentinals to kill, if you go too far
you will enter Pine Forest.
5. These four rooms are important for the Elemental Ranger Quest.
6. The Shambling Mound sits here, he is about elvel 50 and aggressive! Be Warned.
7. The Giant Turtle is here. It is not aggressive and if you kill it, search,
and take the shell to the dwarf in Moonhollow, you can get some ok armor.

 

The Forest itself is good for levels 15-20 with a lot of animal type mobs.
There is one or two wandering aggresive loggers but they shouldn't be too 
much of a problem.  The Owl, druid, pines, spruce, and mage are all casters.  
The village of PineHollow has some exp for levels 19-24 or so.  I marked the
rooms with aggressive guards in light red.  The dark red rooms either have
the Mayor (level 30th warrior) or have a few aggressive mobs and might be hard
for low level groups so be warned. 

1. Level 30's small pines.  If you kill them and search you can find a +wisdom
bracelet.  They are both druids.
2. High level 30's Spruce tree druid.  If you kill and search you can find a 
hand held globe that will give you 15 hps.  
3. This one white pine is a low 40's druid.  If you kill and search he has a 
15 hp ring.  The other white pines do not load it, only this one.
4. The wolverine is aggressive but low 20's.  He also has some crappy hand
gear.
5. The Ancient Red Pine is a level 56 druid.  It also has 5 hidden roots which
will assist.  If you are a high level and want to kill this mob you should search
all the roots first and kill them.  Then you can do nuke runs on the pine.
Once you kill and search it you can find a 30 hp held heart of pine.
6. If you go up, this leads you to the back enterance to Woodseers.  Evils can
come through here to attack you so realize that this zone is not 100% safe.
However, evils rarely come and check this place because they arn't going to
find high leveled people to kill.
7. The captain of the guards is here.  He has 2 keys that will open all of the
rooms in the city and eh has a sword which is 3d5 2/2.  
8. This is the enterance to the mines.  It can be really tough for low level
groups and it is easy to die and lose all of your stuff.  It has a lot of
aggressive mobs.
9. Look sign in this room and you can see some small quests you can do for
equipment.  You then ask the woman the keyword for the item you want made and
she will tell you what she needs for it.  Then you kill the bears or whatever
in the forest and bring her the skins she wants.

Wandering Mobs:
The Barbarian is high 20's but he has a 10 hp fur (cloak).
The Mage is a fisting level sorcerer.  He has few hps and dies fast. He also
carries a 15 hp staff weapon.





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