A. Enterance to zone, south takes you to map. I did not explore to the east. If you go north the room is cramped and has a warrior gate guard. This room is portible. You can enter the zone two ways. Either kill guard to the north and open gates, or you can dim to Ordack and start from where he is located on the map. My group dimmed to Ordack so i don't know the specific number of norths you have to go to get to the specific part of the map but i do know you just have to keep going north. B. Cramped room with a warrior gate guard. Kill to unlock gates north. C. Ordacks room. Is portible and Ordacks is not aggro. D. This room holds Qururac, the skeletal death dragon. He is a elvel 56 aggro sorcerer. he has a spiked dragon helmet (cursed), a suit of crimson bloodstained scalemail, and a flaming-red dragon spear. Search and find a key made from bones (Key to Dranum area at room E). E. Unlock south with key from Quruac F. The undead wizard is not aggro. Kill him for 4 fiery red potions. They are Vitality, Stone skin, and Detect Invis. This room is portible. G. These four rooms are Dranum's area. He is with a lot of guards. All four rooms are port/recallible. You have a cleric run in and holy word on Dranum, and then he recalls. Lock the door to the area and sit in room F. Then have the cleric ported back in and Dranum will dimensional door you and leave his friends behind. Dranum is unbashible badassed sorcerer who does some serious damage. Good luck. If you kill him, he has a large epic stone on him as well as Platemail of the great wraith Dranum and the sword of tormenting. Both items are very nice.