A. Enterance to zone, south takes you to map.  I did not explore to the east.
If you go north the room is cramped and has a warrior gate guard.  This room
is portible. You can enter the zone two ways.  Either kill guard to the north 
and open gates, or you can dim to Ordack and start from where he is located on 
the map.  My group dimmed to  Ordack so i don't know the specific number of 
norths you have to go to get to the specific part of the map but i do know you 
just have to keep going north. 

B. Cramped room with a warrior gate guard.  Kill to unlock gates north.

C. Ordacks room.  Is portible and Ordacks is not aggro.

D. This room holds Qururac, the skeletal death dragon.  He is a elvel 56 aggro
sorcerer.  he has  a spiked dragon helmet (cursed), a suit of
crimson bloodstained scalemail, and a flaming-red dragon spear.  Search
and find a key made from bones (Key to Dranum area at room E).

E. Unlock south with key from Quruac

F. The undead wizard is not aggro.  Kill him for 4 fiery red potions. They
are Vitality, Stone skin, and Detect Invis.  This room is portible.

G. These four rooms are Dranum's area.  He is with a lot of guards.  All four
rooms are port/recallible.  You have a cleric run in and holy word on Dranum,
and then he recalls.  Lock the door to the area and sit in room F.  Then have
the cleric ported back in and Dranum will dimensional door you and leave his
friends behind.  Dranum is unbashible badassed sorcerer who does some serious
damage.  Good luck.  If you kill him, he has a large epic stone on him as
well as Platemail of the great wraith Dranum and the sword of tormenting.
Both items are very nice.





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