1. Enterance to Knights Test 2. Last no magic room for a bit. all rooms 6 north are no magic with a bunch of warrior mobs, send in your warriors and have them come south for healing. Blue rooms are no magic Yellow Rooms: One way into yellow room grid. A bunch of stabbers with a few named mobs. Also the singers are bards. Rodnex, the Hunter of the Skies appears Medium Stabber a bowman's adamantium wristband (magic) 3 Kill Volknur for Assassins key, he wanders 4.Key on ground unlock south 5. Nogi 56 Druid Medium Size 6. Shiantu Sorcerer 7. Saint Verdonnaly Cleric 8. When you go west, east is locked Mobs in next room are Zyla the Summoner, conjurer 56 or so 9. Zephron Key to unlock east, same as 8 He is a Sorc 10. Deathlor 11. Maxwell and Apprentice sorcerers Both ways locked on enterance 12. An air elemental. An air elemental. A powerful djinni. Jasmine, the Lady of Druids. Fistor, Spirit of All Berserkers. Lamor, the Drow Ghost King. Crysanthis, Angel of Paladins. Belthazor, Demon of Anti-Paladins. Basanti, Master of Sorcerers. Yoo, the High Spirit of Shamans. Yani, Lord of Necromancers. Bealwiz, Master of Conjurers. Clarician, Lady of Monks. Asmuth, the Spirit of All Evil Clerics. Ferron, Lord of Rangers. Arthel, Lord of Assassins. Tiarra, Lord of Bards. Butchelne, Lord of Mercenaries . Bearax, Lord of Warriors. Lure them with doom. Do whatever order you think is easiest. 13. Kithron thri 60 warrior, wielding, Epics here Equipment a bowman's adamantium wristband 3/3 The sleeves of speed gloves of magic fingertips 15 hp +9 int wand of the guardian lv 46 bigby Wand of Life 1/1 charge of 56 ress, 4/4 the totem of the ancient chaman spirits 20 hp staff of superiority slowness staff 3/2 transparent sword invis 3d6 shell sword of shock crap sword Breastplate melded with drowidian metal 5 max dex agil huge claymore 'pathfinder' 4d8 5/6 2handed warm light 40 move light Chaotic necklace 2 dam 15 hp Vampire vanquisher hammer 4d5 8 wis 4 dam ring of the mad mage 30 hp 5 int orb of fear -5 ss -10 charisma mighty hammer of volheru 4d8 6/4 2handed lyrical lyre a bard's axe 2 dam 5 agil berzerker axe 3d8 4/4 2h proc holy sword of slashing 5d5 4 hit +9 agil gem of the aerie 20 hp +5 int max chameleon suit of transformation 9/9 agi/dex max gauntlets of pounding necklace of human teeth 2 hit 20 hp a black crooked wand dark-blue robe of stars and moons minor globe 6 con max +3 hit sharp blade dripping with blood 3d6 6 dex max 3 dam proc staff of lost souls 2/2 saff cloak of fear the crown of Lords sense life 40 moves 4 hit blade of pain 3d6 4/4 evil sword of anti-paladins 4d7 5/3 soulrender brimstone staff age +100 firestorm staff