| DAY 1 | |
| get messages | 4 |
| get tweezers | 1 |
| get magnifying glass | 1 |
| read Heinz Ritter book | 1 |
| get snake book | 1 |
| get gift certificate | 1 |
| read newspaper | 1 |
| ask Gran about family | 2 |
| get book in attic | 1 |
| read book | 1 |
| open clock | 5 |
| get photo | 1 |
| get letter | 4 |
| read letter | 1 |
| ask Gran about Heinz Ritter | 2 |
| ask sergeant about Mosely | 2 |
| get photos | 1 |
| look at photos | 1 |
| get cop to leave motorcycle | 5 |
| listen to cop radio | 2 |
| sketch marks | 2 |
| find hatch marks in grass | 1 |
| get snake scale | 2 |
| get clay | 1 |
| ask Mosely about patterns | 1 |
| get file | 2 |
| take photo | 2 |
| copy file | 5 |
| return file | 1 |
| look at sign on counter | 1 |
| use photo on Willy | 2 |
| DAY 2 | |
| opening scene | 1 |
| read newspaper | 1 |
| change temperature | 1 |
| ask for coffee | 1 |
| get badge | 3 |
| get hotdog | 1 |
| give hotdog to boy | 1 |
| give painting to artist | 1 |
| give him sketches | 3 |
| use badge on butler | 3 |
| flirt with Malia | 2 |
| ask Dr. John about historical voodoo | 2 |
| ask Dr. John about M. Laveau | 2 |
| ask watchman about M. Laveau | 1 |
| ask watchman about other marked tombs | 1 |
| sketch marks | 2 |
| get brick | 1 |
| ask Moonbeam about St. John's Eve | 2 |
| ask her to dance | 1 |
| get snake skin | 2 |
| have Moonbeam translate message | 3 |
| use mag glass on snake skin then scale | 1 |
| ask Willy about masks | 2 |
| ask Grace to do research on M. Cazaunoux | 2 |
| DAY 3 | |
| opening scene | 1 |
| ask for Ritter's number | 1 |
| read newspaper | 2 |
| sell painting | 2 |
| get hair gel | 1 |
| get M. Cazaunoux's address | 2 |
| call Wolfgang | 2 |
| talk to artist | 1 |
| dance with fortune teller | 1 |
| get fortune teller's veil | 1 |
| use tweezers on veil | 2 |
| compare snake scales | 1 |
| return veil | 1 |
| buy mask | 2 |
| see Malia in cemetary | 2 |
| listen to lecture | 2 |
| show veve to professor | 2 |
| show photo to professor | 2 |
| ask about Cabrit Sans Cor | 1 |
| get priest collar | 1 |
| get priest shirt | 1 |
| wear collar and shirt | 1 |
| use hair gel | 1 |
| get in M. Cazaunoux's | 1 |
| answer her Goat without horns | 2 |
| copy bracelet | 2 |
| ask Gran about Wolfgang | 1 |
| ask bartender about Sam and Voodoo | 1 |
| give gambling oil to Sam | 1 |
| select wonder why/powerful oil/nun get lucky | 2 |
| use clay impression on Sam | 1 |
| DAY 4 | |
| opening scene | 1 |
| read newspaper | 1 |
| get snake bracelet | 1 |
| operate binoculars | 3 |
| use bracelet on Crash | 1 |
| ask Crash about drummer | 2 |
| ask Crash about Hounfour | 1 |
| get sketch of tattoo | 2 |
| DAY 5 | |
| get package | 1 |
| read newspaper | 1 |
| read letter | 1 |
| read journal | 1 |
| ask Grace to research Rada Drums | 2 |
| get papers from Hartridge | 2 |
| escape from snake in museum | 5 |
| get scale from ashtray | 1 |
| look at new scale | 3 |
| sketch new code on tomb | 2 |
| combine codes | 2 |
| write message on tomb | 5 |
| talk to fortune teller | 3 |
| show Mosely notes | 2 |
| show Mosely 1810 clipping | 2 |
| show Mosely scales | 2 |
| DAY 6 | |
| get book | 1 |
| read newspaper | 1 |
| get envelope | 1 |
| open envelope | 1 |
| read letter | 1 |
| get tattoo put on by Grace | 3 |
| have vendor return to police station | 2 |
| use key on Mosely's door | 2 |
| get tracker | 1 |
| translate drummer | 5 |
| put tracker in sekey madoule | 3 |
| find ceremony | 3 |
| put on mask | 2 |
| answer Damballah | 1 |
| answer Ogoun Badagris | 1 |
| DAY 7 | |
| get flashlight | 1 |
| ask Wolfgang about Africa Homeland | 3 |
| read newspaper | 1 |
| open tomb | 2 |
| use flashlight | 1 |
| open drawer | 2 |
| get wallet | 2 |
| open wallet | 1 |
| buy ticket to Germany | 5 |
| ask Gerde about Portal Poem | 1 |
| ask Gerde about Initiation Ceremony | 1 |
| operate snow | 1 |
| get scissors | 1 |
| cut hair | 1 |
| get chamber pot | 1 |
| get scroll case on wall | 1 |
| get knife | 1 |
| get salt | 1 |
| perform initiation ceremony | 1 |
| DAY 8 | |
| get key | 1 |
| unlock door | 3 |
| read 1st book | 1 |
| read 2nd book | 1 |
| read 3rd book | 1 |
| read 4th book | 1 |
| read 5th book | 1 |
| buy ticket to Africa | 2 |
| DAY 9 | |
| get rod | 1 |
| replace tiles correctly | 3 |
| insert rod in room 3 | 5 |
| operate vine | 2 |
| insert rod in room 7 | 2 |
| look at table thoroughly | 1 |
| get iron bar | 1 |
| get other iron bar | 1 |
| use dagger on zombie | 10 |
| DAY 10 | |
| read newspaper | 1 |
| get note | 1 |
| make plan with Mosely | 2 |
| use rod on confessional knothole | 3 |
| put rod under bench | 1 |
| put signal device under bench | 1 |
| get masks and robes | 2 |
| get and read notebook | 2 |
| get Dr John to leave his room | 5 |
| get key card | 2 |
| enter room 1 | 1 |
| get money three times | 1 |
| enter room 11 | 1 |
| enter room 8 | 1 |
| use talisman on Grace | 2 |
| use Boar mask on Mosely | 1 |
| use Wolf mask on Gabe | 1 |
| use talisman on Tetelo | 3 |
| toss talisman to Mosely | 3 |
| get stone idol | 5 |
| use hand icon on Malia | 10 |
| 335/335 | |